687 research outputs found

    Acoustic Speaker Localization with Strong Reverberation and Adaptive Feature Filtering with a Bayes RFS Framework

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    The thesis investigates the challenges of speaker localization in presence of strong reverberation, multi-speaker tracking, and multi-feature multi-speaker state filtering, using sound recordings from microphones. Novel reverberation-robust speaker localization algorithms are derived from the signal and room acoustics models. A multi-speaker tracking filter and a multi-feature multi-speaker state filter are developed based upon the generalized labeled multi-Bernoulli random finite set framework. Experiments and comparative studies have verified and demonstrated the benefits of the proposed methods

    Jointly Tracking and Separating Speech Sources Using Multiple Features and the generalized labeled multi-Bernoulli Framework

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    This paper proposes a novel joint multi-speaker tracking-and-separation method based on the generalized labeled multi-Bernoulli (GLMB) multi-target tracking filter, using sound mixtures recorded by microphones. Standard multi-speaker tracking algorithms usually only track speaker locations, and ambiguity occurs when speakers are spatially close. The proposed multi-feature GLMB tracking filter treats the set of vectors of associated speaker features (location, pitch and sound) as the multi-target multi-feature observation, characterizes transitioning features with corresponding transition models and overall likelihood function, thus jointly tracks and separates each multi-feature speaker, and addresses the spatial ambiguity problem. Numerical evaluation verifies that the proposed method can correctly track locations of multiple speakers and meanwhile separate speech signals

    An Online Solution for Localisation, Tracking and Separation of Moving Speech Sources

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    The problem of separating a time varying number of speech sources in a room is difficult to solve. The challenge lies in estimating the number and the location of these speech sources. Furthermore, the tracked speech sources need to be separated. This thesis proposes a solution which utilises the Random Finite Set approach to estimate the number and location of these speech sources and subsequently separate the speech source mixture via time frequency masking

    Online Audio-Visual Multi-Source Tracking and Separation: A Labeled Random Finite Set Approach

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    The dissertation proposes an online solution for separating an unknown and time-varying number of moving sources using audio and visual data. The random finite set framework is used for the modeling and fusion of audio and visual data. This enables an online tracking algorithm to estimate the source positions and identities for each time point. With this information, a set of beamformers can be designed to separate each desired source and suppress the interfering sources

    Acoustic localization of people in reverberant environments using deep learning techniques

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    La localización de las personas a partir de información acústica es cada vez más importante en aplicaciones del mundo real como la seguridad, la vigilancia y la interacción entre personas y robots. En muchos casos, es necesario localizar con precisión personas u objetos en función del sonido que generan, especialmente en entornos ruidosos y reverberantes en los que los métodos de localización tradicionales pueden fallar, o en escenarios en los que los métodos basados en análisis de vídeo no son factibles por no disponer de ese tipo de sensores o por la existencia de oclusiones relevantes. Por ejemplo, en seguridad y vigilancia, la capacidad de localizar con precisión una fuente de sonido puede ayudar a identificar posibles amenazas o intrusos. En entornos sanitarios, la localización acústica puede utilizarse para controlar los movimientos y actividades de los pacientes, especialmente los que tienen problemas de movilidad. En la interacción entre personas y robots, los robots equipados con capacidades de localización acústica pueden percibir y responder mejor a su entorno, lo que permite interacciones más naturales e intuitivas con los humanos. Por lo tanto, el desarrollo de sistemas de localización acústica precisos y robustos utilizando técnicas avanzadas como el aprendizaje profundo es de gran importancia práctica. Es por esto que en esta tesis doctoral se aborda dicho problema en tres líneas de investigación fundamentales: (i) El diseño de un sistema extremo a extremo (end-to-end) basado en redes neuronales capaz de mejorar las tasas de localización de sistemas ya existentes en el estado del arte. (ii) El diseño de un sistema capaz de localizar a uno o varios hablantes simultáneos en entornos con características y con geometrías de arrays de sensores diferentes sin necesidad de re-entrenar. (iii) El diseño de sistemas capaces de refinar los mapas de potencia acústica necesarios para localizar a las fuentes acústicas para conseguir una mejor localización posterior. A la hora de evaluar la consecución de dichos objetivos se han utilizado diversas bases de datos realistas con características diferentes, donde las personas involucradas en las escenas pueden actuar sin ningún tipo de restricción. Todos los sistemas propuestos han sido evaluados bajo las mismas condiciones consiguiendo superar en términos de error de localización a los sistemas actuales del estado del arte

    Enhancements to the Generalized Sidelobe Canceller for Audio Beamforming in an Immersive Environment

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    The Generalized Sidelobe Canceller is an adaptive algorithm for optimally estimating the parameters for beamforming, the signal processing technique of combining data from an array of sensors to improve SNR at a point in space. This work focuses on the algorithm’s application to widely-separated microphone arrays with irregular distributions used for human voice capture. Methods are presented for improving the performance of the algorithm’s blocking matrix, a stage that creates a noise reference for elimination, by proposing a stochastic model for amplitude correction and enhanced use of cross correlation for phase correction and time-difference of arrival estimation via a correlation coefficient threshold. This correlation technique is also applied to a multilateration algorithm for an efficient method of explicit target tracking. In addition, the underlying microphone array geometry is studied with parameters and guidelines for evaluation proposed. Finally, an analysis of the stability of the system is performed with respect to its adaptation parameters

