133 research outputs found

    Engineering Business Process through Accountability and Agents

    Get PDF

    SCS Fall Meeting 2015

    Get PDF

    "Arte Factus" : estudo e co-design socialmente consciente de artefatos digitais socioenativos

    Get PDF
    Orientador: Maria Cecília Calani BaranauskasTese (doutorado) - Universidade Estadual de Campinas, Instituto de ComputaçãoResumo: Atualmente, a tecnologia computacional tornou-se cada vez mais pervasiva por meio de computadores de diferentes tamanhos, formas e capacidades. Mas avanços tecnológicos, embora necessários, não são suficientes para tornar a interação com tecnologia computacional mais transparente, como preconizado pela computação ubíqua. Sistemas computacionais atuais ainda exigem um vocabulário técnico de entradas e saídas para serem utilizados. No campo da Interação Humano-Computador (IHC), a adoção da teoria da cognição enativa pode lançar luz sobre um novo paradigma de interação que preenche a lacuna entre ação e percepção. Sistemas computacionais enativos são um promissor tema de pesquisa, mas seu design e avaliação ainda são pouco explorados. Além disso, sistemas enativos, como já proposto na literatura, carecem de consideração do contexto social. O objetivo desta tese de doutorado é contribuir para o design de tecnologia computacional dentro de uma abordagem da cognição enativa, além de também sensível à aspectos sociais. Portanto, esta tese investiga os conceitos de sistemas enativos e socioenativos por meio do co-design de arte interativa e instalações. Para atingir esse objetivo, é proposto um arcabouço teórico-metodológico chamado "Arte Factus" para apoiar o estudo e o co-design socialmente consciente de artefatos digitais. O arcabouço "Arte Factus" foi utilizado em três estudos de design relatados nesta tese: InterArt, InstInt e InsTime. Esses estudos envolveram a participação de 105 estudantes de graduação e pós-graduação em Ciência da Computação e Engenharia de Computação no co-design de 19 instalações. O processo envolveu o uso de tecnologia pervasiva do tipo Faça-Você-Mesmo ("Do-It-Yourself, DIY"), e algumas dessas instalações foram estudadas em oficinas de prática situada que ocorreram em cenários educacionais (escola e museu exploratório de ciências). O arcabouço "Arte Factus", como a principal contribuição desta tese de doutorado, mostrou-se eficaz no apoio ao co-design socialmente consciente de instalações interativas que materializam o conceito de artefatos digitais socioenativos. Além disso, através do estudo dos artefatos criados no contexto desta investigação, esta tese também contribui para a construção teórica do conceito de sistemas socioenativosAbstract: Currently, computational technology has become more and more pervasive with computers of different sizes, shapes, and capacities. But technological advancements, although necessary, are not enough to make the interaction with computational technology more transparent, as preconized by the ubiquitous computing. Current computational systems still require a technical vocabulary of inputs and outputs to be interacted with. Within the field of Human-Computer Interaction (HCI), the adoption of the enactive cognition theory can shed light on a new interaction paradigm that bridges the gap between action and perception. Enactive computational systems are a promising subject of research, but their design and evaluation are still hardly explored. Furthermore, enactive systems as already proposed in the literature lack a social context consideration. The objective of this doctoral thesis is to contribute towards the design of computational technology within an enactive approach to cognition, while also being sensitive to social aspects. Therefore, this thesis investigates the concepts of enactive and socioenactive systems by enabling the co-design of interactive art installations. To achieve this objective, a theoretical-methodological framework named "Arte Factus" is proposed to support the study and socially aware co-design of digital artifacts. The "Arte Factus" framework was used in three design studies reported in this thesis: InterArt, InstInt, and InsTime. These studies involved the participation of 105 Computer Science and Computer Engineering undergraduate and graduate students in the co-design of 19 installations. The process involved the use of pervasive "Do-It-Yourself" (DIY) technology, and some of these installations were further studied in workshops of situated practice that took place in educational scenarios (school and exploratory science museum). The "Arte Factus" framework, as the main contribution of this doctoral thesis, has shown effective in supporting the socially aware co-design of interactive installations that materialize the concept of socioenactive digital artifacts. Moreover, through the study of the artifacts created in the context of this investigation, this thesis also contributes towards the theoretical construction of the concept of socioenactive systemsDoutoradoCiência da ComputaçãoDoutor em Ciência da Computação2017/06762-0FAPESPCAPE

