1,729 research outputs found

    Capturing multiple illumination conditions using time and color multiplexing

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    Experimental demonstration of RGB LED-based optical camera communications

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    Red, green, and blue (RGB) light-emitting diodes (LEDs) are widely used in everyday illumination, particularly where color-changing lighting is required. On the other hand, digital cameras with color filter arrays over image sensors have been also extensively integrated in smart devices. Therefore, optical camera communications (OCC) using RGB LEDs and color cameras is a promising candidate for cost-effective parallel visible light communications (VLC). In this paper, a single RGB LED-based OCC system utilizing a combination of undersampled phase-shift on off keying (UPSOOK), wavelength-division multiplexing (WDM), and multiple-input multiple-output (MIMO) techniques is designed, which offers higher space efficiency (3 bits/Hz/LED), long-distance, and nonflickering VLC data transmission. A proof-of-concept test bed is developed to assess the bit-error-rate performance of the proposed OCC system. The experimental results show that the proposed system using a single commercially available RGB LED and a standard 50-frame/s camera is able to achieve a data rate of 150 bits/s over a range of up to 60 m

    Content adaptive sparse illumination for Fourier ptychography

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    Fourier Ptychography (FP) is a recently proposed technique for large field of view and high resolution imaging. Specifically, FP captures a set of low resolution images under angularly varying illuminations and stitches them together in Fourier domain. One of FP's main disadvantages is its long capturing process due to the requisite large number of incident illumination angles. In this letter, utilizing the sparsity of natural images in Fourier domain, we propose a highly efficient method termed as AFP, which applies content adaptive sparse illumination for Fourier ptychography by capturing the most informative parts of the scene's spatial spectrum. We validate the effectiveness and efficiency of the reported framework with both simulations and real experiments. Results show that the proposed AFP could shorten the acquisition time of conventional FP by around 30%-60%

    Single-image RGB Photometric Stereo With Spatially-varying Albedo

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    We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup---with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present a practical and efficient algorithm that uses this model to robustly recover shape from real images. Our method first reasons about shape locally in a dense set of patches in the observed image, producing shape distributions for every patch. These local distributions are then combined to produce a single consistent surface normal map. We demonstrate the efficacy of the approach through experiments on both synthetic renderings as well as real captured images.Comment: 3DV 2016. Project page at http://www.ttic.edu/chakrabarti/rgbps

    Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination

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    Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. Recently, it was shown that the direct and global components could be separated efficiently for a scene illuminated with a single light source. In this paper, we study the problem of direct-global separation for multiple light sources. We derive a theoretical lower bound for the number of required images, and propose a multiplexed illumination scheme which achieves this lower bound. We analyze the signal-to-noise ratio (SNR) characteristics of the proposed illumination multiplexing method in the context of direct-global separation. We apply our method to several scene recovery techniques requiring multiple light sources, including shape from shading, structured light 3D scanning, photometric stereo, and reflectance estimation. Both simulation and experimental results show that the proposed method can accurately recover scene information with fewer images compared to sequentially separating direct-global components for each light source
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