    Sound Event Localization, Detection, and Tracking by Deep Neural Networks

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    In this thesis, we present novel sound representations and classification methods for the task of sound event localization, detection, and tracking (SELDT). The human auditory system has evolved to localize multiple sound events, recognize and further track their motion individually in an acoustic environment. This ability of humans makes them context-aware and enables them to interact with their surroundings naturally. Developing similar methods for machines will provide an automatic description of social and human activities around them and enable machines to be context-aware similar to humans. Such methods can be employed to assist the hearing impaired to visualize sounds, for robot navigation, and to monitor biodiversity, the home, and cities. A real-life acoustic scene is complex in nature, with multiple sound events that are temporally and spatially overlapping, including stationary and moving events with varying angular velocities. Additionally, each individual sound event class, for example, a car horn can have a lot of variabilities, i.e., different cars have different horns, and within the same model of the car, the duration and the temporal structure of the horn sound is driver dependent. Performing SELDT in such overlapping and dynamic sound scenes while being robust is challenging for machines. Hence we propose to investigate the SELDT task in this thesis and use a data-driven approach using deep neural networks (DNNs). The sound event detection (SED) task requires the detection of onset and offset time for individual sound events and their corresponding labels. In this regard, we propose to use spatial and perceptual features extracted from multichannel audio for SED using two different DNNs, recurrent neural networks (RNNs) and convolutional recurrent neural networks (CRNNs). We show that using multichannel audio features improves the SED performance for overlapping sound events in comparison to traditional single-channel audio features. The proposed novel features and methods produced state-of-the-art performance for the real-life SED task and won the IEEE AASP DCASE challenge consecutively in 2016 and 2017. Sound event localization is the task of spatially locating the position of individual sound events. Traditionally, this has been approached using parametric methods. In this thesis, we propose a CRNN for detecting the azimuth and elevation angles of multiple temporally overlapping sound events. This is the first DNN-based method performing localization in complete azimuth and elevation space. In comparison to parametric methods which require the information of the number of active sources, the proposed method learns this information directly from the input data and estimates their respective spatial locations. Further, the proposed CRNN is shown to be more robust than parametric methods in reverberant scenarios. Finally, the detection and localization tasks are performed jointly using a CRNN. This method additionally tracks the spatial location with time, thus producing the SELDT results. This is the first DNN-based SELDT method and is shown to perform equally with stand-alone baselines for SED, localization, and tracking. The proposed SELDT method is evaluated on nine datasets that represent anechoic and reverberant sound scenes, stationary and moving sources with varying velocities, a different number of overlapping sound events and different microphone array formats. The results show that the SELDT method can track multiple overlapping sound events that are both spatially stationary and moving

    Acoustic source localisation and tracking using microphone arrays

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    This thesis considers the domain of acoustic source localisation and tracking in an indoor environment. Acoustic tracking has applications in security, human-computer interaction, and the diarisation of meetings. Source localisation and tracking is typically a computationally expensive task, making it hard to process on-line, especially as the number of speakers to track increases. Much of the literature considers single-source localisation, however a practical system must be able to cope with multiple speakers, possibly active simultaneously, without knowing beforehand how many speakers are present. Techniques are explored for reducing the computational requirements of an acoustic localisation system. Techniques to localise and track multiple active sources are also explored, and developed to be more computationally efficient than the current state of the art algorithms, whilst being able to track more speakers. The first contribution is the modification of a recent single-speaker source localisation technique, which improves the localisation speed. This is achieved by formalising the implicit assumption by the modified algorithm that speaker height is uniformly distributed on the vertical axis. Estimating height information effectively reduces the search space where speakers have previously been detected, but who may have moved over the horizontal-plane, and are unlikely to have significantly changed height. This is developed to allow multiple non-simultaneously active sources to be located. This is applicable when the system is given information from a secondary source such as a set of cameras allowing the efficient identification of active speakers rather than just the locations of people in the environment. The next contribution of the thesis is the application of a particle swarm technique to significantly further decrease the computational cost of localising a single source in an indoor environment, compared the state of the art. Several variants of the particle swarm technique are explored, including novel variants designed specifically for localising acoustic sources. Each method is characterised in terms of its computational complexity as well as the average localisation error. The techniques’ responses to acoustic noise are also considered, and they are found to be robust. A further contribution is made by using multi-optima swarm techniques to localise multiple simultaneously active sources. This makes use of techniques which extend the single-source particle swarm techniques to finding multiple optima of the acoustic objective function. Several techniques are investigated and their performance in terms of localisation accuracy and computational complexity is characterised. Consideration is also given to how these metrics change when an increasing number of active speakers are to be localised. Finally, the application of the multi-optima localisation methods as an input to a multi-target tracking system is presented. Tracking multiple speakers is a more complex task than tracking single acoustic source, as observations of audio activity must be associated in some way with distinct speakers. The tracker used is known to be a relatively efficient technique, and the nature of the multi-optima output format is modified to allow the application of this technique to the task of speaker tracking
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