    Managing Customer Complaints in Online Auction Markets

    Get PDF
    The purpose of this multiple case study was to explore strategies managers in the online auction industry used to manage customer complaints to improve customer satisfaction. The targeted population consisted of 4 managers of online auction companies in the southwestern region of the United States. The conceptual framework for the study was Argyris and Sch�n\u27s double-loop learning theory. Data were collected via semistructured interviews with business managers, observation of company operations and behaviors, review of documentation, and member-checking activities. Data analysis consisted of text interpretation of data and notes using coding techniques. Data analysis resulted in 5 themes: business orientation, customer purview, complaints handling, coping strategies, and learning abilities. The implications of this study for positive social change include facilitating the growth of online markets and increasing lower-cost purchasing opportunities for consumers with limited access to conventional marketplaces

    The future of tokenizing : art industry in decentralized space

    Get PDF
    The time being spent online is becoming more important, encouraging companies and industries to follow consumers into the digital space. Along with that, technologies, systems of values, and business models are adopting. The dissertation aims to study the vectors of the Rare Digital Art market development and answer questions about what processes and players will shape this emerging branch of the art industry. This work presents an alternative Value Chain model tailored to Crypto art projects, and concludes that the project cycle will become faster and more activities will fully or partially migrate online. Our research suggests that the rare crypto art market will inherit the technological capabilities of a DeFi market, while maintaining creativity and aesthetics of the art industry. We conclude that validation activities and players will gain an even stronger position in this emerging market, while managerial positions will weaken. Digital Art will move the art industry towards innovative blockchain applications and sophisticated DRM use cases.O tempo passado online está se tornando cada vez mais importante, incentivando empresas e indústrias a seguirem os consumidores no espaço digital, junto com isso estão surgindo tecnologias, sistemas de valores e modelos de negócio. A dissertação tem como objetivo estudar os vetores de desenvolvimento do mercado de Arte Digital Rara, e responder a perguntas sobre quais processos e personagens moldarão este ramo emergente da indústria da arte. Este trabalho apresenta um modelo alternativo de Cadeia de Valor adaptado aos projetos de arte Crypto, e conclui que o ciclo do projeto se tornará mais rápido à medida que mais atividades migrarão total ou parcialmente para online. Nossa pesquisa sugere que o raro mercado de arte criptográfica herdará as capacidades tecnológicas de um Mercado financeiro descentralizado, mantendo a criatividade e a estética da indústria da arte. Concluímos que as atividades de validação e os personagens ganharão uma posição ainda mais forte nesse mercado emergente, enquanto as áreas gerenciais enfraquecer-se-ão. A Arte Digital levará a indústria de arte para aplicativos inovadores de Blockchain e casos de uso sofisticados de DRM

