62,370 research outputs found

    AREUS \u2013 Innovative Hardware and Software for Sustainable Industrial Robotics

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    Abstract\u2014 Industrial Robotics (IR) may be envisaged as the key technology to keep the manufacturing industry at the leading edge. Unfortunately, at the current state-of-the-art, IR is intrinsically energy intensive, thus compromising factories sustainability in terms of ecological footprint and economic costs. Within this scenario, this paper presents a new framework called AREUS, focusing on eco-design, eco-programming and Life Cycle Assessment (LCA) of robotized factories. The objective is to overcome current IR energetic limitations by providing a set of integrated technologies and engineering platforms. In particular, novel energy-saving hardware is firstly introduced, which aim at exchanging/storing/recovering energy at factory level. In parallel, innovative engineering methods and software tools for energy-focused simulation are developed, as well as energy-optimal scheduling of multi-robot stations. At last, LCA methods are briefly described, which are capable to assess both environmental and economic costs, linked to the flows of Material, Energy and Waste (MEW). A selected list of industrially-driven demonstration case studies is finally presented, along with future directions of improvement

    Layout and process optimisation: using computer-aided design (CAD) and simulation through an integrated systems design tool

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    The design of production and logistic systems is a process of managing both technical and organisational variants in order to identify the best solution for a given system. This paper discusses design issues of production systems that are applied to an internal logistic system in the automotive industry. As far as the production systems design (PSD) is concerned, three basic classes of software tools usually pertain: computer-aided design (CAD), process simulation, and information systems. However, these software tools have been used with low levels of integration. Vik et al. (2010b, 2010c) proposed integrating these software resources in production systems and developed an advanced tool called integrated design of systems (IDS). The proposed IDS tool involves a wide set of functions for the most common tasks of PSD, from conceptualisation to implementation, including systems analysis (P-Q, cluster, and material flow analysis), automatic generation of simulation models, generation of alternatives for the layout of facilities and factories, material flows display, transportation system design, and iterative buffer size specification. The IDS approach takes advantage of simulation, CAD systems, and their integration. This paper will demonstrate the concept and functionalities of the proposed tool in a real industrial case study.Fundação para a Ciência e Tecnologi

    A 3D immersive discrete event simulator for enabling prototyping of factory layouts

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    There is an increasing need to eliminate wasted time and money during factory layout design and subsequent construction. It is presently difficult for engineers to foresee if a certain layout is optimal for work and material flows. By exploiting modelling, simulation and visualisation techniques, this paper presents a tool concept called immersive WITNESS that combines the modelling strengths of Discrete Event Simulation (DES) with the 3D visualisation strengths of recent 3D low cost gaming technology to enable decision makers make informed design choices for future factories layouts. The tool enables engineers to receive immediate feedback on their design choices. Our results show that this tool has the potential to reduce rework as well as the associated costs of making physical prototypes

    Discrete event simulation and virtual reality use in industry: new opportunities and future trends

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    This paper reviews the area of combined discrete event simulation (DES) and virtual reality (VR) use within industry. While establishing a state of the art for progress in this area, this paper makes the case for VR DES as the vehicle of choice for complex data analysis through interactive simulation models, highlighting both its advantages and current limitations. This paper reviews active research topics such as VR and DES real-time integration, communication protocols, system design considerations, model validation, and applications of VR and DES. While summarizing future research directions for this technology combination, the case is made for smart factory adoption of VR DES as a new platform for scenario testing and decision making. It is put that in order for VR DES to fully meet the visualization requirements of both Industry 4.0 and Industrial Internet visions of digital manufacturing, further research is required in the areas of lower latency image processing, DES delivery as a service, gesture recognition for VR DES interaction, and linkage of DES to real-time data streams and Big Data sets

    Agent fabrication and its implementation for agent-based electronic commerce

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    In the last decade, agent-based e-commerce has emerged as a potential role for the next generation of e-commerce. How to create agents for e-commerce applications has become a serious consideration in this field. This paper proposes a new scheme named agent fabrication and elaborates its implementation in multi-agent systems based on the SAFER (Secure Agent Fabrication, Evolution & Roaming) architecture. First, a conceptual structure is proposed for software agents carrying out e-commerce activities. Furthermore, agent module suitcase is defined to facilitate agent fabrication. With these definitions and facilities in the SAFER architecture, the formalities of agent fabrication are elaborated. In order to enhance the security of agent-based e-commerce, an infrastructure of agent authorization and authentication is integrated in agent fabrication. Our implementation and prototype applications show that the proposed agent fabrication scheme brings forth a potential solution for creating agents in agent-based e-commerce applications

    Enabling Communication Technologies for Automated Unmanned Vehicles in Industry 4.0

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    Within the context of Industry 4.0, mobile robot systems such as automated guided vehicles (AGVs) and unmanned aerial vehicles (UAVs) are one of the major areas challenging current communication and localization technologies. Due to stringent requirements on latency and reliability, several of the existing solutions are not capable of meeting the performance required by industrial automation applications. Additionally, the disparity in types and applications of unmanned vehicle (UV) calls for more flexible communication technologies in order to address their specific requirements. In this paper, we propose several use cases for UVs within the context of Industry 4.0 and consider their respective requirements. We also identify wireless technologies that support the deployment of UVs as envisioned in Industry 4.0 scenarios.Comment: 7 pages, 1 figure, 1 tabl

    A framework and tool to manage Cloud Computing service quality

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    Cloud Computing has generated considerable interest in both companies specialized in Information and Communication Technology and business context in general. The Sourcing Capability Maturity Model for service (e-SCM) is a capability model for offshore outsourcing services between clients and providers that offers appropriate strategies to enhance Cloud Computing implementation. It intends to achieve the required quality of service and develop an effective working relationship between clients and providers. Moreover, quality evaluation framework is a framework to control the quality of any product and/or process. It offers a tool support that can generate software artifacts to manage any type of product and service efficiently and effectively. Thus, the aim of this paper was to make this framework and tool support available to manage Cloud Computing service quality between clients and providers by means of e-SCM.Ministerio de Ciencia e Innovación TIN2013-46928-C3-3-RJunta de Andalucía TIC-578

    Software Engineering Timeline: major areas of interest and multidisciplinary trends

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    Ingeniería del software. EvolucionSociety today cannot run without software and by extension, without Software Engineering. Since this discipline emerged in 1968, practitioners have learned valuable lessons that have contributed to current practices. Some have become outdated but many are still relevant and widely used. From the personal and incomplete perspective of the authors, this paper not only reviews the major milestones and areas of interest in the Software Engineering timeline helping software engineers to appreciate the state of things, but also tries to give some insights into the trends that this complex engineering will see in the near future
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