942 research outputs found

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle

    Synthesizing Human Motion From Intuitive Constraints

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    Many compelling applications would become feasible if novice users had the ability to synthesize high quality human motion based only on a simple sketch and a few easily specified constraints. Motion graphs and their variations have proven to be a powerful tool for synthesizing human motion when only a rough sketch is given. Motion graphs are simple to implement, and the synthesis can be fully automatic. When unrolled into the environment, motion graphs, however, grow drastically in size. The major challenge is then searching these large graphs for motions that satisfy user constraints. A number of sub-optimal algorithms that do not provide guarantees on the optimality of the solution have been proposed. In this paper, we argue that in many situations to get natural results an optimal or nearly-optimal search is required. We show how to use the well-known A* search to find solutions that are optimal or of bounded sub-optimality. We achieve this goal for large motion graphs by performing a lossless compression of the motion graph and implementing a heuristic function that significantly accelerates the search for the domain of human motion. We demonstrate the power of this approach by synthesizing optimal or near optimal motions that include a variety of behaviors in a single motion. These experiments show that motions become more natural as the optimality improves

    Efficient Learning and Inference for High-dimensional Lagrangian Systems

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    Learning the nature of a physical system is a problem that presents many challenges and opportunities owing to the unique structure associated with such systems. Many physical systems of practical interest in engineering are high-dimensional, which prohibits the application of standard learning methods to such problems. This first part of this work proposes therefore to solve learning problems associated with physical systems by identifying their low-dimensional Lagrangian structure. Algorithms are given to learn this structure in the case that it is obscured by a change of coordinates. The associated inference problem corresponds to solving a high-dimensional minimum-cost path problem, which can be solved by exploiting the symmetry of the problem. These techniques are demonstrated via an application to learning from high-dimensional human motion capture data. The second part of this work is concerned with the application of these methods to high-dimensional motion planning. Algorithms are given to learn and exploit the struc- ture of holonomic motion planning problems effectively via spectral analysis and iterative dynamic programming, admitting solutions to problems of unprecedented dimension com- pared to known methods for optimal motion planning. The quality of solutions found is also demonstrated to be much superior in practice to those obtained via sampling-based planning and smoothing, in both simulated problems and experiments with a robot arm. This work therefore provides strong validation of the idea that learning low-dimensional structure is the key to future advances in this field

    The Family of MapReduce and Large Scale Data Processing Systems

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    In the last two decades, the continuous increase of computational power has produced an overwhelming flow of data which has called for a paradigm shift in the computing architecture and large scale data processing mechanisms. MapReduce is a simple and powerful programming model that enables easy development of scalable parallel applications to process vast amounts of data on large clusters of commodity machines. It isolates the application from the details of running a distributed program such as issues on data distribution, scheduling and fault tolerance. However, the original implementation of the MapReduce framework had some limitations that have been tackled by many research efforts in several followup works after its introduction. This article provides a comprehensive survey for a family of approaches and mechanisms of large scale data processing mechanisms that have been implemented based on the original idea of the MapReduce framework and are currently gaining a lot of momentum in both research and industrial communities. We also cover a set of introduced systems that have been implemented to provide declarative programming interfaces on top of the MapReduce framework. In addition, we review several large scale data processing systems that resemble some of the ideas of the MapReduce framework for different purposes and application scenarios. Finally, we discuss some of the future research directions for implementing the next generation of MapReduce-like solutions.Comment: arXiv admin note: text overlap with arXiv:1105.4252 by other author
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