12,392 research outputs found
Squarepants in a Tree: Sum of Subtree Clustering and Hyperbolic Pants Decomposition
We provide efficient constant factor approximation algorithms for the
problems of finding a hierarchical clustering of a point set in any metric
space, minimizing the sum of minimimum spanning tree lengths within each
cluster, and in the hyperbolic or Euclidean planes, minimizing the sum of
cluster perimeters. Our algorithms for the hyperbolic and Euclidean planes can
also be used to provide a pants decomposition, that is, a set of disjoint
simple closed curves partitioning the plane minus the input points into subsets
with exactly three boundary components, with approximately minimum total
length. In the Euclidean case, these curves are squares; in the hyperbolic
case, they combine our Euclidean square pants decomposition with our tree
clustering method for general metric spaces.Comment: 22 pages, 14 figures. This version replaces the proof of what is now
Lemma 5.2, as the previous proof was erroneou
The Max-Distance Network Creation Game on General Host Graphs
In this paper we study a generalization of the classic \emph{network creation
game} in the scenario in which the players sit on a given arbitrary
\emph{host graph}, which constrains the set of edges a player can activate at a
cost of each. This finds its motivations in the physical
limitations one can have in constructing links in practice, and it has been
studied in the past only when the routing cost component of a player is given
by the sum of distances to all the other nodes. Here, we focus on another
popular routing cost, namely that which takes into account for each player its
\emph{maximum} distance to any other player. For this version of the game, we
first analyze some of its computational and dynamic aspects, and then we
address the problem of understanding the structure of associated pure Nash
equilibria. In this respect, we show that the corresponding price of anarchy
(PoA) is fairly bad, even for several basic classes of host graphs. More
precisely, we first exhibit a lower bound of
for any . Notice that this implies a counter-intuitive lower
bound of for very small values of (i.e., edges can
be activated almost for free). Then, we show that when the host graph is
restricted to be either -regular (for any constant ), or a
2-dimensional grid, the PoA is still , which is proven to be tight for
. On the positive side, if , we show
the PoA is . Finally, in the case in which the host graph is very sparse
(i.e., , with ), we prove that the PoA is , for any
.Comment: 17 pages, 4 figure
Inapproximability of Combinatorial Optimization Problems
We survey results on the hardness of approximating combinatorial optimization
problems
Spectra of "Real-World" Graphs: Beyond the Semi-Circle Law
Many natural and social systems develop complex networks, that are usually
modelled as random graphs. The eigenvalue spectrum of these graphs provides
information about their structural properties. While the semi-circle law is
known to describe the spectral density of uncorrelated random graphs, much less
is known about the eigenvalues of real-world graphs, describing such complex
systems as the Internet, metabolic pathways, networks of power stations,
scientific collaborations or movie actors, which are inherently correlated and
usually very sparse. An important limitation in addressing the spectra of these
systems is that the numerical determination of the spectra for systems with
more than a few thousand nodes is prohibitively time and memory consuming.
Making use of recent advances in algorithms for spectral characterization, here
we develop new methods to determine the eigenvalues of networks comparable in
size to real systems, obtaining several surprising results on the spectra of
adjacency matrices corresponding to models of real-world graphs. We find that
when the number of links grows as the number of nodes, the spectral density of
uncorrelated random graphs does not converge to the semi-circle law.
Furthermore, the spectral densities of real-world graphs have specific features
depending on the details of the corresponding models. In particular, scale-free
graphs develop a triangle-like spectral density with a power law tail, while
small-world graphs have a complex spectral density function consisting of
several sharp peaks. These and further results indicate that the spectra of
correlated graphs represent a practical tool for graph classification and can
provide useful insight into the relevant structural properties of real
networks.Comment: 14 pages, 9 figures (corrected typos, added references) accepted for
Phys. Rev.
Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks
We consider the problem of energy-efficient transmission in delay constrained
cooperative multihop wireless networks. The combinatorial nature of cooperative
multihop schemes makes it difficult to design efficient polynomial-time
algorithms for deciding which nodes should take part in cooperation, and when
and with what power they should transmit. In this work, we tackle this problem
in memoryless networks with or without delay constraints, i.e., quality of
service guarantee. We analyze a wide class of setups, including unicast,
multicast, and broadcast, and two main cooperative approaches, namely: energy
accumulation (EA) and mutual information accumulation (MIA). We provide a
generalized algorithmic formulation of the problem that encompasses all those
cases. We investigate the similarities and differences of EA and MIA in our
generalized formulation. We prove that the broadcast and multicast problems
are, in general, not only NP hard but also o(log(n)) inapproximable. We break
these problems into three parts: ordering, scheduling and power control, and
propose a novel algorithm that, given an ordering, can optimally solve the
joint power allocation and scheduling problems simultaneously in polynomial
time. We further show empirically that this algorithm used in conjunction with
an ordering derived heuristically using the Dijkstra's shortest path algorithm
yields near-optimal performance in typical settings. For the unicast case, we
prove that although the problem remains NP hard with MIA, it can be solved
optimally and in polynomial time when EA is used. We further use our algorithm
to study numerically the trade-off between delay and power-efficiency in
cooperative broadcast and compare the performance of EA vs MIA as well as the
performance of our cooperative algorithm with a smart noncooperative algorithm
in a broadcast setting.Comment: 12 pages, 9 figure
A note on the data-driven capacity of P2P networks
We consider two capacity problems in P2P networks. In the first one, the
nodes have an infinite amount of data to send and the goal is to optimally
allocate their uplink bandwidths such that the demands of every peer in terms
of receiving data rate are met. We solve this problem through a mapping from a
node-weighted graph featuring two labels per node to a max flow problem on an
edge-weighted bipartite graph. In the second problem under consideration, the
resource allocation is driven by the availability of the data resource that the
peers are interested in sharing. That is a node cannot allocate its uplink
resources unless it has data to transmit first. The problem of uplink bandwidth
allocation is then equivalent to constructing a set of directed trees in the
overlay such that the number of nodes receiving the data is maximized while the
uplink capacities of the peers are not exceeded. We show that the problem is
NP-complete, and provide a linear programming decomposition decoupling it into
a master problem and multiple slave subproblems that can be resolved in
polynomial time. We also design a heuristic algorithm in order to compute a
suboptimal solution in a reasonable time. This algorithm requires only a local
knowledge from nodes, so it should support distributed implementations.
We analyze both problems through a series of simulation experiments featuring
different network sizes and network densities. On large networks, we compare
our heuristic and its variants with a genetic algorithm and show that our
heuristic computes the better resource allocation. On smaller networks, we
contrast these performances to that of the exact algorithm and show that
resource allocation fulfilling a large part of the peer can be found, even for
hard configuration where no resources are in excess.Comment: 10 pages, technical report assisting a submissio
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