14,401 research outputs found

    An environment for studying the impact of spatialising sonified graphs on data comprehension

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    We describe AudioCave, an environment for exploring the impact of spatialising sonified graphs on a set of numerical data comprehension tasks. Its design builds on findings regarding the effectiveness of sonified graphs for numerical data overview and discovery by visually impaired and blind students. We demonstrate its use as a test bed for comparing the approach of accessing a single sonified numerical datum at a time to one where multiple sonified numerical data can be accessed concurrently. Results from this experiment show that concurrent access facilitates the tackling of our set multivariate data comprehension tasks. AudioCave also demonstrates how the spatialisation of the sonified graphs provides opportunities for sharing the representation. We present two experiments investigating users solving set data comprehension tasks collaboratively by sharing the data representation

    Self-Calibration Methods for Uncontrolled Environments in Sensor Networks: A Reference Survey

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    Growing progress in sensor technology has constantly expanded the number and range of low-cost, small, and portable sensors on the market, increasing the number and type of physical phenomena that can be measured with wirelessly connected sensors. Large-scale deployments of wireless sensor networks (WSN) involving hundreds or thousands of devices and limited budgets often constrain the choice of sensing hardware, which generally has reduced accuracy, precision, and reliability. Therefore, it is challenging to achieve good data quality and maintain error-free measurements during the whole system lifetime. Self-calibration or recalibration in ad hoc sensor networks to preserve data quality is essential, yet challenging, for several reasons, such as the existence of random noise and the absence of suitable general models. Calibration performed in the field, without accurate and controlled instrumentation, is said to be in an uncontrolled environment. This paper provides current and fundamental self-calibration approaches and models for wireless sensor networks in uncontrolled environments

    Reliable Inference from Unreliable Agents

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    Distributed inference using multiple sensors has been an active area of research since the emergence of wireless sensor networks (WSNs). Several researchers have addressed the design issues to ensure optimal inference performance in such networks. The central goal of this thesis is to analyze distributed inference systems with potentially unreliable components and design strategies to ensure reliable inference in such systems. The inference process can be that of detection or estimation or classification, and the components/agents in the system can be sensors and/or humans. The system components can be unreliable due to a variety of reasons: faulty sensors, security attacks causing sensors to send falsified information, or unskilled human workers sending imperfect information. This thesis first quantifies the effect of such unreliable agents on the inference performance of the network and then designs schemes that ensure a reliable overall inference. In the first part of this thesis, we study the case when only sensors are present in the system, referred to as sensor networks. For sensor networks, the presence of malicious sensors, referred to as Byzantines, are considered. Byzantines are sensors that inject false information into the system. In such systems, the effect of Byzantines on the overall inference performance is characterized in terms of the optimal attack strategies. Game-theoretic formulations are explored to analyze two-player interactions. Next, Byzantine mitigation schemes are designed that address the problem from the system\u27s perspective. These mitigation schemes are of two kinds: Byzantine identification schemes and Byzantine tolerant schemes. Using learning based techniques, Byzantine identification schemes are designed that learn the identity of Byzantines in the network and use this information to improve system performance. When such schemes are not possible, Byzantine tolerant schemes using error-correcting codes are developed that tolerate the effect of Byzantines and maintain good performance in the network. Error-correcting codes help in correcting the erroneous information from these Byzantines and thereby counter their attack. The second line of research in this thesis considers humans-only networks, referred to as human networks. A similar research strategy is adopted for human networks where, the effect of unskilled humans sharing beliefs with a central observer called \emph{CEO} is analyzed, and the loss in performance due to the presence of such unskilled humans is characterized. This problem falls under the family of problems in information theory literature referred to as the \emph{CEO Problem}, but for belief sharing. The asymptotic behavior of the minimum achievable mean squared error distortion at the CEO is studied in the limit when the number of agents LL and the sum rate RR tend to infinity. An intermediate regime of performance between the exponential behavior in discrete CEO problems and the 1/R1/R behavior in Gaussian CEO problems is established. This result can be summarized as the fact that sharing beliefs (uniform) is fundamentally easier in terms of convergence rate than sharing measurements (Gaussian), but sharing decisions is even easier (discrete). Besides theoretical analysis, experimental results are reported for experiments designed in collaboration with cognitive psychologists to understand the behavior of humans in the network. The act of fusing decisions from multiple agents is observed for humans and the behavior is statistically modeled using hierarchical Bayesian models. The implications of such modeling on the design of large human-machine systems is discussed. Furthermore, an error-correcting codes based scheme is proposed to improve system performance in the presence of unreliable humans in the inference process. For a crowdsourcing system consisting of unskilled human workers providing unreliable responses, the scheme helps in designing easy-to-perform tasks and also mitigates the effect of erroneous data. The benefits of using the proposed approach in comparison to the majority voting based approach are highlighted using simulated and real datasets. In the final part of the thesis, a human-machine inference framework is developed where humans and machines interact to perform complex tasks in a faster and more efficient manner. A mathematical framework is built to understand the benefits of human-machine collaboration. Such a study is extremely important for current scenarios where humans and machines are constantly interacting with each other to perform even the simplest of tasks. While machines perform best in some tasks, humans still give better results in tasks such as identifying new patterns. By using humans and machines together, one can extract complete information about a phenomenon of interest. Such an architecture, referred to as Human-Machine Inference Networks (HuMaINs), provides promising results for the two cases of human-machine collaboration: \emph{machine as a coach} and \emph{machine as a colleague}. For simple systems, we demonstrate tangible performance gains by such a collaboration which provides design modules for larger, and more complex human-machine systems. However, the details of such larger systems needs to be further explored

    On supporting university communities in indoor wayfinding: An inclusive design approach

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    Mobility can be defined as the ability of people to move, live and interact with the space. In this context, indoor mobility, in terms of indoor localization and wayfinding, is a relevant topic due to the challenges it presents, in comparison with outdoor mobility, where GPS is hardly exploited. Knowing how to move in an indoor environment can be crucial for people with disabilities, and in particular for blind users, but it can provide several advantages also to any person who is moving in an unfamiliar place. Following this line of thought, we employed an inclusive by design approach to implement and deploy a system that comprises an Internet of Things infrastructure and an accessible mobile application to provide wayfinding functions, targeting the University community. As a real word case study, we considered the University of Bologna, designing a system able to be deployed in buildings with different configurations and settings, considering also historical buildings. The final system has been evaluated in three different scenarios, considering three different target audiences (18 users in total): i. students with disabilities (i.e., visual and mobility impairments); ii. campus students; and iii. visitors and tourists. Results reveal that all the participants enjoyed the provided functions and the indoor localization strategy was fine enough to provide a good wayfinding experience

    Overcoming barriers and increasing independence: service robots for elderly and disabled people

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    This paper discusses the potential for service robots to overcome barriers and increase independence of elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly people and advances in technology which will make new uses possible and provides suggestions for some of these new applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses the complementarity of assistive service robots and personal assistance and considers the types of applications and users for which service robots are and are not suitable
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