62 research outputs found

    The Second Hungarian Workshop on Image Analysis : Budapest, June 7-9, 1988.

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    Acta Cybernetica : Volume 24. Number 1.

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    Towards Predictive Rendering in Virtual Reality

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    The strive for generating predictive images, i.e., images representing radiometrically correct renditions of reality, has been a longstanding problem in computer graphics. The exactness of such images is extremely important for Virtual Reality applications like Virtual Prototyping, where users need to make decisions impacting large investments based on the simulated images. Unfortunately, generation of predictive imagery is still an unsolved problem due to manifold reasons, especially if real-time restrictions apply. First, existing scenes used for rendering are not modeled accurately enough to create predictive images. Second, even with huge computational efforts existing rendering algorithms are not able to produce radiometrically correct images. Third, current display devices need to convert rendered images into some low-dimensional color space, which prohibits display of radiometrically correct images. Overcoming these limitations is the focus of current state-of-the-art research. This thesis also contributes to this task. First, it briefly introduces the necessary background and identifies the steps required for real-time predictive image generation. Then, existing techniques targeting these steps are presented and their limitations are pointed out. To solve some of the remaining problems, novel techniques are proposed. They cover various steps in the predictive image generation process, ranging from accurate scene modeling over efficient data representation to high-quality, real-time rendering. A special focus of this thesis lays on real-time generation of predictive images using bidirectional texture functions (BTFs), i.e., very accurate representations for spatially varying surface materials. The techniques proposed by this thesis enable efficient handling of BTFs by compressing the huge amount of data contained in this material representation, applying them to geometric surfaces using texture and BTF synthesis techniques, and rendering BTF covered objects in real-time. Further approaches proposed in this thesis target inclusion of real-time global illumination effects or more efficient rendering using novel level-of-detail representations for geometric objects. Finally, this thesis assesses the rendering quality achievable with BTF materials, indicating a significant increase in realism but also confirming the remainder of problems to be solved to achieve truly predictive image generation

    DragonflEYE: a passive approach to aerial collision sensing

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    "This dissertation describes the design, development and test of a passive wide-field optical aircraft collision sensing instrument titled 'DragonflEYE'. Such a ""sense-and-avoid"" instrument is desired for autonomous unmanned aerial systems operating in civilian airspace. The instrument was configured as a network of smart camera nodes and implemented using commercial, off-the-shelf components. An end-to-end imaging train model was developed and important figures of merit were derived. Transfer functions arising from intermediate mediums were discussed and their impact assessed. Multiple prototypes were developed. The expected performance of the instrument was iteratively evaluated on the prototypes, beginning with modeling activities followed by laboratory tests, ground tests and flight tests. A prototype was mounted on a Bell 205 helicopter for flight tests, with a Bell 206 helicopter acting as the target. Raw imagery was recorded alongside ancillary aircraft data, and stored for the offline assessment of performance. The ""range at first detection"" (R0), is presented as a robust measure of sensor performance, based on a suitably defined signal-to-noise ratio. The analysis treats target radiance fluctuations, ground clutter, atmospheric effects, platform motion and random noise elements. Under the measurement conditions, R0 exceeded flight crew acquisition ranges. Secondary figures of merit are also discussed, including time to impact, target size and growth, and the impact of resolution on detection range. The hardware was structured to facilitate a real-time hierarchical image-processing pipeline, with selected image processing techniques introduced. In particular, the height of an observed event above the horizon compensates for angular motion of the helicopter platform.
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