828 research outputs found

    A Simple n-Dimensional Intrinsically Universal Quantum Cellular Automaton

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    We describe a simple n-dimensional quantum cellular automaton (QCA) capable of simulating all others, in that the initial configuration and the forward evolution of any n-dimensional QCA can be encoded within the initial configuration of the intrinsically universal QCA. Several steps of the intrinsically universal QCA then correspond to one step of the simulated QCA. The simulation preserves the topology in the sense that each cell of the simulated QCA is encoded as a group of adjacent cells in the universal QCA.Comment: 13 pages, 7 figures. In Proceedings of the 4th International Conference on Language and Automata Theory and Applications (LATA 2010), Lecture Notes in Computer Science (LNCS). Journal version: arXiv:0907.382

    Intrinsically Universal Cellular Automata

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    This talk advocates intrinsic universality as a notion to identify simple cellular automata with complex computational behavior. After an historical introduction and proper definitions of intrinsic universality, which is discussed with respect to Turing and circuit universality, we discuss construction methods for small intrinsically universal cellular automata before discussing techniques for proving non universality

    A Quantum Game of Life

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    This research describes a three dimensional quantum cellular automaton (QCA) which can simulate all other 3D QCA. This intrinsically universal QCA belongs to the simplest subclass of QCA: Partitioned QCA (PQCA). PQCA are QCA of a particular form, where incoming information is scattered by a fixed unitary U before being redistributed and rescattered. Our construction is minimal amongst PQCA, having block size 2 x 2 x 2 and cell dimension 2. Signals, wires and gates emerge in an elegant fashion.Comment: 13 pages, 10 figures. Final version, accepted by Journ\'ees Automates Cellulaires (JAC 2010)

    Trace Complexity of Chaotic Reversible Cellular Automata

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    Delvenne, K\r{u}rka and Blondel have defined new notions of computational complexity for arbitrary symbolic systems, and shown examples of effective systems that are computationally universal in this sense. The notion is defined in terms of the trace function of the system, and aims to capture its dynamics. We present a Devaney-chaotic reversible cellular automaton that is universal in their sense, answering a question that they explicitly left open. We also discuss some implications and limitations of the construction.Comment: 12 pages + 1 page appendix, 4 figures. Accepted to Reversible Computation 2014 (proceedings published by Springer

    Intrinsic Universality in Self-Assembly

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    We show that the Tile Assembly Model exhibits a strong notion of universality where the goal is to give a single tile assembly system that simulates the behavior of any other tile assembly system. We give a tile assembly system that is capable of simulating a very wide class of tile systems, including itself. Specifically, we give a tile set that simulates the assembly of any tile assembly system in a class of systems that we call \emph{locally consistent}: each tile binds with exactly the strength needed to stay attached, and that there are no glue mismatches between tiles in any produced assembly. Our construction is reminiscent of the studies of \emph{intrinsic universality} of cellular automata by Ollinger and others, in the sense that our simulation of a tile system TT by a tile system UU represents each tile in an assembly produced by TT by a cĂ—cc \times c block of tiles in UU, where cc is a constant depending on TT but not on the size of the assembly TT produces (which may in fact be infinite). Also, our construction improves on earlier simulations of tile assembly systems by other tile assembly systems (in particular, those of Soloveichik and Winfree, and of Demaine et al.) in that we simulate the actual process of self-assembly, not just the end result, as in Soloveichik and Winfree's construction, and we do not discriminate against infinite structures. Both previous results simulate only temperature 1 systems, whereas our construction simulates tile assembly systems operating at temperature 2
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