14,591 research outputs found

    Deterministic, Strategyproof, and Fair Cake Cutting

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    We study the classic cake cutting problem from a mechanism design perspective, in particular focusing on deterministic mechanisms that are strategyproof and fair. We begin by looking at mechanisms that are non-wasteful and primarily show that for even the restricted class of piecewise constant valuations there exists no direct-revelation mechanism that is strategyproof and even approximately proportional. Subsequently, we remove the non-wasteful constraint and show another impossibility result stating that there is no strategyproof and approximately proportional direct-revelation mechanism that outputs contiguous allocations, again, for even the restricted class of piecewise constant valuations. In addition to the above results, we also present some negative results when considering an approximate notion of strategyproofness, show a connection between direct-revelation mechanisms and mechanisms in the Robertson-Webb model when agents have piecewise constant valuations, and finally also present a (minor) modification to the well-known Even-Paz algorithm that has better incentive-compatible properties for the cases when there are two or three agents.Comment: A shorter version of this paper will appear at IJCAI 201

    Computing Socially-Efficient Cake Divisions

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    We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions that maximize the social welfare, focusing on divisions where each player needs to get one contiguous piece of the cake. We show that for both the utilitarian and the egalitarian social welfare functions it is NP-hard to find the optimal division. For the utilitarian welfare, we provide a constant factor approximation algorithm, and prove that no FPTAS is possible unless P=NP. For egalitarian welfare, we prove that it is NP-hard to approximate the optimum to any factor smaller than 2. For the case where the number of players is small, we provide an FPT (fixed parameter tractable) FPTAS for both the utilitarian and the egalitarian welfare objectives

    Monotonicity and Competitive Equilibrium in Cake-cutting

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    We study the monotonicity properties of solutions in the classic problem of fair cake-cutting --- dividing a heterogeneous resource among agents with different preferences. Resource- and population-monotonicity relate to scenarios where the cake, or the number of participants who divide the cake, changes. It is required that the utility of all participants change in the same direction: either all of them are better-off (if there is more to share or fewer to share among) or all are worse-off (if there is less to share or more to share among). We formally introduce these concepts to the cake-cutting problem and examine whether they are satisfied by various common division rules. We prove that the Nash-optimal rule, which maximizes the product of utilities, is resource-monotonic and population-monotonic, in addition to being Pareto-optimal, envy-free and satisfying a strong competitive-equilibrium condition. Moreover, we prove that it is the only rule among a natural family of welfare-maximizing rules that is both proportional and resource-monotonic.Comment: Revised versio
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