2,723 research outputs found

    Properties and algorithms of the (n, k)-star graphs

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    The (n, k)-star interconnection network was proposed in 1995 as an attractive alternative to the n-star topology in parallel computation. The (n, k )-star has significant advantages over the n-star which itself was proposed as an attractive alternative to the popular hypercube. The major advantage of the (n, k )-star network is its scalability, which makes it more flexible than the n-star as an interconnection network. In this thesis, we will focus on finding graph theoretical properties of the (n, k )-star as well as developing parallel algorithms that run on this network. The basic topological properties of the (n, k )-star are first studied. These are useful since they can be used to develop efficient algorithms on this network. We then study the (n, k )-star network from algorithmic point of view. Specifically, we will investigate both fundamental and application algorithms for basic communication, prefix computation, and sorting, etc. A literature review of the state-of-the-art in relation to the (n, k )-star network as well as some open problems in this area are also provided

    Recursive Cube of Rings: A new topology for interconnection networks

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    In this paper, we introduce a family of scalable interconnection network topologies, named Recursive Cube of Rings (RCR), which are recursively constructed by adding ring edges to a cube. RCRs possess many desirable topological properties in building scalable parallel machines, such as fixed degree, small diameter, wide bisection width, symmetry, fault tolerance, etc. We first examine the topological properties of RCRs. We then present and analyze a general deadlock-free routing algorithm for RCRs. Using a complete binary tree embedded into an RCR with expansion-cost approximating to one, an efficient broadcast routing algorithm on RCRs is proposed. The upper bound of the number of message passing steps in one broadcast operation on a general RCR is also derived.published_or_final_versio

    Topological Properties and Broadcasting Algorithmsof the Generalized-Star Cube 

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    Abstract—In this research, another version of the star cube called the generalized-star cube, GSC(n, k, m), is presented as a three level interconnection topology. GSC(n, k, m) is a product graph of the (n, k)-star graph and the m-dimensional hypercube (m-cube). It can be constructed in one of two ways: to replace each node in an m-cube with an (n, k)-star graph, or to replace each node in an (n, k)-star graph with an m-cube. Because there are three parameters m, n, and k, the network size of GSC(n, k, m) can be changed more flexibly than the star graph, star-cube, and (n, k)-star graph. We first investigate the topological properties of the GSC(n, k, m), such as the node degree, diameter, average distance, and cost. Also, the regularity and node symmetry of the GSC(n, k, m) are derived.Then, we illustrate the broadcasting algorithms for both of the single-port and all-port models. To develop these algorithms, we use the spanning binomial tree, the neighbourhood broadcasting algorithm, and the minimum dominating set. The complexities of the broadcasting algorithms are also examined

    Neighbourhood Broadcasting in Hypercubes

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    International audienceIn the broadcasting problem, one node needs to broadcast a message to all other nodes in a network. If nodes can only communicate with one neighbor at a time, broadcasting takes at least log2N\lceil \log_2 N \rceil rounds in a network of NN nodes. In the neighborhood broadcasting problem, the node that is broadcasting needs to inform only its neighbors. In a binary hypercube with NN nodes, each node has log2N\log_2 N neighbors, so neighborhood broadcasting takes at least log2log2(N+1)\lceil \log_2 \log_2 (N+1) \rceil rounds. In this paper, we present asymptotically optimal neighborhood broadcast protocols for binary hypercubes

    Design and Analysis of Optical Interconnection Networks for Parallel Computation.

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    In this doctoral research, we propose several novel protocols and topologies for the interconnection of massively parallel processors. These new technologies achieve considerable improvements in system performance and structure simplicity. Currently, synchronous protocols are used in optical TDM buses. The major disadvantage of a synchronous protocol is the waste of packet slots. To offset this inherent drawback of synchronous TDM, a pipelined asynchronous TDM optical bus is proposed. The simulation results show that the performance of the proposed bus is significantly better than that of known pipelined synchronous TDM optical buses. Practically, the computation power of the plain TDM protocol is limited. Various extensions must be added to the system. In this research, a new pipelined optical TDM bus for implementing a linear array parallel computer architecture is proposed. The switches on the receiving segment of the bus can be dynamically controlled, which make the system highly reconfigurable. To build large and scalable systems, we need new network architectures that are suitable for optical interconnections. A new kind of reconfigurable bus called segmented bus is introduced to achieve reduced structure simplicity and increased concurrency. We show that parallel architectures based on segmented buses are versatile by showing that it can simulate parallel communication patterns supported by a wide variety of networks with small slowdown factors. New kinds of interconnection networks, the hypernetworks, have been proposed recently. Compared with point-to-point networks, they allow for increased resource-sharing and communication bandwidth utilization, and they are especially suitable for optical interconnects. One way to derive a hypernetwork is by finding the dual of a point-to-point network. Hypercube Q\sb{n}, where n is the dimension, is a very popular point-to-point network. It is interesting to construct hypernetworks from the dual Q\sbsp{n}{*} of hypercube of Q\sb{n}. In this research, the properties of Q\sbsp{n}{*} are investigated and a set of fundamental data communication algorithms for Q\sbsp{n}{*} are presented. The results indicate that the Q\sbsp{n}{*} hypernetwork is a useful and promising interconnection structure for high-performance parallel and distributed computing systems

