1,160 research outputs found

    Development and evaluation of packet video schemes

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    Reflecting the two tasks proposed for the current year, namely a feasibility study of simulating the NASA network, and a study of progressive transmission schemes, are presented. The view of the NASA network, gleaned from the various technical reports made available to use, is provided. Also included is a brief overview of how the current simulator could be modified to accomplish the goal of simulating the NASA network. As the material in this section would be the basis for the actual simulation, it is important to make sure that it is an accurate reflection of the requirements on the simulator. Brief descriptions of the set of progressive transmission algorithms selected for the study are contained. The results available in the literature were obtained under a variety of different assumptions, not all of which are stated. As such, the only way to compare the efficiency and the implementational complexity of the various algorithms is to simulate them

    A cross-stack, network-centric architectural design for next-generation datacenters

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    This thesis proposes a full-stack, cross-layer datacenter architecture based on in-network computing and near-memory processing paradigms. The proposed datacenter architecture is built atop two principles: (1) utilizing commodity, off-the-shelf hardware (i.e., processor, DRAM, and network devices) with minimal changes to their architecture, and (2) providing a standard interface to the programmers for using the novel hardware. More specifically, the proposed datacenter architecture enables a smart network adapter to collectively compress/decompress data exchange between distributed DNN training nodes and assist the operating system in performing aggressive processor power management. It also deploys specialized memory modules in the servers, capable of performing general-purpose computation and network connectivity. This thesis unlocks the potentials of hardware and operating system co-design in architecting application-transparent, near-data processing hardware for improving datacenter's performance, energy efficiency, and scalability. We evaluate the proposed datacenter architecture using a combination of full-system simulation, FPGA prototyping, and real-system experiments

    Implementation issues in source coding

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    An edge preserving image coding scheme which can be operated in both a lossy and a lossless manner was developed. The technique is an extension of the lossless encoding algorithm developed for the Mars observer spectral data. It can also be viewed as a modification of the DPCM algorithm. A packet video simulator was also developed from an existing modified packet network simulator. The coding scheme for this system is a modification of the mixture block coding (MBC) scheme described in the last report. Coding algorithms for packet video were also investigated

    Datacenter Traffic Control: Understanding Techniques and Trade-offs

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    Datacenters provide cost-effective and flexible access to scalable compute and storage resources necessary for today's cloud computing needs. A typical datacenter is made up of thousands of servers connected with a large network and usually managed by one operator. To provide quality access to the variety of applications and services hosted on datacenters and maximize performance, it deems necessary to use datacenter networks effectively and efficiently. Datacenter traffic is often a mix of several classes with different priorities and requirements. This includes user-generated interactive traffic, traffic with deadlines, and long-running traffic. To this end, custom transport protocols and traffic management techniques have been developed to improve datacenter network performance. In this tutorial paper, we review the general architecture of datacenter networks, various topologies proposed for them, their traffic properties, general traffic control challenges in datacenters and general traffic control objectives. The purpose of this paper is to bring out the important characteristics of traffic control in datacenters and not to survey all existing solutions (as it is virtually impossible due to massive body of existing research). We hope to provide readers with a wide range of options and factors while considering a variety of traffic control mechanisms. We discuss various characteristics of datacenter traffic control including management schemes, transmission control, traffic shaping, prioritization, load balancing, multipathing, and traffic scheduling. Next, we point to several open challenges as well as new and interesting networking paradigms. At the end of this paper, we briefly review inter-datacenter networks that connect geographically dispersed datacenters which have been receiving increasing attention recently and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial

    Multilevel Parallel Communications

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    The research reported in this thesis investigates the use of parallelism at multiple levels to realize high-speed networks that offer advantages in throughput, cost, reliability, and flexibility over alternative approaches. This research specifically considers use of parallelism at two levels: the upper level and the lower level. At the upper level, N protocol processors perform functions included in the transport and network layers. At the lower level, M channels provide data and physical layer functions. The resulting system provides very high bandwidth to an application. A key concept of this research is the use of replicated channels to provide a single, high bandwidth channel to a single application. The parallelism provided by the network is transparent to communicating applications, thus differentiating this strategy from schemes that provide a collection of disjoint channels between applications on different nodes. Another innovative aspect of this research is that parallelism is exploited at multiple layers of the network to provide high throughput not only at the physical layer, but also at upper protocol layers. Schedulers are used to distribute data from a single stream to multiple channels and to merge data from multiple channels to reconstruct a single coherent stream. High throughput is possible by providing the combined bandwidth of multiple channels to a single source and destination through use of parallelism at multiple protocol layers. This strategy is cost effective since systems can be built using standard technologies that benefit from the economies of a broad applications base. The exotic and revolutionary components needed in non-parallel approaches to build high speed networks are not required. The replicated channels can be used to achieve high reliability as well. Multilevel parallelism is flexible since the degree of parallelism provided at any level can be matched to protocol processing demands and application requirements

    Scheduling Real-Time Components Using Jitter-Constrained Streams.

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    High-performance network traffic processing systems using commodity hardware

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    The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-642-36784-7_1The Internet has opened new avenues for information ac- cessing and sharing in a variety of media formats. Such popularity has resulted in an increase of the amount of resources consumed in backbone links, whose capacities have witnessed numerous upgrades to cope with the ever-increasing demand for bandwidth. Consequently, network tra c processing at today's data transmission rates is a very demanding task, which has been traditionally accomplished by means of specialized hard- ware tailored to speci c tasks. However, such approaches lack either of exibility or extensibility|or both. As an alternative, the research com- munity has pointed to the utilization of commodity hardware, which may provide exible and extensible cost-aware solutions, ergo entailing large reductions of the operational and capital expenditure investments. In this chapter, we provide a survey-like introduction to high-performance network tra c processing using commodity hardware. We present the required background to understand the di erent solutions proposed in the literature to achieve high-speed lossless packet capture, which are reviewed and compared
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