7,106 research outputs found
Convex Global 3D Registration with Lagrangian Duality
The registration of 3D models by a Euclidean transformation is a fundamental task at the core of many application in computer vision. This problem is non-convex due to the presence of rotational constraints, making traditional local optimization methods prone to getting stuck in local minima. This paper addresses finding the globally optimal transformation in various 3D registration problems by a unified formulation that integrates common geometric registration modalities (namely point-to-point, point-to-line and point-to-plane). This formulation renders the optimization problem independent of both the number and nature of the correspondences.
The main novelty of our proposal is the introduction of a strengthened Lagrangian dual relaxation for this problem, which surpasses previous similar approaches [32] in effectiveness.
In fact, even though with no theoretical guarantees, exhaustive empirical evaluation in both synthetic and real experiments always resulted on a tight relaxation that allowed to recover a guaranteed globally optimal solution by exploiting duality theory.
Thus, our approach allows for effectively solving the 3D registration with global optimality guarantees while running at a fraction of the time for the state-of-the-art alternative [34], based on a more computationally intensive Branch and Bound method.Universidad de Málaga. Campus de Excelencia Internacional AndalucĂa Tech
GOGMA: Globally-Optimal Gaussian Mixture Alignment
Gaussian mixture alignment is a family of approaches that are frequently used
for robustly solving the point-set registration problem. However, since they
use local optimisation, they are susceptible to local minima and can only
guarantee local optimality. Consequently, their accuracy is strongly dependent
on the quality of the initialisation. This paper presents the first
globally-optimal solution to the 3D rigid Gaussian mixture alignment problem
under the L2 distance between mixtures. The algorithm, named GOGMA, employs a
branch-and-bound approach to search the space of 3D rigid motions SE(3),
guaranteeing global optimality regardless of the initialisation. The geometry
of SE(3) was used to find novel upper and lower bounds for the objective
function and local optimisation was integrated into the scheme to accelerate
convergence without voiding the optimality guarantee. The evaluation
empirically supported the optimality proof and showed that the method performed
much more robustly on two challenging datasets than an existing
globally-optimal registration solution.Comment: Manuscript in press 2016 IEEE Conference on Computer Vision and
Pattern Recognitio
A Novel Method for the Absolute Pose Problem with Pairwise Constraints
Absolute pose estimation is a fundamental problem in computer vision, and it
is a typical parameter estimation problem, meaning that efforts to solve it
will always suffer from outlier-contaminated data. Conventionally, for a fixed
dimensionality d and the number of measurements N, a robust estimation problem
cannot be solved faster than O(N^d). Furthermore, it is almost impossible to
remove d from the exponent of the runtime of a globally optimal algorithm.
However, absolute pose estimation is a geometric parameter estimation problem,
and thus has special constraints. In this paper, we consider pairwise
constraints and propose a globally optimal algorithm for solving the absolute
pose estimation problem. The proposed algorithm has a linear complexity in the
number of correspondences at a given outlier ratio. Concretely, we first
decouple the rotation and the translation subproblems by utilizing the pairwise
constraints, and then we solve the rotation subproblem using the
branch-and-bound algorithm. Lastly, we estimate the translation based on the
known rotation by using another branch-and-bound algorithm. The advantages of
our method are demonstrated via thorough testing on both synthetic and
real-world dataComment: 10 pages, 7figure
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