146 research outputs found

    Avatar: A Time- and Space-Efficient Self-Stabilizing Overlay Network

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    Overlay networks present an interesting challenge for fault-tolerant computing. Many overlay networks operate in dynamic environments (e.g. the Internet), where faults are frequent and widespread, and the number of processes in a system may be quite large. Recently, self-stabilizing overlay networks have been presented as a method for managing this complexity. \emph{Self-stabilizing overlay networks} promise that, starting from any weakly-connected configuration, a correct overlay network will eventually be built. To date, this guarantee has come at a cost: nodes may either have high degree during the algorithm's execution, or the algorithm may take a long time to reach a legal configuration. In this paper, we present the first self-stabilizing overlay network algorithm that does not incur this penalty. Specifically, we (i) present a new locally-checkable overlay network based upon a binary search tree, and (ii) provide a randomized algorithm for self-stabilization that terminates in an expected polylogarithmic number of rounds \emph{and} increases a node's degree by only a polylogarithmic factor in expectation

    Self-Stabilizing Supervised Publish-Subscribe Systems

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    In this paper we present two major results: First, we introduce the first self-stabilizing version of a supervised overlay network by presenting a self-stabilizing supervised skip ring. Secondly, we show how to use the self-stabilizing supervised skip ring to construct an efficient self-stabilizing publish-subscribe system. That is, in addition to stabilizing the overlay network, every subscriber of a topic will eventually know all of the publications that have been issued so far for that topic. The communication work needed to processes a subscribe or unsubscribe operation is just a constant in a legitimate state, and the communication work of checking whether the system is still in a legitimate state is just a constant on expectation for the supervisor as well as any process in the system

    HSkip+: A Self-Stabilizing Overlay Network for Nodes with Heterogeneous Bandwidths

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    In this paper we present and analyze HSkip+, a self-stabilizing overlay network for nodes with arbitrary heterogeneous bandwidths. HSkip+ has the same topology as the Skip+ graph proposed by Jacob et al. [PODC 2009] but its self-stabilization mechanism significantly outperforms the self-stabilization mechanism proposed for Skip+. Also, the nodes are now ordered according to their bandwidths and not according to their identifiers. Various other solutions have already been proposed for overlay networks with heterogeneous bandwidths, but they are not self-stabilizing. In addition to HSkip+ being self-stabilizing, its performance is on par with the best previous bounds on the time and work for joining or leaving a network of peers of logarithmic diameter and degree and arbitrary bandwidths. Also, the dilation and congestion for routing messages is on par with the best previous bounds for such networks, so that HSkip+ combines the advantages of both worlds. Our theoretical investigations are backed by simulations demonstrating that HSkip+ is indeed performing much better than Skip+ and working correctly under high churn rates.Comment: This is a long version of a paper published by IEEE in the Proceedings of the 14-th IEEE International Conference on Peer-to-Peer Computin

    Towards Establishing Monotonic Searchability in Self-Stabilizing Data Structures

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    Distributed applications are commonly based on overlay networks interconnecting their sites so that they can exchange information. For these overlay networks to preserve their functionality, they should be able to recover from various problems like membership changes or faults. Various self-stabilizing overlay networks have already been proposed in recent years, which have the advantage of being able to recover from any illegal state, but none of these networks can give any guarantees on its functionality while the recovery process is going on. We initiate research on overlay networks that are not only self-stabilizing but that also ensure that searchability is maintained while the recovery process is going on, as long as there are no corrupted messages in the system. More precisely, once a search message from node u to another node v is successfully delivered, all future search messages from u to v succeed as well. We call this property monotonic searchability. We show that in general it is impossible to provide monotonic searchability if corrupted messages are present in the system, which justifies the restriction to system states without corrupted messages. Furthermore, we provide a self-stabilizing protocol for the line for which we can also show monotonic searchability. It turns out that even for the line it is non-trivial to achieve this property. Additionally, we extend our protocol to deal with node departures in terms of the Finite Departure Problem of Foreback et al. (SSS 2014). This makes our protocol even capable of handling node dynamics

    Self-stabilizing Overlays for high-dimensional Monotonic Searchability

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    We extend the concept of monotonic searchability for self-stabilizing systems from one to multiple dimensions. A system is self-stabilizing if it can recover to a legitimate state from any initial illegal state. These kind of systems are most often used in distributed applications. Monotonic searchability provides guarantees when searching for nodes while the recovery process is going on. More precisely, if a search request started at some node uu succeeds in reaching its destination vv, then all future search requests from uu to vv succeed as well. Although there already exists a self-stabilizing protocol for a two-dimensional topology and an universal approach for monotonic searchability, it is not clear how both of these concepts fit together effectively. The latter concept even comes with some restrictive assumptions on messages, which is not the case for our protocol. We propose a simple novel protocol for a self-stabilizing two-dimensional quadtree that satisfies monotonic searchability. Our protocol can easily be extended to higher dimensions and offers routing in O(logn)\mathcal O(\log n) hops for any search request

    On the Complexity of Local Graph Transformations

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    We consider the problem of transforming a given graph G_s into a desired graph G_t by applying a minimum number of primitives from a particular set of local graph transformation primitives. These primitives are local in the sense that each node can apply them based on local knowledge and by affecting only its 1-neighborhood. Although the specific set of primitives we consider makes it possible to transform any (weakly) connected graph into any other (weakly) connected graph consisting of the same nodes, they cannot disconnect the graph or introduce new nodes into the graph, making them ideal in the context of supervised overlay network transformations. We prove that computing a minimum sequence of primitive applications (even centralized) for arbitrary G_s and G_t is NP-hard, which we conjecture to hold for any set of local graph transformation primitives satisfying the aforementioned properties. On the other hand, we show that this problem admits a polynomial time algorithm with a constant approximation ratio
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