2,467 research outputs found

    Enterprise architecture alignment

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    Mining HCI Data for Theory of Mind Induction

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    Human-computer interaction (HCI) results in enormous amounts of data-bearing potentials for understanding a human user’s intentions, goals, and desires. Knowing what users want and need is a key to intelligent system assistance. The theory of mind concept known from studies in animal behavior is adopted and adapted for expressive user modeling. Theories of mind are hypothetical user models representing, to some extent, a human user’s thoughts. A theory of mind may even reveal tacit knowledge. In this way, user modeling becomes knowledge discovery going beyond the human’s knowledge and covering domain-specific insights. Theories of mind are induced by mining HCI data. Data mining turns out to be inductive modeling. Intelligent assistant systems inductively modeling a human user’s intentions, goals, and the like, as well as domain knowledge are, by nature, learning systems. To cope with the risk of getting it wrong, learning systems are equipped with the skill of reflection

    Clab torino: A transdisciplinary environment to provide a challenge-based teaching model

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    Promoting an open dialogue, a constant interdisciplinary collaboration with companies, between universities, about partnership or open innovation perspective, today is a challenge that still faces some resistance. Learning to deal with complexity, with the coexistence of different points of view, in collaboration to combined and re-combined know-how in ever new, original and challenging formulations, brings with its specific needs. In this sense, design takes on a fundamental role to create projects with a view to sustainable innovation, projects that are increasingly responsive to contemporary complexity. So, how does design education need to change? How do working designers and design researchers can update their skills to meet the challenges of the present and future? This contribution, through the experimentation of the Contamination Lab Torino, investigates a new design-driven educational model intended as an extremely dynamic process from the creation of a multidisciplinary team to the transition from a product design logic to a Product Service System one, as the most effective way to face the issue of the system management, as a way to guarantee the appropriate flexibility to the contemporary needs of our society

    Digital 3D Technologies for Humanities Research and Education: An Overview

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    Digital 3D modelling and visualization technologies have been widely applied to support research in the humanities since the 1980s. Since technological backgrounds, project opportunities, and methodological considerations for application are widely discussed in the literature, one of the next tasks is to validate these techniques within a wider scientific community and establish them in the culture of academic disciplines. This article resulted from a postdoctoral thesis and is intended to provide a comprehensive overview on the use of digital 3D technologies in the humanities with regards to (1) scenarios, user communities, and epistemic challenges; (2) technologies, UX design, and workflows; and (3) framework conditions as legislation, infrastructures, and teaching programs. Although the results are of relevance for 3D modelling in all humanities disciplines, the focus of our studies is on modelling of past architectural and cultural landscape objects via interpretative 3D reconstruction methods
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