4,345 research outputs found

    Axel: A Minimalist Tethered Rover for Exploration of Extreme Planetary Terrains

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    Recent scientific findings suggest that some of the most interesting sites for future exploration of planetary surfaces lie in terrains that are currently inaccessible to conventional robotic rovers. To provide robust and flexible access to these terrains, we have been developing Axel, the robotic rover. Axel is a lightweight two-wheeled vehicle that can access steep terrains and negotiate relatively large obstacles because of its actively managed tether and novel wheel design. This article reviews the Axel system and focuses on those system components that affect Axel's steep terrain mobility. Experimental demonstrations of Axel on sloped and rocky terrains are presented

    The implications of embodiment for behavior and cognition: animal and robotic case studies

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    In this paper, we will argue that if we want to understand the function of the brain (or the control in the case of robots), we must understand how the brain is embedded into the physical system, and how the organism interacts with the real world. While embodiment has often been used in its trivial meaning, i.e. 'intelligence requires a body', the concept has deeper and more important implications, concerned with the relation between physical and information (neural, control) processes. A number of case studies are presented to illustrate the concept. These involve animals and robots and are concentrated around locomotion, grasping, and visual perception. A theoretical scheme that can be used to embed the diverse case studies will be presented. Finally, we will establish a link between the low-level sensory-motor processes and cognition. We will present an embodied view on categorization, and propose the concepts of 'body schema' and 'forward models' as a natural extension of the embodied approach toward first representations.Comment: Book chapter in W. Tschacher & C. Bergomi, ed., 'The Implications of Embodiment: Cognition and Communication', Exeter: Imprint Academic, pp. 31-5

    6G Mobile-Edge Empowered Metaverse: Requirements, Technologies, Challenges and Research Directions

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    The Metaverse has emerged as the successor of the conventional mobile internet to change people's lifestyles. It has strict visual and physical requirements to ensure an immersive experience (i.e., high visual quality, low motion-to-photon latency, and real-time tactile and control experience). However, the current communication systems fall short to satisfy these requirements. Mobile edge computing (MEC) has been indispensable to enable low latency and powerful computing. Moreover, the sixth generation (6G) networks promise to provide end users with high-capacity communications to MEC servers. In this paper, we bring together the primary components into a 6G mobile-edge framework to empower the Metaverse. This includes the usage of heterogeneous radios, intelligent reflecting surfaces (IRS), non-orthogonal multiple access (NOMA), and digital twins (DTs). We also discuss novel communication paradigms (i.e., semantic communication, holographic-type communication, and haptic communication) to further satisfy the demand for human-type communications and fulfil user preferences and immersive experiences in the Metaverse

    Agents for educational games and simulations

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    This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications

    NASA space station automation: AI-based technology review

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    Research and Development projects in automation for the Space Station are discussed. Artificial Intelligence (AI) based automation technologies are planned to enhance crew safety through reduced need for EVA, increase crew productivity through the reduction of routine operations, increase space station autonomy, and augment space station capability through the use of teleoperation and robotics. AI technology will also be developed for the servicing of satellites at the Space Station, system monitoring and diagnosis, space manufacturing, and the assembly of large space structures
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