656 research outputs found

    Analysis and design of a subtitling system for ambient intelligence environments

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    The development of ubiquitous applications for ambient intelligence environments needs to also take into account some usability and accessibility issues in order to ensure a proper user experience and to overcome the existing content access barriers. A proper access to video subtitles, for instance, is not always available due to the technical limitations of traditional video packaging, transmission and presentation. New Web standards enable more featured applications with better multi-platform definition, so they are suitable for building ubiquitous applications for ambient intelligence environments. This work presents a video subtitling system that enables the customization and adaptation of subtitles. The benefits of Web applications compared with device-specific native applications for building the solution as well as its current platform support are analyzed. Finally, three different application use cases are presented

    HTML5 based Smart eService using Server Side JavaScript and JADE environment

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    This paper introduces the concept of Smart-eService to be the kernel building block of the Smart-eGovernment. The presented Smart-eService has many privileges over the traditional eService such as fully cross-platform, social, liable, negotiable, autonomous and mobile. Smart-eService is implemented in this paper as a deliverable mobile agent that complies with HTML5 as a frontend and Node.js modules to interface JADE platform at the backend.  The presented Smart-eService is preemptive behavior rather than reactive or even proactive; preemptive interpreted as actions based upon hard domain intelligence. HTML5 terminologies such as Real Multi-Threading and WebSockets have been exploited and deployed to efficiently increase the performance of Smart-eService and sustain its attributes. Keywords: Smartphone, smart-eGovernment, eService, Mobile Agent, Smart-eService, Node.js, HTML5, JAD

    Online advertising: analysis of privacy threats and protection approaches

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    Online advertising, the pillar of the “free” content on the Web, has revolutionized the marketing business in recent years by creating a myriad of new opportunities for advertisers to reach potential customers. The current advertising model builds upon an intricate infrastructure composed of a variety of intermediary entities and technologies whose main aim is to deliver personalized ads. For this purpose, a wealth of user data is collected, aggregated, processed and traded behind the scenes at an unprecedented rate. Despite the enormous value of online advertising, however, the intrusiveness and ubiquity of these practices prompt serious privacy concerns. This article surveys the online advertising infrastructure and its supporting technologies, and presents a thorough overview of the underlying privacy risks and the solutions that may mitigate them. We first analyze the threats and potential privacy attackers in this scenario of online advertising. In particular, we examine the main components of the advertising infrastructure in terms of tracking capabilities, data collection, aggregation level and privacy risk, and overview the tracking and data-sharing technologies employed by these components. Then, we conduct a comprehensive survey of the most relevant privacy mechanisms, and classify and compare them on the basis of their privacy guarantees and impact on the Web.Peer ReviewedPostprint (author's final draft

    Jumpstarting a Global Mobile Computing Lab at Pace University

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    Mobile applications are the future of computing. This project focuses on jumpstarting a mobile lab at Pace University. It reaches out to the university community and beyond by integrating different events including a competition on mobile application development and hosting external speakers. A high school event and a panel discussion with experts in the field are planned

    Apps-based Machine Translation on Smart Media Devices - A Review

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    Machine Translation Systems are part of Natural Language Processing (NLP) that makes communication possible among people using their own native language through computer and smart media devices. This paper describes recent progress in language dictionaries and machine translation commonly used for communications and social interaction among people or Internet users worldwide who speak different languages. Problems of accuracy and quality related to computer translation systems encountered in web & Apps-based translation are described and discussed. Possible programming solutions to the problems are also put forward to create software tools that are able to analyze and synthesize language intelligently based on semantic representation of sentences and phrases. Challenges and problems on Apps-based machine translation on smart devices towards AI, NLP, smart learning and understanding still remain until now, and need to be addressed and solved through collaboration between computational linguists and computer scientists

    HTML5 game inside Facebook

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    [CASTELLÀ] 2 juegos para Facebook en HTML5. Los juegos son un snake y un conecta 4 para uno y dos jugadores respectivamente. Esta hecho tanto la parte del servidor como la del usuario.[ANGLÈS] This project involves the research and creation of a HTML5 Facebook game. A Facebook game is a software application inside the social network Facebook, that means you only can play this games if your logged in Facebook. In this report I will explain what is required to create a game on Facebook, to be more precise I explain how I take two HTML5 games and I put them on Facebook. This games are a single-player game (Snake) and twoplayers games (Connect4

    Internet Predictions

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    More than a dozen leading experts give their opinions on where the Internet is headed and where it will be in the next decade in terms of technology, policy, and applications. They cover topics ranging from the Internet of Things to climate change to the digital storage of the future. A summary of the articles is available in the Web extras section

    Being smart: Emerging technologies and innovation in the public sector

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    Smart government is used to characterize activities that creatively invest in emergent technologies coupled with innovative strategies to achieve more agile and resilient government structures and governance infrastructures. However, there is no consensus in terms of what this term includes and how it is related to emergent technologies and innovation in the public sector. This introductory paper provides readers with ways to think about smart government and summarizes findings from twelve articles included in this special issue. These articles, which are the best papers of the 6th International Conference on the Theory and Practice of Electronic Governance (ICEGOV2012), contribute to emerging understanding of being smart in government settings. The articles span a great diversity of related topics such as smart cities, open government, and participation mechanisms. Collectively, the articles provide perspectives on the nature of smart governments and illustrate exemplar practices and initiatives on how governments are opening up and transforming service delivery to become smarter. The special issue in its entirety contributes to understanding governance structures, technical infrastructures, and other requirements geared toward supporting the operations of smarter governments around the world
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