47,179 research outputs found

    Problems Related to Classical and Universal List Broadcasting

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    Broadcasting is a fundamental problem in the information dissemination area. In classical broadcasting, a message must be sent from one network member to all other members as rapidly as feasible. Although it has been demonstrated that this problem is NP-Hard for arbitrary graphs, it has several applications in various fields. As a result, the universal lists model, replicating real-world restrictions like the memory limits of nodes in large networks, is introduced as a branch of this problem in the literature. In the universal lists model, each node is equipped with a fixed list and has to follow the list regardless of the originator. In this study, we focus on both classical and universal lists broadcasting. Classical broadcasting is solvable for a few families of networks, such as trees, unicyclic graphs, tree of cycles, and tree of cliques. In this study, we begin by presenting an optimal algorithm that finds the broadcast time of any vertex in a Fully Connected Tree (FCT_n) in O(|V | log log n) time. An FCT_n is formed by attaching arbitrary trees to vertices of a complete graph of size n where |V| is the total number of vertices in the graph. Then, we replace the complete graph with a Hypercube H_k and propose a new heuristic for the Hypercube of Trees (HT_k). Not only does this heuristic have the same approximation ratio as the best-known algorithm, but our numerical results also show its superiority in most experiments. Our heuristic is able to outperform the current upper bound in up to 90% of the situations, resulting in an average speedup of 30%. Most importantly, our results illustrate that it can maintain its performance even if the network size grows, making the proposed heuristic practically useful. Afterward, we focus on broadcasting with universal lists, in which once a vertex is informed, it must follow its corresponding list, regardless of the originator and the neighbor from which it received the message. The problem of broadcasting with universal lists could be categorized into two sub-models: non-adaptive and adaptive. In the latter model, a sender will skip the vertices on its list from which it has received the message, while those vertices will not be skipped in the first model. In this study, we will present another sub-model called fully adaptive. Not only does this model benefit from a significantly better space complexity compared to the classical model, but, as will be proved, it is faster than the two other sub-models. Since the suggested model fits real-world network architectures, we will design optimal broadcast algorithms for well-known interconnection networks such as trees, grids, and cube-connected cycles. We also present an upper bound for tori under the same model. Then we focus on designing broadcast graphs (bg)’s under this model. A bg is a graph with minimum possible broadcast time from any originator. Additionally, a minimum broadcast graph (mbg) is a bg with the minimum possible number of edges. We propose mbg’s on n vertices for n ≀ 10 and sparse bg’s for 11 ≀ n ≀ 14 under the fully-adaptive model. Afterward, we introduce the first infinite families of bg’s under this model, and we prove that hypercubes are mbg under this model. Later, we establish the optimal broadcast time of k−ary trees and binomial trees under the nonadaptive model and provide an upper bound for complete bipartite graphs. We also improved a general upper bound for trees under the same model. We then suggest several general upper bounds for the universal lists by comparing them with the messy broadcasting model. Finally, we propose the first heuristic for this problem, namely HUB-GA: a Heuristic for Universal lists Broadcasting with Genetic Algorithm. We undertake various numerical experiments on frequently used interconnection networks in the literature, graphs with clique-like structures, and synthetic instances in order to cover many possibilities of industrial topologies. We also compare our results with state-of-the-art methods for classical broadcasting, which is proved to be the fastest model among all. Although the universal list model utilizes less memory than the classical model, our algorithm finds the same broadcast time as the classical model in diverse situations

    Quasirandom Rumor Spreading: An Experimental Analysis

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    We empirically analyze two versions of the well-known "randomized rumor spreading" protocol to disseminate a piece of information in networks. In the classical model, in each round each informed node informs a random neighbor. In the recently proposed quasirandom variant, each node has a (cyclic) list of its neighbors. Once informed, it starts at a random position of the list, but from then on informs its neighbors in the order of the list. While for sparse random graphs a better performance of the quasirandom model could be proven, all other results show that, independent of the structure of the lists, the same asymptotic performance guarantees hold as for the classical model. In this work, we compare the two models experimentally. This not only shows that the quasirandom model generally is faster, but also that the runtime is more concentrated around the mean. This is surprising given that much fewer random bits are used in the quasirandom process. These advantages are also observed in a lossy communication model, where each transmission does not reach its target with a certain probability, and in an asynchronous model, where nodes send at random times drawn from an exponential distribution. We also show that typically the particular structure of the lists has little influence on the efficiency.Comment: 14 pages, appeared in ALENEX'0

    Technical Update

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    Special Libraries, January 1941

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    Volume 32, Issue 1https://scholarworks.sjsu.edu/sla_sl_1941/1000/thumbnail.jp

    Success: talent, intelligence or beauty ?

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    We analyze the Celebrity 100 annual list of the world’s most “powerful celebrities” compiled and published by Forbes Magazine. The lists provide an interesting collection of people, that includes their earnings, and the perception of citizens concerning the attributes that made them become celebrities. We analyze the relationship between their earnings and the perceptions on their intelligence, talent, beauty and other attributes, and show that though beauty plays a role, intelligence and talent are more important.earnings, economic success, talent
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