27,741 research outputs found
Micro-expression Recognition using Spatiotemporal Texture Map and Motion Magnification
Micro-expressions are short-lived, rapid facial expressions that are exhibited by individuals when they are in high stakes situations. Studying these micro-expressions is important as these cannot be modified by an individual and hence offer us a peek into what the individual is actually feeling and thinking as opposed to what he/she is trying to portray. The spotting and recognition of micro-expressions has applications in the fields of criminal investigation, psychotherapy, education etc. However due to micro-expressionsā short-lived and rapid nature; spotting, recognizing and classifying them is a major challenge. In this paper, we design a hybrid approach for spotting and recognizing micro-expressions by utilizing motion magnification using Eulerian Video Magnification and Spatiotemporal Texture Map (STTM). The validation of this approach was done on the spontaneous micro-expression dataset, CASMEII in comparison with the baseline. This approach achieved an accuracy of 80% viz. an increase by 5% as compared to the existing baseline by utilizing 10-fold cross validation using Support Vector Machines (SVM) with a linear kernel
Multilinear Wavelets: A Statistical Shape Space for Human Faces
We present a statistical model for D human faces in varying expression,
which decomposes the surface of the face using a wavelet transform, and learns
many localized, decorrelated multilinear models on the resulting coefficients.
Using this model we are able to reconstruct faces from noisy and occluded D
face scans, and facial motion sequences. Accurate reconstruction of face shape
is important for applications such as tele-presence and gaming. The localized
and multi-scale nature of our model allows for recovery of fine-scale detail
while retaining robustness to severe noise and occlusion, and is
computationally efficient and scalable. We validate these properties
experimentally on challenging data in the form of static scans and motion
sequences. We show that in comparison to a global multilinear model, our model
better preserves fine detail and is computationally faster, while in comparison
to a localized PCA model, our model better handles variation in expression, is
faster, and allows us to fix identity parameters for a given subject.Comment: 10 pages, 7 figures; accepted to ECCV 201
Ordered Pooling of Optical Flow Sequences for Action Recognition
Training of Convolutional Neural Networks (CNNs) on long video sequences is
computationally expensive due to the substantial memory requirements and the
massive number of parameters that deep architectures demand. Early fusion of
video frames is thus a standard technique, in which several consecutive frames
are first agglomerated into a compact representation, and then fed into the CNN
as an input sample. For this purpose, a summarization approach that represents
a set of consecutive RGB frames by a single dynamic image to capture pixel
dynamics is proposed recently. In this paper, we introduce a novel ordered
representation of consecutive optical flow frames as an alternative and argue
that this representation captures the action dynamics more effectively than RGB
frames. We provide intuitions on why such a representation is better for action
recognition. We validate our claims on standard benchmark datasets and
demonstrate that using summaries of flow images lead to significant
improvements over RGB frames while achieving accuracy comparable to the
state-of-the-art on UCF101 and HMDB datasets.Comment: Accepted in WACV 201
A data augmentation methodology for training machine/deep learning gait recognition algorithms
There are several confounding factors that can reduce the accuracy of gait recognition systems. These factors can reduce the distinctiveness, or alter the features used to characterise gait; they include variations in clothing, lighting, pose and environment, such as the walking surface. Full invariance to all confounding factors is challenging in the absence of high-quality labelled training data. We introduce a simulation-based methodology and a subject-specific dataset which can be used for generating synthetic video frames and sequences for data augmentation. With this methodology, we generated a multi-modal dataset. In addition, we supply simulation files that provide the ability to simultaneously sample from several confounding variables. The basis of the data is real motion capture data of subjects walking and running on a treadmill at different speeds. Results from gait recognition experiments suggest that information about the identity of subjects is retained within synthetically generated examples. The dataset and methodology allow studies into fully-invariant identity recognition spanning a far greater number of observation conditions than would otherwise be possible
Visibility Constrained Generative Model for Depth-based 3D Facial Pose Tracking
In this paper, we propose a generative framework that unifies depth-based 3D
facial pose tracking and face model adaptation on-the-fly, in the unconstrained
scenarios with heavy occlusions and arbitrary facial expression variations.
Specifically, we introduce a statistical 3D morphable model that flexibly
describes the distribution of points on the surface of the face model, with an
efficient switchable online adaptation that gradually captures the identity of
the tracked subject and rapidly constructs a suitable face model when the
subject changes. Moreover, unlike prior art that employed ICP-based facial pose
estimation, to improve robustness to occlusions, we propose a ray visibility
constraint that regularizes the pose based on the face model's visibility with
respect to the input point cloud. Ablation studies and experimental results on
Biwi and ICT-3DHP datasets demonstrate that the proposed framework is effective
and outperforms completing state-of-the-art depth-based methods
Efficient and effective human action recognition in video through motion boundary description with a compact set of trajectories
Human action recognition (HAR) is at the core of human-computer interaction and video scene understanding. However, achieving effective HAR in an unconstrained environment is still a challenging task. To that end, trajectory-based video representations are currently widely used. Despite the promising levels of effectiveness achieved by these approaches, problems regarding computational complexity and the presence of redundant trajectories still need to be addressed in a satisfactory way. In this paper, we propose a method for trajectory rejection, reducing the number of redundant trajectories without degrading the effectiveness of HAR. Furthermore, to realize efficient optical flow estimation prior to trajectory extraction, we integrate a method for dynamic frame skipping. Experiments with four publicly available human action datasets show that the proposed approach outperforms state-of-the-art HAR approaches in terms of effectiveness, while simultaneously mitigating the computational complexity
Silhouette-based gait recognition using Procrustes shape analysis and elliptic Fourier descriptors
This paper presents a gait recognition method which combines spatio-temporal motion characteristics, statistical and physical parameters (referred to as STM-SPP) of a human subject for its classification by analysing shape of the subject's silhouette contours using Procrustes shape analysis (PSA) and elliptic Fourier descriptors (EFDs). STM-SPP uses spatio-temporal gait characteristics and physical parameters of human body to resolve similar dissimilarity scores between probe and gallery sequences obtained by PSA. A part-based shape analysis using EFDs is also introduced to achieve robustness against carrying conditions. The classification results by PSA and EFDs are combined, resolving tie in ranking using contour matching based on Hu moments. Experimental results show STM-SPP outperforms several silhouette-based gait recognition methods
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