8,909 research outputs found
Automating the IEEE std. 1500 compliance verification for embedded cores
The IEEE 1500 standard for embedded core testing proposes a very effective solution for testing modern system-on-chip (SoC). It proposes a flexible hardware test wrapper architecture, together with a core test language (CTL) used to describe the implemented wrapper functionalities. Already several IP providers have announced compliance in both existing and future design blocks. In this paper we address the challenge of guaranteeing the compliance of a wrapper architecture and its CTL description to the IEEE std. 1500. This is a mandatory step to fully trust the wrapper functionalities in applying the test sequences to the core. The proposed solution aims at implementing a verification framework allowing core providers and/or integrators to automatically verify the compliancy of their products (sold or purchased) to the standar
Are IEEE 1500 compliant cores really compliant to the standard?
Functional verification of complex SoC designs is a challenging task, which fortunately is increasingly supported by automation. This article proposes a verification component for IEEE Std 1500, to be plugged into a commercial verification tool suit
On Practical Verification of Processes
The integration of a formal process theory with a practically usable notation is not straightforward, but it is necessary for practical verification of process specifications. Given such an intermediate language, a verification process that gives useful feedback is not trivial either: Model checkers are not powerful enough to deal with object models, and theorem provers provide insu#cient feedback and are not certain to find a proof
Specifying and Executing Optimizations for Parallel Programs
Compiler optimizations, usually expressed as rewrites on program graphs, are
a core part of all modern compilers. However, even production compilers have
bugs, and these bugs are difficult to detect and resolve. The problem only
becomes more complex when compiling parallel programs; from the choice of graph
representation to the possibility of race conditions, optimization designers
have a range of factors to consider that do not appear when dealing with
single-threaded programs. In this paper we present PTRANS, a domain-specific
language for formal specification of compiler transformations, and describe its
executable semantics. The fundamental approach of PTRANS is to describe program
transformations as rewrites on control flow graphs with temporal logic side
conditions. The syntax of PTRANS allows cleaner, more comprehensible
specification of program optimizations; its executable semantics allows these
specifications to act as prototypes for the optimizations themselves, so that
candidate optimizations can be tested and refined before going on to include
them in a compiler. We demonstrate the use of PTRANS to state, test, and refine
the specification of a redundant store elimination optimization on parallel
programs.Comment: In Proceedings GRAPHITE 2014, arXiv:1407.767
Generating Sentences Using a Dynamic Canvas
We introduce the Attentive Unsupervised Text (W)riter (AUTR), which is a word
level generative model for natural language. It uses a recurrent neural network
with a dynamic attention and canvas memory mechanism to iteratively construct
sentences. By viewing the state of the memory at intermediate stages and where
the model is placing its attention, we gain insight into how it constructs
sentences. We demonstrate that AUTR learns a meaningful latent representation
for each sentence, and achieves competitive log-likelihood lower bounds whilst
being computationally efficient. It is effective at generating and
reconstructing sentences, as well as imputing missing words.Comment: AAAI 201
Almost Linear B\"uchi Automata
We introduce a new fragment of Linear temporal logic (LTL) called LIO and a
new class of Buechi automata (BA) called Almost linear Buechi automata (ALBA).
We provide effective translations between LIO and ALBA showing that the two
formalisms are expressively equivalent. While standard translations of LTL into
BA use some intermediate formalisms, the presented translation of LIO into ALBA
is direct. As we expect applications of ALBA in model checking, we compare the
expressiveness of ALBA with other classes of Buechi automata studied in this
context and we indicate possible applications
Model-checking Quantitative Alternating-time Temporal Logic on One-counter Game Models
We consider quantitative extensions of the alternating-time temporal logics
ATL/ATLs called quantitative alternating-time temporal logics (QATL/QATLs) in
which the value of a counter can be compared to constants using equality,
inequality and modulo constraints. We interpret these logics in one-counter
game models which are infinite duration games played on finite control graphs
where each transition can increase or decrease the value of an unbounded
counter. That is, the state-space of these games are, generally, infinite. We
consider the model-checking problem of the logics QATL and QATLs on one-counter
game models with VASS semantics for which we develop algorithms and provide
matching lower bounds. Our algorithms are based on reductions of the
model-checking problems to model-checking games. This approach makes it quite
simple for us to deal with extensions of the logical languages as well as the
infinite state spaces. The framework generalizes on one hand qualitative
problems such as ATL/ATLs model-checking of finite-state systems,
model-checking of the branching-time temporal logics CTL and CTLs on
one-counter processes and the realizability problem of LTL specifications. On
the other hand the model-checking problem for QATL/QATLs generalizes
quantitative problems such as the fixed-initial credit problem for energy games
(in the case of QATL) and energy parity games (in the case of QATLs). Our
results are positive as we show that the generalizations are not too costly
with respect to complexity. As a byproduct we obtain new results on the
complexity of model-checking CTLs in one-counter processes and show that
deciding the winner in one-counter games with LTL objectives is
2ExpSpace-complete.Comment: 22 pages, 12 figure
Branching-time model checking of one-counter processes
One-counter processes (OCPs) are pushdown processes which operate only on a
unary stack alphabet. We study the computational complexity of model checking
computation tree logic (CTL) over OCPs. A PSPACE upper bound is inherited from
the modal mu-calculus for this problem. First, we analyze the periodic
behaviour of CTL over OCPs and derive a model checking algorithm whose running
time is exponential only in the number of control locations and a syntactic
notion of the formula that we call leftward until depth. Thus, model checking
fixed OCPs against CTL formulas with a fixed leftward until depth is in P. This
generalizes a result of the first author, Mayr, and To for the expression
complexity of CTL's fragment EF. Second, we prove that already over some fixed
OCP, CTL model checking is PSPACE-hard. Third, we show that there already
exists a fixed CTL formula for which model checking of OCPs is PSPACE-hard. To
obtain the latter result, we employ two results from complexity theory: (i)
Converting a natural number in Chinese remainder presentation into binary
presentation is in logspace-uniform NC^1 and (ii) PSPACE is AC^0-serializable.
We demonstrate that our approach can be used to obtain further results. We show
that model-checking CTL's fragment EF over OCPs is hard for P^NP, thus
establishing a matching lower bound and answering an open question of the first
author, Mayr, and To. We moreover show that the following problem is hard for
PSPACE: Given a one-counter Markov decision process, a set of target states
with counter value zero each, and an initial state, to decide whether the
probability that the initial state will eventually reach one of the target
states is arbitrarily close to 1. This improves a previously known lower bound
for every level of the Boolean hierarchy by Brazdil et al
- …