3,782 research outputs found

    Vision-Based 2D and 3D Human Activity Recognition

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    Calibration Methods for Head-Tracked 3D Displays

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    Head-tracked 3D displays can provide a compelling 3D effect, but even small inaccuracies in the calibration of the participant’s viewpoint to the display can disrupt the 3D illusion. We propose a novel interactive procedure for a participant to easily and accurately calibrate a head-tracked display by visually aligning patterns across a multi-screen display. Head-tracker measurements are then calibrated to these known viewpoints. We conducted a user study to evaluate the effectiveness of different visual patterns and different display shapes. We found that the easiest to align shape was the spherical display and the best calibration pattern was the combination of circles and lines. We performed a quantitative camera-based calibration of a cubic display and found visual calibration outperformed manual tuning and generated viewpoint calibrations accurate to within a degree. Our work removes the usual, burdensome step of manual calibration when using head-tracked displays and paves the way for wider adoption of this inexpensive and effective 3D display technology

    Cross-layer Optimized Wireless Video Surveillance

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    A wireless video surveillance system contains three major components, the video capture and preprocessing, the video compression and transmission over wireless sensor networks (WSNs), and the video analysis at the receiving end. The coordination of different components is important for improving the end-to-end video quality, especially under the communication resource constraint. Cross-layer control proves to be an efficient measure for optimal system configuration. In this dissertation, we address the problem of implementing cross-layer optimization in the wireless video surveillance system. The thesis work is based on three research projects. In the first project, a single PTU (pan-tilt-unit) camera is used for video object tracking. The problem studied is how to improve the quality of the received video by jointly considering the coding and transmission process. The cross-layer controller determines the optimal coding and transmission parameters, according to the dynamic channel condition and the transmission delay. Multiple error concealment strategies are developed utilizing the special property of the PTU camera motion. In the second project, the binocular PTU camera is adopted for video object tracking. The presented work studied the fast disparity estimation algorithm and the 3D video transcoding over the WSN for real-time applications. The disparity/depth information is estimated in a coarse-to-fine manner using both local and global methods. The transcoding is coordinated by the cross-layer controller based on the channel condition and the data rate constraint, in order to achieve the best view synthesis quality. The third project is applied for multi-camera motion capture in remote healthcare monitoring. The challenge is the resource allocation for multiple video sequences. The presented cross-layer design incorporates the delay sensitive, content-aware video coding and transmission, and the adaptive video coding and transmission to ensure the optimal and balanced quality for the multi-view videos. In these projects, interdisciplinary study is conducted to synergize the surveillance system under the cross-layer optimization framework. Experimental results demonstrate the efficiency of the proposed schemes. The challenges of cross-layer design in existing wireless video surveillance systems are also analyzed to enlighten the future work. Adviser: Song C

    Cross-layer Optimized Wireless Video Surveillance

    Get PDF
    A wireless video surveillance system contains three major components, the video capture and preprocessing, the video compression and transmission over wireless sensor networks (WSNs), and the video analysis at the receiving end. The coordination of different components is important for improving the end-to-end video quality, especially under the communication resource constraint. Cross-layer control proves to be an efficient measure for optimal system configuration. In this dissertation, we address the problem of implementing cross-layer optimization in the wireless video surveillance system. The thesis work is based on three research projects. In the first project, a single PTU (pan-tilt-unit) camera is used for video object tracking. The problem studied is how to improve the quality of the received video by jointly considering the coding and transmission process. The cross-layer controller determines the optimal coding and transmission parameters, according to the dynamic channel condition and the transmission delay. Multiple error concealment strategies are developed utilizing the special property of the PTU camera motion. In the second project, the binocular PTU camera is adopted for video object tracking. The presented work studied the fast disparity estimation algorithm and the 3D video transcoding over the WSN for real-time applications. The disparity/depth information is estimated in a coarse-to-fine manner using both local and global methods. The transcoding is coordinated by the cross-layer controller based on the channel condition and the data rate constraint, in order to achieve the best view synthesis quality. The third project is applied for multi-camera motion capture in remote healthcare monitoring. The challenge is the resource allocation for multiple video sequences. The presented cross-layer design incorporates the delay sensitive, content-aware video coding and transmission, and the adaptive video coding and transmission to ensure the optimal and balanced quality for the multi-view videos. In these projects, interdisciplinary study is conducted to synergize the surveillance system under the cross-layer optimization framework. Experimental results demonstrate the efficiency of the proposed schemes. The challenges of cross-layer design in existing wireless video surveillance systems are also analyzed to enlighten the future work. Adviser: Song C

