3,878 research outputs found

    Bounded space on-line variable-sized bin packing

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    In this paper we consider the fc-bounded space on-line bin packing problem. Some efficient approximation algorithms are described and analyzed. Selecting either the smallest or the largest available bin size to start a new bin as items arrive turns out to yield a worst-case performance bound of 2. By packing large items into appropriate bins, an efficient approximation algorithm is derived from fc-bounded space on-line bin packing algorithms and its worst-case performance bounds is 1.7 for k > 3

    A tight lower bound for an online hypercube packing problem and bounds for prices of anarchy of a related game

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    We prove a tight lower bound on the asymptotic performance ratio ρ\rho of the bounded space online dd-hypercube bin packing problem, solving an open question raised in 2005. In the classic dd-hypercube bin packing problem, we are given a sequence of dd-dimensional hypercubes and we have an unlimited number of bins, each of which is a dd-dimensional unit hypercube. The goal is to pack (orthogonally) the given hypercubes into the minimum possible number of bins, in such a way that no two hypercubes in the same bin overlap. The bounded space online dd-hypercube bin packing problem is a variant of the dd-hypercube bin packing problem, in which the hypercubes arrive online and each one must be packed in an open bin without the knowledge of the next hypercubes. Moreover, at each moment, only a constant number of open bins are allowed (whenever a new bin is used, it is considered open, and it remains so until it is considered closed, in which case, it is not allowed to accept new hypercubes). Epstein and van Stee [SIAM J. Comput. 35 (2005), no. 2, 431-448] showed that ρ\rho is Ω(logd)\Omega(\log d) and O(d/logd)O(d/\log d), and conjectured that it is Θ(logd)\Theta(\log d). We show that ρ\rho is in fact Θ(d/logd)\Theta(d/\log d). To obtain this result, we elaborate on some ideas presented by those authors, and go one step further showing how to obtain better (offline) packings of certain special instances for which one knows how many bins any bounded space algorithm has to use. Our main contribution establishes the existence of such packings, for large enough dd, using probabilistic arguments. Such packings also lead to lower bounds for the prices of anarchy of the selfish dd-hypercube bin packing game. We present a lower bound of Ω(d/logd)\Omega(d/\log d) for the pure price of anarchy of this game, and we also give a lower bound of Ω(logd)\Omega(\log d) for its strong price of anarchy

    Dagstuhl Reports : Volume 1, Issue 2, February 2011

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    Online Privacy: Towards Informational Self-Determination on the Internet (Dagstuhl Perspectives Workshop 11061) : Simone Fischer-Hübner, Chris Hoofnagle, Kai Rannenberg, Michael Waidner, Ioannis Krontiris and Michael Marhöfer Self-Repairing Programs (Dagstuhl Seminar 11062) : Mauro Pezzé, Martin C. Rinard, Westley Weimer and Andreas Zeller Theory and Applications of Graph Searching Problems (Dagstuhl Seminar 11071) : Fedor V. Fomin, Pierre Fraigniaud, Stephan Kreutzer and Dimitrios M. Thilikos Combinatorial and Algorithmic Aspects of Sequence Processing (Dagstuhl Seminar 11081) : Maxime Crochemore, Lila Kari, Mehryar Mohri and Dirk Nowotka Packing and Scheduling Algorithms for Information and Communication Services (Dagstuhl Seminar 11091) Klaus Jansen, Claire Mathieu, Hadas Shachnai and Neal E. Youn

    A study on exponential-size neighborhoods for the bin packing problem with conflicts

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    We propose an iterated local search based on several classes of local and large neighborhoods for the bin packing problem with conflicts. This problem, which combines the characteristics of both bin packing and vertex coloring, arises in various application contexts such as logistics and transportation, timetabling, and resource allocation for cloud computing. We introduce O(1)O(1) evaluation procedures for classical local-search moves, polynomial variants of ejection chains and assignment neighborhoods, an adaptive set covering-based neighborhood, and finally a controlled use of 0-cost moves to further diversify the search. The overall method produces solutions of good quality on the classical benchmark instances and scales very well with an increase of problem size. Extensive computational experiments are conducted to measure the respective contribution of each proposed neighborhood. In particular, the 0-cost moves and the large neighborhood based on set covering contribute very significantly to the search. Several research perspectives are open in relation to possible hybridizations with other state-of-the-art mathematical programming heuristics for this problem.Comment: 26 pages, 8 figure
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