11,926 research outputs found
An efficient hybrid model and dynamic performance analysis for multihop wireless networks
Multihop wireless networks can be subjected to nonstationary phenomena due to a dynamic network topology and time varying traffic. However, the simulation techniques used to study multihop wireless networks focus on the steady-state performance even though transient or nonstationary periods will often occur. Moreover, the majority of the simulators suffer from poor scalability. In this paper, we develop an efficient performance modeling technique for analyzing the time varying queueing behavior of multihop wireless networks. The one-hop packet transmission (service) time is assumed to be deterministic, which could be achieved by contention-free transmission, or approximated in sparse or lightly loaded multihop wireless networks. Our model is a hybrid of time varying adjacency matrix and fluid flow based differential equations, which represent dynamic topology changes and nonstationary network queues, respectively. Numerical experiments show that the hybrid fluid based model can provide reasonably accurate results much more efficiently than standard simulators. Also an example application of the modeling technique is given showing the nonstationary network performance as a function of node mobility, traffic load and wireless link quality. © 2013 IEEE
Scalability of broadcast performance in wireless network-on-chip
Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Movement-based Group Awareness with Wireless Sensor Networks
We propose a method through which dynamic sensor nodes
determine that they move together, by communicating and correlating their movement information. We describe two possible solutions, one using inexpensive tilt switches, and another one using low-cost MEMS accelerometers. We implement a fast, incremental correlation algorithm,
with an execution time of 6ms, which can run on resource constrained devices. The tests with the implementation on real sensor nodes show that the method is reliable and distinguishes between joint and separate movements. In addition, we analyze the scalability from four different
perspectives: communication, energy, memory and execution speed. The solution using tilt switches proves to be simpler, cheaper and more energy efficient, while the accelerometer-based solution is more reliable, more
robust to sensor alignment problems and, potentially, more accurate by using extended features, such as speed and distance
Evolving SDN for Low-Power IoT Networks
Software Defined Networking (SDN) offers a flexible and scalable architecture
that abstracts decision making away from individual devices and provides a
programmable network platform. However, implementing a centralized SDN
architecture within the constraints of a low-power wireless network faces
considerable challenges. Not only is controller traffic subject to jitter due
to unreliable links and network contention, but the overhead generated by SDN
can severely affect the performance of other traffic. This paper addresses the
challenge of bringing high-overhead SDN architecture to IEEE 802.15.4 networks.
We explore how traditional SDN needs to evolve in order to overcome the
constraints of low-power wireless networks, and discuss protocol and
architectural optimizations necessary to reduce SDN control overhead - the main
barrier to successful implementation. We argue that interoperability with the
existing protocol stack is necessary to provide a platform for controller
discovery and coexistence with legacy networks. We consequently introduce
{\mu}SDN, a lightweight SDN framework for Contiki, with both IPv6 and
underlying routing protocol interoperability, as well as optimizing a number of
elements within the SDN architecture to reduce control overhead to practical
levels. We evaluate {\mu}SDN in terms of latency, energy, and packet delivery.
Through this evaluation we show how the cost of SDN control overhead (both
bootstrapping and management) can be reduced to a point where comparable
performance and scalability is achieved against an IEEE 802.15.4-2012 RPL-based
network. Additionally, we demonstrate {\mu}SDN through simulation: providing a
use-case where the SDN configurability can be used to provide Quality of
Service (QoS) for critical network flows experiencing interference, and we
achieve considerable reductions in delay and jitter in comparison to a scenario
without SDN
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