4,133 research outputs found
The Dynamics of Vehicular Networks in Urban Environments
Vehicular Ad hoc NETworks (VANETs) have emerged as a platform to support
intelligent inter-vehicle communication and improve traffic safety and
performance. The road-constrained, high mobility of vehicles, their unbounded
power source, and the emergence of roadside wireless infrastructures make
VANETs a challenging research topic. A key to the development of protocols for
inter-vehicle communication and services lies in the knowledge of the
topological characteristics of the VANET communication graph. This paper
explores the dynamics of VANETs in urban environments and investigates the
impact of these findings in the design of VANET routing protocols. Using both
real and realistic mobility traces, we study the networking shape of VANETs
under different transmission and market penetration ranges. Given that a number
of RSUs have to be deployed for disseminating information to vehicles in an
urban area, we also study their impact on vehicular connectivity. Through
extensive simulations we investigate the performance of VANET routing protocols
by exploiting the knowledge of VANET graphs analysis.Comment: Revised our testbed with even more realistic mobility traces. Used
the location of real Wi-Fi hotspots to simulate RSUs in our study. Used a
larger, real mobility trace set, from taxis in Shanghai. Examine the
implications of our findings in the design of VANET routing protocols by
implementing in ns-3 two routing protocols (GPCR & VADD). Updated the
bibliography section with new research work
Cross-layer design of multi-hop wireless networks
MULTI -hop wireless networks are usually defined as a collection of nodes
equipped with radio transmitters, which not only have the capability to
communicate each other in a multi-hop fashion, but also to route each others’ data
packets. The distributed nature of such networks makes them suitable for a variety of
applications where there are no assumed reliable central entities, or controllers, and
may significantly improve the scalability issues of conventional single-hop wireless
networks.
This Ph.D. dissertation mainly investigates two aspects of the research issues
related to the efficient multi-hop wireless networks design, namely: (a) network
protocols and (b) network management, both in cross-layer design paradigms to
ensure the notion of service quality, such as quality of service (QoS) in wireless mesh
networks (WMNs) for backhaul applications and quality of information (QoI) in
wireless sensor networks (WSNs) for sensing tasks. Throughout the presentation of
this Ph.D. dissertation, different network settings are used as illustrative examples,
however the proposed algorithms, methodologies, protocols, and models are not
restricted in the considered networks, but rather have wide applicability.
First, this dissertation proposes a cross-layer design framework integrating
a distributed proportional-fair scheduler and a QoS routing algorithm, while using
WMNs as an illustrative example. The proposed approach has significant performance
gain compared with other network protocols. Second, this dissertation proposes
a generic admission control methodology for any packet network, wired and
wireless, by modeling the network as a black box, and using a generic mathematical
0. Abstract 3
function and Taylor expansion to capture the admission impact. Third, this dissertation
further enhances the previous designs by proposing a negotiation process,
to bridge the applications’ service quality demands and the resource management,
while using WSNs as an illustrative example. This approach allows the negotiation
among different service classes and WSN resource allocations to reach the optimal
operational status. Finally, the guarantees of the service quality are extended to
the environment of multiple, disconnected, mobile subnetworks, where the question
of how to maintain communications using dynamically controlled, unmanned data
ferries is investigated
Plausible Mobility: Inferring Movement from Contacts
We address the difficult question of inferring plausible node mobility based
only on information from wireless contact traces. Working with mobility
information allows richer protocol simulations, particularly in dense networks,
but requires complex set-ups to measure, whereas contact information is easier
to measure but only allows for simplistic simulation models. In a contact trace
a lot of node movement information is irretrievably lost so the original
positions and velocities are in general out of reach. We propose a fast
heuristic algorithm, inspired by dynamic force-based graph drawing, capable of
inferring a plausible movement from any contact trace, and evaluate it on both
synthetic and real-life contact traces. Our results reveal that (i) the quality
of the inferred mobility is directly linked to the precision of the measured
contact trace, and (ii) the simple addition of appropriate anticipation forces
between nodes leads to an accurate inferred mobility.Comment: 8 pages, 8 figures, 1 tabl
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a museum
In recent years there has been a growing interest into the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discovering and following the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present MusA (Museum Assistant), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these application
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