    Fault-tolerance embedding of rings and arrays in star and pancake graphs

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    The star and pancake graphs are useful interconnection networks for connecting processors in a parallel and distributed computing environment. The star network has been widely studied and is shown to possess attactive features like sublogarithmic diameter, node and edge symmetry and high resilience. The star/pancake interconnection graphs, {dollar}S\sb{n}/P\sb{n}{dollar} of dimension n have n! nodes connected by {dollar}{(n-1).n!\over2}{dollar} edges. Due to their large number of nodes and interconnections, they are prone to failure of one or more nodes/edges; In this thesis, we present methods to embed Hamiltonian paths (H-path) and Hamiltonian cycles (H-cycle) in a star graph {dollar}S\sb{n}{dollar} and pancake graph {dollar}P\sb{n}{dollar} in a faulty environment. Such embeddings are important for solving computational problems, formulated for array and ring topologies, on star and pancake graphs. The models considered include single-processor failure, double-processor failure, and multiple-processor failures. All the models are applied to an H-cycle which is formed by visiting all the ({dollar}{n!\over4!})\ S\sb4/P\sb4{dollar}s in an {dollar}S\sb{n}/P\sb{n}{dollar} in a particular order. Each {dollar}S\sb4/P\sb4{dollar} has an entry node where the cycle/path enters that particular {dollar}S\sb4/P\sb4{dollar} and an exit node where the path leaves it. Distributed algorithms for embedding hamiltonian cycle in the presence of multiple faults, are also presented for both {dollar}S\sb{n}{dollar} and {dollar}P\sb{n}{dollar}

    Wireless Play and Unexpected Innovation

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    Part of the Volume on Digital Young, Innovation, and the Unexpected. This chapter considers play as leading to unexpected innovation in advanced wireless technologies. It concludes that much of the potential for new media to enhance innovation actually echoes much older patterns, as evidenced by comparisons to wireless history. These are patterns of privilege, particularly class and gender privilege, reinforced by strict intellectual property protections. Detailed case studies are presented of the "wardrivers," young male computer enthusiasts who helped map wi-fi signals over the past decade, and of earlier analog wireless enthusiasts. The chapter offers a solid critique of many present-day celebrations of technology-driven innovation and of the rhetoric of participatory culture

    Research on the communication of virtual anchors in E-commerce platforms from the perspective of Embodied Theory -- taking the live streaming sales of the virtual idol Luo Tianyi as an example

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    In recent years, with the rise of virtual anchors in live streaming, virtual characters represented by "virtual idols" have gradually entered people's life. This paper mainly analyzes the interactive ways and characteristics of virtual idol Luo Tianyi's practice of selling goods in live streaming. In this communication practice, Luo Tianyi has embodied phenomena on two levels "physical and emotional." In addition, this paper also analyzes the communication mode of virtual anchors in e-commerce platforms from the physical-emotional level. Our research believes that in e-commerce live streaming, virtual anchors can integrate technology with their bodies and combine audiences with shopping scenes, thus improving the audience's perception and experience and contributing to the development of the live streaming selling industry. However, the technical construction and practical application of virtual anchors still have some problems to be solved. With the progress and perfection of technology, virtual anchors will have more excellent application space in the future live-streaming industry. Keywords: Embodied theory, virtual anchor, virtual idol, e-commerce live streaming DOI: 10.7176/NMMC/104-05 Publication date: March 31st 202

    Some studies on the multi-mesh architecture.

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    In this thesis, we have reported our investigations on interconnection network architectures based on the idea of a recently proposed multi-processor architecture, Multi-Mesh network. This includes the development of a new interconnection architecture, study of its topological properties and a proposal for implementing Multi-Mesh using optical technology. We have presented a new network topology, called the 3D Multi-Mesh (3D MM) that is an extension of the Multi-Mesh architecture [DDS99]. This network consists of n3 three-dimensional meshes (termed as 3D blocks), each having n3 processors, interconnected in a suitable manner so that the resulting topology is 6-regular with n6 processors and a diameter of only 3n. We have shown that the connectivity of this network is 6. We have explored an algorithm for point-to-point communication on the 3D MM. It is expected that this architecture will enable more efficient algorithm mapping compared to existing architectures. We have also proposed some implementation of the multi-mesh avoiding the electronic bottleneck due to long copper wires for communication between some processors. Our implementation considers a number of realistic scenarios based on hybrid (optical and electronic) communication. One unique feature of this investigation is our use of WDM wavelength routing and the protection scheme. We are not aware of any implementation of interconnection networks using these techniques.Dept. of Computer Science. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2004 .A32. Source: Masters Abstracts International, Volume: 43-03, page: 0868. Adviser: Subir Bandyopadhyay. Thesis (M.Sc.)--University of Windsor (Canada), 2004
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