7,839 research outputs found

    Design and Experimental Validation of a Software-Defined Radio Access Network Testbed with Slicing Support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service, or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g. preparation, commissioning and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling

    The Logic of Spectacle c. 1970

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    This paper examines the site plan and theme exhibit of the Osaka Expo of 1970, together with a week-long protest staged in the Tower of the Sun, which was the main element of the Theme Exhibit. Attempts to communicate a critical account of contemporary society and so transform the visitor were undercut by the Expo's ability to accommodate diverse interests and investments and to account for almost anything that was exhibited or staged on site. The Expo thus suggests that we need to supplement our understanding of spectacle as communication with an analysis of spectacle as a system

    Marketing Particularities in Tourism and Services

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    The marketing has as an essential objective the orientation of firms’ activities based on the market needs. This presupposes, necessarily, the existence of an informational system very well established, that observes any rapid changing market environment: the consumer, distributor and competition. Marketing services is a marketing specialized domain, autonomous, clearly differentiated, in the process of consolidation and development. The services characteristics such as: immateriality, inseparability, variability, inability of storage, they normally lead to a discussion on whether the marketing of services is similar to or different from that of physical goods.marketing services, market environment, immateriality, inseparability

    A user perspective of quality of service in m-commerce

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    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2004 Springer VerlagIn an m-commerce setting, the underlying communication system will have to provide a Quality of Service (QoS) in the presence of two competing factors—network bandwidth and, as the pressure to add value to the business-to-consumer (B2C) shopping experience by integrating multimedia applications grows, increasing data sizes. In this paper, developments in the area of QoS-dependent multimedia perceptual quality are reviewed and are integrated with recent work focusing on QoS for e-commerce. Based on previously identified user perceptual tolerance to varying multimedia QoS, we show that enhancing the m-commerce B2C user experience with multimedia, far from being an idealised scenario, is in fact feasible if perceptual considerations are employed

    Towards new methods for mobility data gathering: content, sources, incentives

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    Over the past decade, huge amounts of work has been done in mobile and opportunistic networking research. Unfortunately, much of this has had little impact as the results have not been applicable to reality, due to incorrect assumptions and models used in the design and evaluation of the systems. In this paper, we outline some of the problems of the assumptions of early research in the field, and provide a survey of some initial work that has started to take place to alleviate this through more realistic modelling and measurements of real systems. We do note that there is still much work to be done in this area, and then go on to identify some important properties of the network that must be studied further. We identify the types of data that are important to measure, and also give some guidelines on finding existing and potentially new sources for such data and incentivizing the holders of the data to share it

    Traffic measurement and analysis

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    Measurement and analysis of real traffic is important to gain knowledge about the characteristics of the traffic. Without measurement, it is impossible to build realistic traffic models. It is recent that data traffic was found to have self-similar properties. In this thesis work traffic captured on the network at SICS and on the Supernet, is shown to have this fractal-like behaviour. The traffic is also examined with respect to which protocols and packet sizes are present and in what proportions. In the SICS trace most packets are small, TCP is shown to be the predominant transport protocol and NNTP the most common application. In contrast to this, large UDP packets sent between not well-known ports dominates the Supernet traffic. Finally, characteristics of the client side of the WWW traffic are examined more closely. In order to extract useful information from the packet trace, web browsers use of TCP and HTTP is investigated including new features in HTTP/1.1 such as persistent connections and pipelining. Empirical probability distributions are derived describing session lengths, time between user clicks and the amount of data transferred due to a single user click. These probability distributions make up a simple model of WWW-sessions
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