34,550 research outputs found

    Models and Algorithms for Persistent Queries over Streaming Graphs

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    It is natural to model and represent interaction data as graphs in a broad range of domains such as online social networks, protein interaction data, and e-commerce applications. A number of emerging applications require continuous processing and querying of interaction data that evolves at a high rate, in near real-time, which can be modelled as a streaming graph. Persistent queries, where queries are registered into the system and new results are generated incrementally as the graph edges arrive, facilitate online analysis and real-time monitoring over streaming data. Processing persistent queries over streaming graphs combines two seemingly different but challenging problems: graph querying and streaming processing. Existing systems fail to support these workloads due to (i) the complexity of graph queries that feature recursive path navigations, subgraph patterns, and path manipulation, and (ii) the unboundedness and growth rate of streaming graphs that make it infeasible to employ batch algorithms. Consequently, a growing number of applications rely on specialized solutions tailored to specific application needs. This thesis introduces foundational techniques for efficient processing of persistent queries over streaming graphs to support this emerging class of applications in a principled manner. The main contribution of this thesis is the design and development of a general-purpose streaming graph query processing framework. The novel challenges of persistent queries over streaming graphs dictate rethinking the components of the well-established query processor architecture, and this thesis introduces the models and algorithms to address these challenges uniformly. The central notion of Streaming Graph Query precisely characterizes the semantics of persistent queries over streaming graphs, making it possible to reason about the expressiveness and the complexity of queries targeted by the aforementioned applications. Streaming Graph Algebra, defined as a closure of a set of operators over streaming graphs, provides the primitive building blocks for evaluating and optimizing streaming graph queries. Efficient, incremental algorithms as the physical implementations of streaming graph algebra operators are provided, enabling streaming graph queries to be evaluated in a data-driven fashion. It is shown that the proposed algebra constitutes the foundational tool for the cost-based optimization of streaming graph queries by providing an algebraic basis for query evaluation. Overall, this thesis provides principled solutions to fundamental challenges for efficient querying of streaming graphs and describes the design and implementation of a general-purpose streaming graph query processing framework

    Parallel Sampling-Pipeline for Indefinite Stream of Heterogeneous Graphs using OpenCL for FPGAs

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    In the field of data science, a huge amount of data, generally represented as graphs, needs to be processed and analyzed. It is of utmost importance that this data be processed swiftly and efficiently to save time and energy. The volume and velocity of data, along with irregular access patterns in graph data structures, pose challenges in terms of analysis and processing. Further, a big chunk of time and energy is spent on analyzing these graphs on large compute clusters and/or data-centers. Filtering and refining of data using graph sampling techniques are one of the most effective ways to speed up the analysis. Efficient accelerators, such as FPGAs, have proven to significantly lower the energy cost of running an algorithm. To this end, we present the design and implementation of a parallel graph sampling technique, for a large number of input graphs streaming into a FPGA. A parallel approach using OpenCL for FPGAs was adopted to come up with a solution that is both time- and energyefficient. We introduce a novel graph data structure, suitable for streaming graphs on FPGAs, that allows time- and memory-efficient representation of graphs. Our experiments show that our proposed technique is 3x faster and 2x more energy efficient as compared to serial CPU version of the algorithm

    Pathway: a fast and flexible unified stream data processing framework for analytical and Machine Learning applications

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    We present Pathway, a new unified data processing framework that can run workloads on both bounded and unbounded data streams. The framework was created with the original motivation of resolving challenges faced when analyzing and processing data from the physical economy, including streams of data generated by IoT and enterprise systems. These required rapid reaction while calling for the application of advanced computation paradigms (machinelearning-powered analytics, contextual analysis, and other elements of complex event processing). Pathway is equipped with a Table API tailored for Python and Python/SQL workflows, and is powered by a distributed incremental dataflow in Rust. We describe the system and present benchmarking results which demonstrate its capabilities in both batch and streaming contexts, where it is able to surpass state-of-the-art industry frameworks in both scenarios. We also discuss streaming use cases handled by Pathway which cannot be easily resolved with state-of-the-art industry frameworks, such as streaming iterative graph algorithms (PageRank, etc.)

