3,734 research outputs found

    Satisfiability Games for Branching-Time Logics

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    The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly exponential time, CTL is complete for single exponential time. Some decision procedures for these logics are known; they use tree automata, tableaux or axiom systems. In this paper we present a uniform game-theoretic framework for the satisfiability problem of these branching-time temporal logics. We define satisfiability games for the full branching-time temporal logic CTL* using a high-level definition of winning condition that captures the essence of well-foundedness of least fixpoint unfoldings. These winning conditions form formal languages of \omega-words. We analyse which kinds of deterministic {\omega}-automata are needed in which case in order to recognise these languages. We then obtain a reduction to the problem of solving parity or B\"uchi games. The worst-case complexity of the obtained algorithms matches the known lower bounds for these logics. This approach provides a uniform, yet complexity-theoretically optimal treatment of satisfiability for branching-time temporal logics. It separates the use of temporal logic machinery from the use of automata thus preserving a syntactical relationship between the input formula and the object that represents satisfiability, i.e. a winning strategy in a parity or B\"uchi game. The games presented here work on a Fischer-Ladner closure of the input formula only. Last but not least, the games presented here come with an attempt at providing tool support for the satisfiability problem of complex branching-time logics like CTL* and CTL+

    Practical Reasoning for Very Expressive Description Logics

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    Description Logics (DLs) are a family of knowledge representation formalisms mainly characterised by constructors to build complex concepts and roles from atomic ones. Expressive role constructors are important in many applications, but can be computationally problematical. We present an algorithm that decides satisfiability of the DL ALC extended with transitive and inverse roles and functional restrictions with respect to general concept inclusion axioms and role hierarchies; early experiments indicate that this algorithm is well-suited for implementation. Additionally, we show that ALC extended with just transitive and inverse roles is still in PSPACE. We investigate the limits of decidability for this family of DLs, showing that relaxing the constraints placed on the kinds of roles used in number restrictions leads to the undecidability of all inference problems. Finally, we describe a number of optimisation techniques that are crucial in obtaining implementations of the decision procedures, which, despite the worst-case complexity of the problem, exhibit good performance with real-life problems

    Timed Multiparty Session Types

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    We propose a typing theory, based on multiparty session types, for modular verification of real-time choreographic interactions. To model real-time implementations, we introduce a simple calculus with delays and a decidable static proof system. The proof system ensures type safety and time-error freedom, namely processes respect the prescribed timing and causalities between interactions. A decidable condition on timed global types guarantees time-progress for validated processes with delays, and gives a sound and complete characterisation of a new class of CTAs with general topologies that enjoys progress and liveness

    Hybrid Branching-Time Logics

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    Hybrid branching-time logics are introduced as extensions of CTL-like logics with state variables and the downarrow-binder. Following recent work in the linear framework, only logics with a single variable are considered. The expressive power and the complexity of satisfiability of the resulting logics is investigated. As main result, the satisfiability problem for the hybrid versions of several branching-time logics is proved to be 2EXPTIME-complete. These branching-time logics range from strict fragments of CTL to extensions of CTL that can talk about the past and express fairness-properties. The complexity gap relative to CTL is explained by a corresponding succinctness result. To prove the upper bound, the automata-theoretic approach to branching-time logics is extended to hybrid logics, showing that non-emptiness of alternating one-pebble Buchi tree automata is 2EXPTIME-complete.Comment: An extended abstract of this paper was presented at the International Workshop on Hybrid Logics (HyLo 2007

    Upper and Lower Bounds for Weak Backdoor Set Detection

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    We obtain upper and lower bounds for running times of exponential time algorithms for the detection of weak backdoor sets of 3CNF formulas, considering various base classes. These results include (omitting polynomial factors), (i) a 4.54^k algorithm to detect whether there is a weak backdoor set of at most k variables into the class of Horn formulas; (ii) a 2.27^k algorithm to detect whether there is a weak backdoor set of at most k variables into the class of Krom formulas. These bounds improve an earlier known bound of 6^k. We also prove a 2^k lower bound for these problems, subject to the Strong Exponential Time Hypothesis.Comment: A short version will appear in the proceedings of the 16th International Conference on Theory and Applications of Satisfiability Testin
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