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Pioneers, subcultures and cooperatives: The grassroots augmentation of urban places
About the book:
There have been numerous possible scenarios depicted on the impact of the internet on urban spaces. Considering ubiquitous/pervasive computing, mobile, wireless connectivity and the acceptance of the Internet as a non extraordinary part of our everyday lives mean that physical urban space is augmented, and digital in itself. This poses new problems as well as opportunities to those who have to deal with it.
This book explores the intersection and articulation of physical and digital environments and the ways they can extend and reshape a spirit of place. It considers this from three main perspectives: the implications for the public sphere and urban public or semi-public spaces; the implications for community regeneration and empowerment; and the dilemmas and challenges which the augmentation of space implies for urbanists. Grounded with international real -life case studies, this is an up-to-date, interdisciplinary and holistic overview of the relationships between cities, communities and high technologies
Facilitating Internet of Things on the Edge
The evolution of electronics and wireless technologies has entered a new era, the Internet of Things (IoT). Presently, IoT technologies influence the global market, bringing benefits in many areas, including healthcare, manufacturing, transportation, and entertainment.
Modern IoT devices serve as a thin client with data processing performed in a remote computing node, such as a cloud server or a mobile edge compute unit. These computing units own significant resources that allow prompt data processing. The user experience for such an approach relies drastically on the availability and quality of the internet connection. In this case, if the internet connection is unavailable, the resulting operations of IoT applications can be completely disrupted. It is worth noting that emerging IoT applications are even more throughput demanding and latency-sensitive which makes communication networks a practical bottleneck for the service provisioning. This thesis aims to eliminate the limitations of wireless access, via the improvement of connectivity and throughput between the devices on the edge, as well as their network identification, which is fundamentally important for IoT service management.
The introduction begins with a discussion on the emerging IoT applications and their demands. Subsequent chapters introduce scenarios of interest, describe the proposed solutions and provide selected performance evaluation results. Specifically, we start with research on the use of degraded memory chips for network identification of IoT devices as an alternative to conventional methods, such as IMEI; these methods are not vulnerable to tampering and cloning. Further, we introduce our contributions for improving connectivity and throughput among IoT devices on the edge in a case where the mobile network infrastructure is limited or totally unavailable. Finally, we conclude the introduction with a summary of the results achieved
cISP: A Speed-of-Light Internet Service Provider
Low latency is a requirement for a variety of interactive network
applications. The Internet, however, is not optimized for latency. We thus
explore the design of cost-effective wide-area networks that move data over
paths very close to great-circle paths, at speeds very close to the speed of
light in vacuum. Our cISP design augments the Internet's fiber with free-space
wireless connectivity. cISP addresses the fundamental challenge of
simultaneously providing low latency and scalable bandwidth, while accounting
for numerous practical factors ranging from transmission tower availability to
packet queuing. We show that instantiations of cISP across the contiguous
United States and Europe would achieve mean latencies within 5% of that
achievable using great-circle paths at the speed of light, over medium and long
distances. Further, we estimate that the economic value from such networks
would substantially exceed their expense
The SCREAM Approach for Efficient Distributed Scheduling with Physical Interference in Wireless Mesh Networks
It is known that CSMA/CA channel access schemes are not suitable to meet the high traffic demand of wireless mesh networks. One possible way to increase traffic carrying capacity is to use a spatial TDMA (STDMA) approach in conjunction with the physical interference model, which allows more aggressive scheduling than the protocol interference model on which CSMA/CA is based. However, a major difficulty in using STDMA with physical interference is the inherent complexity of this interference model. While an efficient, centralized solution for STDMA with physical interference has been recently proposed, no satisfactory distributed approaches have been introduced so far. In this paper, we first prove that no localized distributed algorithm can solve the problem of building a feasible schedule under the physical interference model. Motivated by this, we design a global primitive, called SCREAM, which is used to verify the feasibility of a schedule during an iterative distributed scheduling procedure. Based on this primitive, we present two distributed protocols for efficient, distributed scheduling under the physical interference model, and we prove an approximation bound for one of the protocols. We also present extensive packet-level simulation results, which show that our protocols achieve schedule lengths very close to those of the centralized algorithm and have running times that are practical for mesh networks
Computational Public Safety in Emergency Management Communications
Communications are very important in any situation but in emergency management it is imperative that the communications be reliable and responsive to the evolving situation. In emergency management there are many different types of networks with different objectives. It is of immense value to have the ability to seamlessly integrate other networks and computing resources into one interconnected heterogeneous network. The entire management team should be able to access any of the individual networks and their resources. In this paper we discuss various wireless network communication options in the context of their viability for use in emergency management. We analyze various technical aspects such as propagation delay, packet delivery ratio, and transmission rates. In addition the environmental conditions that impair communications are discussed. All experiments we conducted took place in a setting that was real, using real equipment that was physically situated in settings that can be expected in urban disaster settings—our results are not simulations. They were performed in cooperation with the Ontario Provincial Police, Provincial Emergency Response Tea
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