184 research outputs found

    LookBook: pioneering Inclusive beauty with artificial intelligence and machine learning algorithms

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    Technology's imperfections and biases inherited from historical norms are crucial to acknowledge. Rapid perpetuation and amplification of these biases necessitate transparency and proactive measures to mitigate their impact. The online visual culture reinforces Eurocentric beauty ideals through prioritized algorithms and augmented reality filters, distorting reality and perpetuating unrealistic standards of beauty. Narrow beauty standards in technology pose a significant challenge to overcome. Algorithms personalize content, creating "filter bubbles" that reinforce these ideals and limit exposure to diverse representations of beauty. This cycle compels individuals to conform, hindering the embrace of their unique features and alternative definitions of beauty. LookBook counters prevalent narrow beauty standards in technology. It promotes inclusivity and representation through self-expression, community engagement, and diverse visibility. LookBook comprises three core sections: Dash, Books, and Community. In Dash, users curate their experience through personalization algorithms. Books allow users to collect curated content for inspiration and creativity, while Community fosters connections with like-minded individuals. Through LookBook, users create a reality aligned with their unique vision. They control consumed content, nurturing individualism through preferences and creativity. This personalization empowers individuals to break free from narrow beauty standards and embrace their distinctiveness. LookBook stands out with its algorithmic training and data representation. It offers transparency on how personalization algorithms operate and ensures a balanced and diverse representation of physicalities and ethnicities. By addressing biases and embracing a wide range of identities, LookBook sparks a conversation for a technology landscape that amplifies all voices, fostering an environment celebrating diversity and prioritizing inclusivity

    Holonic multi-agent system complemented by human disease ontology supporting bio-medical community

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    The medical milieu is an open environment characterized by a variety of distributed, heterogeneous and autonomous information resources. Coordination, cooperation and exchange of information are important to the medical community. This paper presents an Ontology-based Holonic Multiagent System that combines the advantages of the holonic paradigm with multi-agent system technology and ontology design, in order to realize a highly reliable, adaptive, scalable, flexible and robust diagnostic system for diseases. We design a new ontology, called Generic Human Disease Ontology (GHDO), for the representation of knowledge regarding human diseases. The concepts of the GHDO ontology are organized into the following four dimensions: Types, Symptoms, Causes and Treatments of human diseases. The holonic multi-agent system uses this common GHDO ontology for purpose of query formulation, information retrieval and information integration. This intelligent dynamic system provides opportunities to collect information from multiple information resources, to share data efficiently and to integrate and manage scientific results in a timely manner. We believe such a technique is expected to become the norm once existing resources (e.g. disease databases) will have become unlocked semantically through annotation with a shared ontology

    VERs under imperfect competition and foreign direct investment : a case study of the U.S. - Japan auto VER

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    In 1981, the United States (U.S.) induced the Japanese to agree to a voluntary export restraint (VER) on their export of autos to the U.S. The countries negotiated the VERagainst a backdrop of falling U.S. production and employment in the auto industry and several legislative attempts to curb Japanese imports. The Japanese agreed to limit their U.S. exports to 1.68 million vehicles a year for a three year period. The study found that U.S. auto dealers captured some of the rents from the VER and that increasing returns to scale in the U.S. auto industry imply that protection has an effect on scale efficiency. From 1984 to 1987, seven Japanese auto manufacturing firms established assembly plants in the U.S. The authors argue that the VER generated pure profits in the domestic auto industry which induced the Japanese producers to enter the U.S. domestic market through foreign direct investment. Their entry then largely eliminated the abnormally high profits. The study sequentially introduces into the model the important elements of the auto industry and the VER, thereby isolating the impact of each on the estimates of the welfare effects of the VER. The impact of foreign direct investment was to lower the costs of the VER because the greater entry into domestic auto manufacturing resulted in a lower quota rent premium for foreign autos.Economic Theory&Research,Environmental Economics&Policies,Access to Markets,Markets and Market Access,Banks&Banking Reform

    An Experiential comparative analysis of two remote usability testing methods

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    Remote usability testing is a key tool for usability professionals. Several remote methods exist and it is often difficult to choose the appropriate method. Testing lower-fidelity prototypes often present unique problems because they provide minimally aesthetic and minimally interactive partial representations of a final product. This qualitative and experiential pilot study is an attempt to compare a remote synchronous (RS) usability testing method where the moderator and participant are displaced by space, and a remote asynchronous (RA) usability testing method where the moderator and participant are displaced by both time and space. An important byproduct of the comparison is the creation of a low-cost, online asynchronous testing mechanism. The results show that the usability issues and participant experience vary between remote synchronous and asynchronous usability testing. While the remote asynchronous method does not require a test moderator and participants find it more convenient to complete the test whenever he or she chooses, participants may require clarification on tasks and usability issues discovered during the test. Participants are also critical of the remote asynchronous method and sometimes find it difficult to complete an entire session on his or her own time without anyone to guide them. Further research is needed to validate the results using a more controlled methodology

    Alternatives Unlimited Inc. Property Service Application

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    The purpose of this project is to propose Property service application to be enforced for documenting and managing the work orders raised throughout the residencies. The company is looking into an application that would facilitate to track and monitor the maintenance request received in a systematic order and ensuring priority work request is resolved within the set time frame. The project is to enhance the property service\u27s work more efficiently as this will provide a high level of charge for the occupants by providing quicker response to their requests. The Objectives set to achieve for this project are realistic and would be met within the set time frame

    Regulation 2.0: The Marriage of New Governance and Lex Informatica

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    Throughout history, disruptive technologies have transformed industry and signaled the destruction or creation of regulatory structures. When crafting regulations, governments often utilize Regulation 1.0 approaches, characterized by top-down design standards that dictate exactly how the regulated must act in order to prevent market failures. Regulation 1.0 increases barriers to entry and decreases the room for business experimentation. Regulation 2.0, by contrast, is a theoretical approach for regulating companies that rely on platform-mediated networks. It marries New Governance theory and the concept of lex informatica. This marriage allows for the collaborative creation of design standards that are then enforced through mediating technologies. Regulation 2.0 is ideal for regulating the sharing economy in particular, as it is powered by technology-driven feedback loops. The shift from Regulation 1.0 to Regulation 2.0 will help regulators meaningfully collaborate with stakeholders and complete the heavy lifting required to effectively turn code into law and efficiently achieve the desired ends of regulation

    ICS Materials. Towards a re-Interpretation of material qualities through interactive, connected, and smart materials.

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    The domain of materials for design is changing under the influence of an increased technological advancement, miniaturization and democratization. Materials are becoming connected, augmented, computational, interactive, active, responsive, and dynamic. These are ICS Materials, an acronym that stands for Interactive, Connected and Smart. While labs around the world are experimenting with these new materials, there is the need to reflect on their potentials and impact on design. This paper is a first step in this direction: to interpret and describe the qualities of ICS materials, considering their experiential pattern, their expressive sensorial dimension, and their aesthetic of interaction. Through case studies, we analyse and classify these emerging ICS Materials and identified common characteristics, and challenges, e.g. the ability to change over time or their programmability by the designers and users. On that basis, we argue there is the need to reframe and redesign existing models to describe ICS materials, making their qualities emerge

    dspace 6.0 manual

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    DSpace 4.x Documentation

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