    Streaming Graph Challenge: Stochastic Block Partition

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    An important objective for analyzing real-world graphs is to achieve scalable performance on large, streaming graphs. A challenging and relevant example is the graph partition problem. As a combinatorial problem, graph partition is NP-hard, but existing relaxation methods provide reasonable approximate solutions that can be scaled for large graphs. Competitive benchmarks and challenges have proven to be an effective means to advance state-of-the-art performance and foster community collaboration. This paper describes a graph partition challenge with a baseline partition algorithm of sub-quadratic complexity. The algorithm employs rigorous Bayesian inferential methods based on a statistical model that captures characteristics of the real-world graphs. This strong foundation enables the algorithm to address limitations of well-known graph partition approaches such as modularity maximization. This paper describes various aspects of the challenge including: (1) the data sets and streaming graph generator, (2) the baseline partition algorithm with pseudocode, (3) an argument for the correctness of parallelizing the Bayesian inference, (4) different parallel computation strategies such as node-based parallelism and matrix-based parallelism, (5) evaluation metrics for partition correctness and computational requirements, (6) preliminary timing of a Python-based demonstration code and the open source C++ code, and (7) considerations for partitioning the graph in streaming fashion. Data sets and source code for the algorithm as well as metrics, with detailed documentation are available at GraphChallenge.org.Comment: To be published in 2017 IEEE High Performance Extreme Computing Conference (HPEC

    Preconditioned Spectral Clustering for Stochastic Block Partition Streaming Graph Challenge

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    Locally Optimal Block Preconditioned Conjugate Gradient (LOBPCG) is demonstrated to efficiently solve eigenvalue problems for graph Laplacians that appear in spectral clustering. For static graph partitioning, 10-20 iterations of LOBPCG without preconditioning result in ~10x error reduction, enough to achieve 100% correctness for all Challenge datasets with known truth partitions, e.g., for graphs with 5K/.1M (50K/1M) Vertices/Edges in 2 (7) seconds, compared to over 5,000 (30,000) seconds needed by the baseline Python code. Our Python code 100% correctly determines 98 (160) clusters from the Challenge static graphs with 0.5M (2M) vertices in 270 (1,700) seconds using 10GB (50GB) of memory. Our single-precision MATLAB code calculates the same clusters at half time and memory. For streaming graph partitioning, LOBPCG is initiated with approximate eigenvectors of the graph Laplacian already computed for the previous graph, in many cases reducing 2-3 times the number of required LOBPCG iterations, compared to the static case. Our spectral clustering is generic, i.e. assuming nothing specific of the block model or streaming, used to generate the graphs for the Challenge, in contrast to the base code. Nevertheless, in 10-stage streaming comparison with the base code for the 5K graph, the quality of our clusters is similar or better starting at stage 4 (7) for emerging edging (snowballing) streaming, while the computations are over 100-1000 faster.Comment: 6 pages. To appear in Proceedings of the 2017 IEEE High Performance Extreme Computing Conference. Student Innovation Award Streaming Graph Challenge: Stochastic Block Partition, see http://graphchallenge.mit.edu/champion

    Crowdsourced Live Streaming over the Cloud

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    Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It calls a joint optimization along the path from crowdsourcers, through streaming servers, to the end-users to minimize the overall latency. The dynamics of the video sources, together with the globalized request demands and the high computation demand from each sourcer, make crowdsourced live streaming challenging even with powerful support from modern cloud computing. In this paper, we present a generic framework that facilitates a cost-effective cloud service for crowdsourced live streaming. Through adaptively leasing, the cloud servers can be provisioned in a fine granularity to accommodate geo-distributed video crowdsourcers. We present an optimal solution to deal with service migration among cloud instances of diverse lease prices. It also addresses the location impact to the streaming quality. To understand the performance of the proposed strategies in the realworld, we have built a prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our extensive experiments demonstrate that the effectiveness of our solution in terms of deployment cost and streaming quality
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