11,657 research outputs found
On Being Responsible
Joint responsibility is a mental and behavioural state which captures and formalizes many of the intuitive underpinnings of collaborative problem solving. It defines the pre-conditions which must hold before such activity can commence, how individuals should behave (in their own problem solving and towards others) once such problem solving has begun and minimum conditions which group participants must satisfy
Coordinated Multi-Agent Imitation Learning
We study the problem of imitation learning from demonstrations of multiple
coordinating agents. One key challenge in this setting is that learning a good
model of coordination can be difficult, since coordination is often implicit in
the demonstrations and must be inferred as a latent variable. We propose a
joint approach that simultaneously learns a latent coordination model along
with the individual policies. In particular, our method integrates unsupervised
structure learning with conventional imitation learning. We illustrate the
power of our approach on a difficult problem of learning multiple policies for
fine-grained behavior modeling in team sports, where different players occupy
different roles in the coordinated team strategy. We show that having a
coordination model to infer the roles of players yields substantially improved
imitation loss compared to conventional baselines.Comment: International Conference on Machine Learning 201
Coordinating complex problem-solving among distributed intelligent agents
A process-oriented control model is described for distributed problem solving. The model coordinates the transfer and manipulation of information across independent networked applications, both intelligent and conventional. The model was implemented using SOCIAL, a set of object-oriented tools for distributing computing. Complex sequences of distributed tasks are specified in terms of high level scripts. Scripts are executed by SOCIAL objects called Manager Agents, which realize an intelligent coordination model that routes individual tasks to suitable server applications across the network. These tools are illustrated in a prototype distributed system for decision support of ground operations for NASA's Space Shuttle fleet
COllective INtelligence with sequences of actions
The design of a Multi-Agent System (MAS) to perform well on a collective task is non-trivial. Straightforward application of learning in a MAS can lead to sub optimal solutions as agents compete or interfere. The COllective INtelligence (COIN) framework of Wolpert et al. proposes an engineering solution for MASs where agents learn to focus on actions which support a common task. As a case study, we investigate the performance of COIN for representative token retrieval problems found to be difficult for agents using classic Reinforcement Learning (RL). We further investigate several techniques from RL (model-based learning, to scale application of the COIN framework. Lastly, the COIN framework is extended to improve performance for sequences of actions
On Agent-Based Software Engineering
Agent-based computing represents an exciting new synthesis both for Artificial Intelligence (AI) and, more generally, Computer Science. It has the potential to significantly improve the theory and the practice of modeling, designing, and implementing computer systems. Yet, to date, there has been little systematic analysis of what makes the agent-based approach such an appealing and powerful computational model. Moreover, even less effort has been devoted to discussing the inherent disadvantages that stem from adopting an agent-oriented view. Here both sets of issues are explored. The standpoint of this analysis is the role of agent-based software in solving complex, real-world problems. In particular, it will be argued that the development of robust and scalable software systems requires autonomous agents that can complete their objectives while situated in a dynamic and uncertain environment, that can engage in rich, high-level social interactions, and that can operate within flexible organisational structures
COllective INtelligence with task assignment
In this paper we study the COllective INtelligence (COIN) framework of Wolpert et al. for dispersion games (Grenager, Powers and Shoham, 2002) and variants of the EL Farol Bar problem. These settings constitute difficult MAS problems where fine-grained coordination between the agents is required. We enhance the COIN framework to dramatically improve convergence results for MAS with a large number of agents. The increased convergence properties for the dispersion games are competitive with especially tailored strategies for solving dispersion games. The enhancements to the COIN framework proved to be essential to solve the more complex variants of the El Farol Bar-like problem
Cooperative Epistemic Multi-Agent Planning for Implicit Coordination
Epistemic planning can be used for decision making in multi-agent situations
with distributed knowledge and capabilities. Recently, Dynamic Epistemic Logic
(DEL) has been shown to provide a very natural and expressive framework for
epistemic planning. We extend the DEL-based epistemic planning framework to
include perspective shifts, allowing us to define new notions of sequential and
conditional planning with implicit coordination. With these, it is possible to
solve planning tasks with joint goals in a decentralized manner without the
agents having to negotiate about and commit to a joint policy at plan time.
First we define the central planning notions and sketch the implementation of a
planning system built on those notions. Afterwards we provide some case studies
in order to evaluate the planner empirically and to show that the concept is
useful for multi-agent systems in practice.Comment: In Proceedings M4M9 2017, arXiv:1703.0173
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