376 research outputs found

    Mid-air haptic rendering of 2D geometric shapes with a dynamic tactile pointer

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    An important challenge that affects ultrasonic midair haptics, in contrast to physical touch, is that we lose certain exploratory procedures such as contour following. This makes the task of perceiving geometric properties and shape identification more difficult. Meanwhile, the growing interest in mid-air haptics and their application to various new areas requires an improved understanding of how we perceive specific haptic stimuli, such as icons and control dials in mid-air. We address this challenge by investigating static and dynamic methods of displaying 2D geometric shapes in mid-air. We display a circle, a square, and a triangle, in either a static or dynamic condition, using ultrasonic mid-air haptics. In the static condition, the shapes are presented as a full outline in mid-air, while in the dynamic condition, a tactile pointer is moved around the perimeter of the shapes. We measure participants’ accuracy and confidence of identifying shapes in two controlled experiments (n1 = 34, n2 = 25). Results reveal that in the dynamic condition people recognise shapes significantly more accurately, and with higher confidence. We also find that representing polygons as a set of individually drawn haptic strokes, with a short pause at the corners, drastically enhances shape recognition accuracy. Our research supports the design of mid-air haptic user interfaces in application scenarios such as in-car interactions or assistive technology in education

    Study of robotics systems applications to the space station program

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    Applications of robotics systems to potential uses of the Space Station as an assembly facility, and secondarily as a servicing facility, are considered. A typical robotics system mission is described along with the pertinent application guidelines and Space Station environmental assumptions utilized in developing the robotic task scenarios. A functional description of a supervised dual-robot space structure construction system is given, and four key areas of robotic technology are defined, described, and assessed. Alternate technologies for implementing the more routine space technology support subsystems that will be required to support the Space Station robotic systems in assembly and servicing tasks are briefly discussed. The environmental conditions impacting on the robotic configuration design and operation are reviewed

    Mirror image stimulation and behavioural development in stumptail macaques

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    Mirror image stimulation (MIS) is reported to elicit persistent social responses in monkeys, in contrast to most humans and great apes, who exhibit self-recognition. The abnormal features of a mirror image as a social stimulus have generally been ignored in monkey reports, whereas research with other animals has identified some important differences between MIS and other stimuli. Differential agitation during separations in peer-reared and mirror-reared infant stumptail monkeys suggests that even the limited opportunity for physical contact with a reflection renders it a sub- optimal attachment-eliciting stimulus. Mirror-rearing appeared to only slightly diminish responsiveness to pictures of conspecifics, compared to peer-rearing. Animals reared with no form of social stimulation exhibited less responsiveness to pictorial stimuli, and engaged in more abnormal and self-directed behaviours than mirror- or peer-reared animals, indicating that a mirror can at least partly compensate for the absence of a true social companion during rearing. The extent of abnormal behaviours in alone-reared stumptail monkeys appears to be considerably less than that reported in rhesus monkeys. The mirror was reacted to as a social partner by mirror-reared animals, and correlations between behaviours, and between measures of a single behaviour, were similar in mirror- and peer-reared groups. However, a live cagemate received 50% more social behaviour than did a reflection, with play behaviours producing group differences in rate, duration, bout length, and variability. MIS or a peer behind Perspex reduced separation agitation in pair-reared but not group-reared infants. In comparison to a peer behind Perspex, MIS received positive responses in mirror-reared and pair-reared animals, whereas group-reared animals reacted more ambivalently to the abnormal animal represented in the mirror. Those mirror-reared animals who received additional experience of a peer behind Perspex during rearing reduced responding to the mirror, whereas responsiveness in mirror-only-reared animals persisted. Peer-only-reared animals were also highly responsive to MIS, possibly due to novelty. Alone-reared subjects, when tested in a familiar setting, were the most responsive of all the subjects to MIS. None of the subjects exhibited self-recognition, even although some had approximately 3,500 hours of experience of a triple mirror image effect, and an additional six months group mirror experience. Some results were obtained with small numbers of subjects, so caution is required in interpretation

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Sensory Communication

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    Contains table of contents for Section 2 and reports on five research projects.National Institutes of Health Contract 2 R01 DC00117National Institutes of Health Contract 1 R01 DC02032National Institutes of Health Contract 2 P01 DC00361National Institutes of Health Contract N01 DC22402National Institutes of Health Grant R01-DC001001National Institutes of Health Grant R01-DC00270National Institutes of Health Grant 5 R01 DC00126National Institutes of Health Grant R29-DC00625U.S. Navy - Office of Naval Research Grant N00014-88-K-0604U.S. Navy - Office of Naval Research Grant N00014-91-J-1454U.S. Navy - Office of Naval Research Grant N00014-92-J-1814U.S. Navy - Naval Air Warfare Center Training Systems Division Contract N61339-94-C-0087U.S. Navy - Naval Air Warfare Center Training System Division Contract N61339-93-C-0055U.S. Navy - Office of Naval Research Grant N00014-93-1-1198National Aeronautics and Space Administration/Ames Research Center Grant NCC 2-77

    Sensory Communication

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    Contains table of contents for Section 2, an introduction and reports on twelve research projects.National Institutes of Health Grant 5 R01 DC00117National Institutes of Health Contract 2 P01 DC00361National Institutes of Health Grant 5 R01 DC00126National Institutes of Health Grant R01-DC00270U.S. Air Force - Office of Scientific Research Contract AFOSR-90-0200National Institutes of Health Grant R29-DC00625U.S. Navy - Office of Naval Research Grant N00014-88-K-0604U.S. Navy - Office of Naval Research Grant N00014-91-J-1454U.S. Navy - Office of Naval Research Grant N00014-92-J-1814U.S. Navy - Naval Training Systems Center Contract N61339-93-M-1213U.S. Navy - Naval Training Systems Center Contract N61339-93-C-0055U.S. Navy - Naval Training Systems Center Contract N61339-93-C-0083U.S. Navy - Office of Naval Research Grant N00014-92-J-4005U.S. Navy - Office of Naval Research Grant N00014-93-1-119

    Mid-Air Haptic Rendering of 2D Geometric Shapes with a Dynamic Tactile Pointer

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    IEEE An important challenge that affects ultrasonic midair haptics, in contrast to physical touch, is that we lose certain exploratory procedures such as contour following. This makes the task of perceiving geometric properties and shape identification more difficult. Meanwhile, the growing interest in mid-air haptics and their application to various new areas requires an improved understanding of how we perceive specific haptic stimuli, such as icons and control dials in mid-air. We address this challenge by investigating static and dynamic methods of displaying 2D geometric shapes in mid-air. We display a circle, a square, and a triangle, in either a static or dynamic condition, using ultrasonic mid-air haptics. In the static condition, the shapes are presented as a full outline in mid-air, while in the dynamic condition, a tactile pointer is moved around the perimeter of the shapes. We measure participants' accuracy and confidence of identifying shapes in two controlled experiments (n1=34;n2=25n_1 = 34; n_2 = 25). Results reveal that in the dynamic condition people recognise shapes significantly more accurately, and with higher confidence. We also find that representing polygons as a set of individually drawn haptic strokes, with a short pause at the corners, drastically enhances shape recognition accuracy. Our research supports the design of mid-air haptic user interfaces in application scenarios such as in-car interactions or assistive technology in education
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