    Active and Physics-Based Human Pose Reconstruction

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    Perceiving humans is an important and complex problem within computervision. Its significance is derived from its numerous applications, suchas human-robot interaction, virtual reality, markerless motion capture,and human tracking for autonomous driving. The difficulty lies in thevariability in human appearance, physique, and plausible body poses. Inreal-world scenes, this is further exacerbated by difficult lightingconditions, partial occlusions, and the depth ambiguity stemming fromthe loss of information during the 3d to 2d projection. Despite thesechallenges, significant progress has been made in recent years,primarily due to the expressive power of deep neural networks trained onlarge datasets. However, creating large-scale datasets with 3dannotations is expensive, and capturing the vast diversity of the realworld is demanding. Traditionally, 3d ground truth is captured usingmotion capture laboratories that require large investments. Furthermore,many laboratories cannot easily accommodate athletic and dynamicmotions. This thesis studies three approaches to improving visualperception, with emphasis on human pose estimation, that can complementimprovements to the underlying predictor or training data.The first two papers present active human pose estimation, where areinforcement learning agent is tasked with selecting informativeviewpoints to reconstruct subjects efficiently. The papers discard thecommon assumption that the input is given and instead allow the agent tomove to observe subjects from desirable viewpoints, e.g., those whichavoid occlusions and for which the underlying pose estimator has a lowprediction error.The third paper introduces the task of embodied visual active learning,which goes further and assumes that the perceptual model is notpre-trained. Instead, the agent is tasked with exploring its environmentand requesting annotations to refine its visual model. Learning toexplore novel scenarios and efficiently request annotation for new datais a step towards life-long learning, where models can evolve beyondwhat they learned during the initial training phase. We study theproblem for segmentation, though the idea is applicable to otherperception tasks.Lastly, the final two papers propose improving human pose estimation byintegrating physical constraints. These regularize the reconstructedmotions to be physically plausible and serve as a complement to currentkinematic approaches. Whether a motion has been observed in the trainingdata or not, the predictions should obey the laws of physics. Throughintegration with a physical simulator, we demonstrate that we can reducereconstruction artifacts and enforce, e.g., contact constraints

    Sensor fusion in smart camera networks for ambient intelligence

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    This short report introduces the topics of PhD research that was conducted on 2008-2013 and was defended on July 2013. The PhD thesis covers sensor fusion theory, gathers it into a framework with design rules for fusion-friendly design of vision networks, and elaborates on the rules through fusion experiments performed with four distinct applications of Ambient Intelligence

    Automatic Video-based Analysis of Human Motion

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    Die Virtuelle Videokamera: ein System zur Blickpunktsynthese in beliebigen, dynamischen Szenen

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    The Virtual Video Camera project strives to create free viewpoint video from casually captured multi-view data. Multiple video streams of a dynamic scene are captured with off-the-shelf camcorders, and the user can re-render the scene from novel perspectives. In this thesis the algorithmic core of the Virtual Video Camera is presented. This includes the algorithm for image correspondence estimation as well as the image-based renderer. Furthermore, its application in the context of an actual video production is showcased, and the rendering and image processing pipeline is extended to incorporate depth information.Das Virtual Video Camera Projekt dient der Erzeugung von Free Viewpoint Video Ansichten von Multi-View Aufnahmen: Material mehrerer Videoströme wird hierzu mit handelsüblichen Camcordern aufgezeichnet. Im Anschluss kann die Szene aus beliebigen, von den ursprünglichen Kameras nicht abgedeckten Blickwinkeln betrachtet werden. In dieser Dissertation wird der algorithmische Kern der Virtual Video Camera vorgestellt. Dies beinhaltet das Verfahren zur Bildkorrespondenzschätzung sowie den bildbasierten Renderer. Darüber hinaus wird die Anwendung im Kontext einer Videoproduktion beleuchtet. Dazu wird die bildbasierte Erzeugung neuer Blickpunkte um die Erzeugung und Einbindung von Tiefeninformationen erweitert
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