    Cognitive Tribalism: A Social Doxastic Model

    Get PDF
    How are facemasks – seemingly innocuous artifacts of the biomedical industry – currently embroiled in cultural wars? What motivates popular rejections of scientific consensus and messaging about the reality and consequences of anthropogenic climate change or the COVID-19 virus and vaccine? The puzzle is that (a) despite its being in everyone’s rational interests to have a well-informed public and body politic about collective threats, and (b) despite the public availability of accurate and reliable information, scientific messaging and public discourse surrounding climate change, COVID-19, and vaccine hesitancy, nevertheless, tend to be hijacked by political interest. Yet, if belief is essentially truth-directed or truth-governed as many philosophers have supposed, then ameliorating anti-scientific attitudes should be a simple matter of explication: effectively communicating the relevant evidence and reasoning that supports the judgments about which there is scientific consensus I propose a solution to this challenge: anti-scientific beliefs gain traction not in spite of their perceived epistemic cost but because of it. This is at least one piece of the puzzle in understanding the reasons causally responsible for the proliferation of anti-scientific beliefs. Many popular rejections of scientific messaging are motivated by social – not epistemic – aims and enact social rather than navigational functions. My aim in this paper is twofold: (1) to advance a Disjunctive Signaling Model (DSM) of social beliefs and explore how such a model explains motivated rejections of scientific messaging, specifically the motivated rejection of messaging about Climate Change and COVID-19. And (2), to motivate positing the category of tribal belief into our psychological ontology. If DSM is accurate, then this motivates opening up the psychological space to allow for a subspecies of social beliefs, plausibly delineated by their selected-for proper functions, such as signaling socially strategic information, independently of any veridical functions, and which are neither constituted nor governed by a norm of truth. Motivating the addition of such a theoretical postulate is the aim of adequately describing socially and culturally oriented beliefs, which function apart from and are valuable independently of any navigational or epistemic functions or utility

    Essays in Economic Theory

    Get PDF
    This thesis consists of three chapters. The first chapter studies the trade-off between realizing match values early and waiting for good matches that arises in a dynamic matching model with discounting. We consider heterogeneous agents that arrive stochastically over time to a centralized matching market. First, we derive the welfare-maximizing assignment rule, which displays the subtle trade-off between matching agents early and accumulating agents to form assortative matches. Second, we show that the welfare-maximizing policy is implementable when agents have private information about their types. The corresponding mechanism satisfies natural requirements. Furthermore, we identify situations in which the designer can abstain from using monetary incentives. The second chapter studies a seller whose reputation is determined by the types of her customers. In our model, a monopolist repeatedly sells a good to heterogeneous customers who, depending on their type, increase or decrease the seller's reputation. First, we study a trade-off between realizing current-period profits and building reputation for future periods. Second, we analyze reputation dynamics. Over time, reputation always converges to a stable level. Convergence behavior, however, depends strongly on the good's durability. While the reputation of less durable goods fluctuates around the long-run reputation, the reputation of more durable goods converges monotonically. The third chapter develops a model of the German health insurance system for identifying redistribution streams and evaluating proposals to change the system. A population, characterized by health and income, obtains health insurance either from a budget-balancing public insurer or a more flexible, revenue-maximizing private insurer. Redistribution occurs across health and income, and the private insurer extracts surplus, by attracting profitable customers, which cannot be used for redistribution. We analyze changes in redistribution when switching from the current contribution-based system to a premium-based system with only one type of insurer. Furthermore, we study the properties of welfare-maximizing fee schedules

    Proceedings of The Multi-Agent Logics, Languages, and Organisations Federated Workshops (MALLOW 2010)

    Get PDF
    http://ceur-ws.org/Vol-627/allproceedings.pdfInternational audienceMALLOW-2010 is a third edition of a series initiated in 2007 in Durham, and pursued in 2009 in Turin. The objective, as initially stated, is to "provide a venue where: the cost of participation was minimum; participants were able to attend various workshops, so fostering collaboration and cross-fertilization; there was a friendly atmosphere and plenty of time for networking, by maximizing the time participants spent together"

    Indigenous Science Network Bulletin - August 2022

    Get PDF
    Jesse King, a science teacher, curriculum writer and First Nations editor explores the theme of National Science Week – glass – and how it relates to culture. Shalini Dhyani, regional agent for the First Nations peoples of Asia writes regarding a project in the Himalayas using Indigenous knowledge of the environment

    The Bulletin: Sidney Kimmel Medical College at Thomas Jefferson University, Volume 67, Issue 3, Fall 2018

    Get PDF
    This issue includes: Explaining Uncertainty A Series of Fortunate Events 2018 Alumni Weekend The Dean\u27s Column Findings The Jefferson Legacy Time Capsule On Campus Jefferson Researcher Explores Cell Death Controls and Effects New Alumni Association President Class Notes In Memoriam By the Number
    corecore