3,414 research outputs found

    Standardization of a Communication Middleware for High-Performance Real-Time Systems

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    The last several years saw an emergence of standardization activities for real-time systems including standardization of operating systems (series of POSIX standards [1]), of communication for distributed (POSIX.21 [10]) and parallel systems (MPI/RT [5]) and real-time object management (realtime CORBA [9]). This article describes the ongoing standardization work and implementation of communication middleware for high performance real-time computing. The real-time message passing interface (MPI/RT) advances the non-real-time high-performance communication standard Message Passing Interface Standard (MPI), emphasizing changes that enable and support real-time communication, and is targeted for embedded, fault-tolerant and other real-time systems. MPI/RT is the only communication middleware layer that provides guaranteed quality of service and timeliness for data transfers, is also targeted for real-time CORBA to replace RPC layer and for real-time and embedded JAVAs

    A new Java Thread model for concurrent programming of real-time systems

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    The Java ℱ Virtual Machine (JVM) provides a high degree of platform independence, but being an interpreter, Java has a poor system performance. New compiler techniques and Java processors will gradually improve the performance of Java, but despite these developments, Java is still far from real-time. We propose the Communicating Java Threads (CJT) model, which eliminates several shortcomings, such as Java's non-deterministic behavior, Java's monitor weakness, and lack of reactiveness for real-time and embedded systems. CJT is based on CSP providing channels, composition constructs, and scheduling of processes. The CJT Java class library, which provides all necessary classes on top of Java, is readily available to interested users. The main power of the method is that it integrates these features in a natural way and in no way conflicts with other paradigms, such as PersonalJava ℱ, EmbeddedJava ℱ, JavaBeans ℱ, CORBA, and PVM. All activities, reported in this paper, are carried out as part of the JavaPP project

    Design of Home Network Architecture using ACE/TAO Real Time Event Service

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    This paper proposes a home network design based on publisher/subscriber architecture which is developed using ACE/TAO Real-time Event Service (RTES) as the middleware platform. This design addresses a feature to support a real-time implementation for home network application such as home automation. Home network participants have been classified into several components based on consumer and supplier implementation in the ACE/TAO RTES in order to simplify the design. To optimize the network utilization, events are filtered based on their type and source for each publisher and subscriber. To deal with heterogeneous type of home appliances, event header information has been extended to wrap more information. Each of events can be configured with a specific scheduling and priority setting to meet its quality of service (QoS) according to the requirement. Network performance in handling an increasing number of consumer or supplier has been evaluated and show an acceptable result. Keywords: Home Network, ACE/TAO, RTES, QoS

    Introduction to the special section on dependable network computing

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    Dependable network computing is becoming a key part of our daily economic and social life. Every day, millions of users and businesses are utilizing the Internet infrastructure for real-time electronic commerce transactions, scheduling important events, and building relationships. While network traffic and the number of users are rapidly growing, the mean-time between failures (MTTF) is surprisingly short; according to recent studies, in the majority of Internet backbone paths, the MTTF is 28 days. This leads to a strong requirement for highly dependable networks, servers, and software systems. The challenge is to build interconnected systems, based on available technology, that are inexpensive, accessible, scalable, and dependable. This special section provides insights into a number of these exciting challenges

    Using real options to select stable Middleware-induced software architectures

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    The requirements that force decisions towards building distributed system architectures are usually of a non-functional nature. Scalability, openness, heterogeneity, and fault-tolerance are examples of such non-functional requirements. The current trend is to build distributed systems with middleware, which provide the application developer with primitives for managing the complexity of distribution, system resources, and for realising many of the non-functional requirements. As non-functional requirements evolve, the `coupling' between the middleware and architecture becomes the focal point for understanding the stability of the distributed software system architecture in the face of change. It is hypothesised that the choice of a stable distributed software architecture depends on the choice of the underlying middleware and its flexibility in responding to future changes in non-functional requirements. Drawing on a case study that adequately represents a medium-size component-based distributed architecture, it is reported how a likely future change in scalability could impact the architectural structure of two versions, each induced with a distinct middleware: one with CORBA and the other with J2EE. An option-based model is derived to value the flexibility of the induced-architectures and to guide the selection. The hypothesis is verified to be true for the given change. The paper concludes with some observations that could stimulate future research in the area of relating requirements to software architectures

    Towards an HLA Run-time Infrastructure with Hard Real-time Capabilities

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    Our work takes place in the context of the HLA standard and its application in real-time systems context. The HLA standard is inadequate for taking into consideration the different constraints involved in real-time computer systems. Many works have been invested in order to providing real-time capabilities to Run Time Infrastructures (RTI) to run real time simulation. Most of these initiatives focus on major issues including QoS guarantee, Worst Case Transit Time (WCTT) knowledge and scheduling services provided by the underlying operating systems. Even if our ultimate objective is to achieve real-time capabilities for distributed HLA federations executions, this paper describes a preliminary work focusing on achieving hard real-time properties for HLA federations running on a single computer under Linux operating systems. Our paper proposes a novel global bottom up approach for designing real-time Run time Infrastructures and a formal model for validation of uni processor to (then) distributed real-time simulation with CERTI

    HLA high performance and real-time simulation studies with CERTI

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    Our work takes place in the context of the HLA standard and its application in real-time systems context. Indeed, current HLA standard is inadequate for taking into consideration the different constraints involved in real-time computer systems. Many works have been invested in order to provide real-time capabilities to Run Time Infrastructures (RTI). This paper describes our approach focusing on achieving hard real-time properties for HLA federations through a complete state of the art on the related domain. Our paper also proposes a global bottom up approach from basic hardware and software basic requirements to experimental tests for validation of distributed real-time simulation with CERTI

    Real-Time Distributed Aircraft Simulation through HLA

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    This paper presents some ongoing researches carried out in the context of the PRISE (Research Platform for Embedded Systems Engineering) Project. This platform has been designed to evaluate and validate new embedded system concepts and techniques through a special hardware and software environment. Since many actual embedded equipments are not available, their corresponding behavior is simulated using the HLA architecture, an IEEE standard for distributed simulation, and a Run-time infrastructure called CERTI and developed at ONERA. HLA is currently largely used in many simulation applications, but the limited performances of the RTIs raises doubts over the feasibility of HLA federations with real-time requirements. This paper addresses the problem of achieving real-time performances with HLA. Several experiments are discussed using well-known aircraft simulators such as the Microsoft Flight Simulator, FlightGear, and X-plane connected with the CERTI Run-time Infrastructure. The added value of these activities is to demonstrate that according to a set of innovative solutions, HLA is well suited to achieve hard real time constraints
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