5,606 research outputs found

    Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset

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    Scene motion, multiple reflections, and sensor noise introduce artifacts in the depth reconstruction performed by time-of-flight cameras. We propose a two-stage, deep-learning approach to address all of these sources of artifacts simultaneously. We also introduce FLAT, a synthetic dataset of 2000 ToF measurements that capture all of these nonidealities, and allows to simulate different camera hardware. Using the Kinect 2 camera as a baseline, we show improved reconstruction errors over state-of-the-art methods, on both simulated and real data.Comment: ECCV 201

    Cortical Dynamics of Navigation and Steering in Natural Scenes: Motion-Based Object Segmentation, Heading, and Obstacle Avoidance

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    Visually guided navigation through a cluttered natural scene is a challenging problem that animals and humans accomplish with ease. The ViSTARS neural model proposes how primates use motion information to segment objects and determine heading for purposes of goal approach and obstacle avoidance in response to video inputs from real and virtual environments. The model produces trajectories similar to those of human navigators. It does so by predicting how computationally complementary processes in cortical areas MT-/MSTv and MT+/MSTd compute object motion for tracking and self-motion for navigation, respectively. The model retina responds to transients in the input stream. Model V1 generates a local speed and direction estimate. This local motion estimate is ambiguous due to the neural aperture problem. Model MT+ interacts with MSTd via an attentive feedback loop to compute accurate heading estimates in MSTd that quantitatively simulate properties of human heading estimation data. Model MT interacts with MSTv via an attentive feedback loop to compute accurate estimates of speed, direction and position of moving objects. This object information is combined with heading information to produce steering decisions wherein goals behave like attractors and obstacles behave like repellers. These steering decisions lead to navigational trajectories that closely match human performance.National Science Foundation (SBE-0354378, BCS-0235398); Office of Naval Research (N00014-01-1-0624); National Geospatial Intelligence Agency (NMA201-01-1-2016

    Computational Modeling of Human Dorsal Pathway for Motion Processing

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    Reliable motion estimation in videos is of crucial importance for background iden- tification, object tracking, action recognition, event analysis, self-navigation, etc. Re- constructing the motion field in the 2D image plane is very challenging, due to variations in image quality, scene geometry, lighting condition, and most importantly, camera jit- tering. Traditional optical flow models assume consistent image brightness and smooth motion field, which are violated by unstable illumination and motion discontinuities that are common in real world videos. To recognize observer (or camera) motion robustly in complex, realistic scenarios, we propose a biologically-inspired motion estimation system to overcome issues posed by real world videos. The bottom-up model is inspired from the infrastructure as well as functionalities of human dorsal pathway, and the hierarchical processing stream can be divided into three stages: 1) spatio-temporal processing for local motion, 2) recogni- tion for global motion patterns (camera motion), and 3) preemptive estimation of object motion. To extract effective and meaningful motion features, we apply a series of steer- able, spatio-temporal filters to detect local motion at different speeds and directions, in a way that\u27s selective of motion velocity. The intermediate response maps are cal- ibrated and combined to estimate dense motion fields in local regions, and then, local motions along two orthogonal axes are aggregated for recognizing planar, radial and circular patterns of global motion. We evaluate the model with an extensive, realistic video database that collected by hand with a mobile device (iPad) and the video content varies in scene geometry, lighting condition, view perspective and depth. We achieved high quality result and demonstrated that this bottom-up model is capable of extracting high-level semantic knowledge regarding self motion in realistic scenes. Once the global motion is known, we segment objects from moving backgrounds by compensating for camera motion. For videos captured with non-stationary cam- eras, we consider global motion as a combination of camera motion (background) and object motion (foreground). To estimate foreground motion, we exploit corollary dis- charge mechanism of biological systems and estimate motion preemptively. Since back- ground motions for each pixel are collectively introduced by camera movements, we apply spatial-temporal averaging to estimate the background motion at pixel level, and the initial estimation of foreground motion is derived by comparing global motion and background motion at multiple spatial levels. The real frame signals are compared with those derived by forward predictions, refining estimations for object motion. This mo- tion detection system is applied to detect objects with cluttered, moving backgrounds and is proved to be efficient in locating independently moving, non-rigid regions. The core contribution of this thesis is the invention of a robust motion estimation system for complicated real world videos, with challenges by real sensor noise, complex natural scenes, variations in illumination and depth, and motion discontinuities. The overall system demonstrates biological plausibility and holds great potential for other applications, such as camera motion removal, heading estimation, obstacle avoidance, route planning, and vision-based navigational assistance, etc

    Texture dependence of motion sensing and free flight behavior in blowflies

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    Lindemann JP, Egelhaaf M. Texture dependence of motion sensing and free flight behavior in blowflies. Frontiers in Behavioral Neuroscience. 2013;6:92.Many flying insects exhibit an active flight and gaze strategy: purely translational flight segments alternate with quick turns called saccades. To generate such a saccadic flight pattern, the animals decide the timing, direction, and amplitude of the next saccade during the previous translatory intersaccadic interval. The information underlying these decisions is assumed to be extracted from the retinal image displacements (optic flow), which scale with the distance to objects during the intersaccadic flight phases. In an earlier study we proposed a saccade-generation mechanism based on the responses of large-field motion-sensitive neurons. In closed-loop simulations we achieved collision avoidance behavior in a limited set of environments but observed collisions in others. Here we show by open-loop simulations that the cause of this observation is the known texture-dependence of elementary motion detection in flies, reflected also in the responses of large-field neurons as used in our model. We verified by electrophysiological experiments that this result is not an artifact of the sensory model. Already subtle changes in the texture may lead to qualitative differences in the responses of both our model cells and their biological counterparts in the fly's brain. Nonetheless, free flight behavior of blowflies is only moderately affected by such texture changes. This divergent texture dependence of motion-sensitive neurons and behavioral performance suggests either mechanisms that compensate for the texture dependence of the visual motion pathway at the level of the circuits generating the saccadic turn decisions or the involvement of a hypothetical parallel pathway in saccadic control that provides the information for collision avoidance independent of the textural properties of the environment
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