7,839 research outputs found
Design and Experimental Validation of a Software-Defined Radio Access Network Testbed with Slicing Support
Network slicing is a fundamental feature of 5G systems to partition a single
network into a number of segregated logical networks, each optimized for a
particular type of service, or dedicated to a particular customer or
application. The realization of network slicing is particularly challenging in
the Radio Access Network (RAN) part, where multiple slices can be multiplexed
over the same radio channel and Radio Resource Management (RRM) functions shall
be used to split the cell radio resources and achieve the expected behaviour
per slice. In this context, this paper describes the key design and
implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed
with slicing support. The testbed has been designed consistently with the
slicing capabilities and related management framework established by 3GPP in
Release 15. The testbed is used to demonstrate the provisioning of RAN slices
(e.g. preparation, commissioning and activation phases) and the operation of
the implemented RRM functionality for slice-aware admission control and
scheduling
The Logic of Spectacle c. 1970
This paper examines the site plan and theme exhibit of the Osaka Expo of 1970, together with a week-long protest staged in the Tower of the Sun, which was the main element of the Theme Exhibit. Attempts to communicate a critical account of contemporary society and so transform the visitor were undercut by the Expo's ability to accommodate diverse interests and investments and to account for almost anything that was exhibited or staged on site. The Expo thus suggests that we need to supplement our understanding of spectacle as communication with an analysis of spectacle as a system
Marketing Particularities in Tourism and Services
The marketing has as an essential objective the orientation of firmsâ activities based on the market needs. This presupposes, necessarily, the existence of an informational system very well established, that observes any rapid changing market environment: the consumer, distributor and competition. Marketing services is a marketing specialized domain, autonomous, clearly differentiated, in the process of consolidation and development. The services characteristics such as: immateriality, inseparability, variability, inability of storage, they normally lead to a discussion on whether the marketing of services is similar to or different from that of physical goods.marketing services, market environment, immateriality, inseparability
A user perspective of quality of service in m-commerce
This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2004 Springer VerlagIn an m-commerce setting, the underlying communication system will have to provide a Quality of Service (QoS) in the presence of two competing factorsânetwork bandwidth and, as the pressure to add value to the business-to-consumer (B2C) shopping experience by integrating multimedia applications grows, increasing data sizes. In this paper, developments in the area of QoS-dependent multimedia perceptual quality are reviewed and are integrated with recent work focusing on QoS for e-commerce. Based on previously identified user perceptual tolerance to varying multimedia QoS, we show that enhancing the m-commerce B2C user experience with multimedia, far from being an idealised scenario, is in fact feasible if perceptual considerations are employed
Towards new methods for mobility data gathering: content, sources, incentives
Over the past decade, huge amounts of work has been done in mobile and opportunistic networking research. Unfortunately, much of this has had little impact as the results have not been applicable to reality, due to incorrect assumptions and models used in the design and evaluation of the systems.
In this paper, we outline some of the problems of the assumptions of early research in the field, and provide a survey of some initial work that has started to take place to alleviate this through more realistic modelling and measurements of real systems. We do note that there is still much work to be done in this area, and then go on to identify some important properties of the network that must be studied further. We identify the types of data that are important to measure, and also give some guidelines on finding existing and potentially new sources for such data and incentivizing the holders of the data to share it
Traffic measurement and analysis
Measurement and analysis of real traffic is important to gain knowledge
about the characteristics of the traffic. Without measurement, it is
impossible to build realistic traffic models. It is recent that data
traffic was found to have self-similar properties. In this thesis work
traffic captured on the network at SICS and on the Supernet, is shown to
have this fractal-like behaviour. The traffic is also examined with
respect to which protocols and packet sizes are present and in what
proportions. In the SICS trace most packets are small, TCP is shown to be
the predominant transport protocol and NNTP the most common application.
In contrast to this, large UDP packets sent between not well-known ports
dominates the Supernet traffic. Finally, characteristics of the client
side of the WWW traffic are examined more closely. In order to extract
useful information from the packet trace, web browsers use of TCP and HTTP
is investigated including new features in HTTP/1.1 such as persistent
connections and pipelining. Empirical probability distributions are
derived describing session lengths, time between user clicks and the
amount of data transferred due to a single user click. These probability
distributions make up a simple model of WWW-sessions
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