211 research outputs found

    Bisimulation equivalence and regularity for real-time one-counter automata

    Get PDF
    A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.Web of Science80474372

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

    Full text link
    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

    Full text link
    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Bisimilarity of Pushdown Systems is Nonelementary

    Full text link
    Given two pushdown systems, the bisimilarity problem asks whether they are bisimilar. While this problem is known to be decidable our main result states that it is nonelementary, improving EXPTIME-hardness, which was the previously best known lower bound for this problem. Our lower bound result holds for normed pushdown systems as well

    On Bisimilarity of Higher-Order Pushdown Automata: Undecidability at Order Two

    Get PDF
    We show that bisimulation equivalence of order-two pushdown automata is undecidable. Moreover, we study the lower order problem of higher-order pushdown automata, which asks, given an order-k pushdown automaton and some k\u27= 2 even when the input k-PDA is deterministic and real-time

    Equivalence of Deterministic One-Counter Automata is NL-complete

    Full text link
    We prove that language equivalence of deterministic one-counter automata is NL-complete. This improves the superpolynomial time complexity upper bound shown by Valiant and Paterson in 1975. Our main contribution is to prove that two deterministic one-counter automata are inequivalent if and only if they can be distinguished by a word of length polynomial in the size of the two input automata

    Process algebra for performance evaluation

    Get PDF
    This paper surveys the theoretical developments in the field of stochastic process algebras, process algebras where action occurrences may be subject to a delay that is determined by a random variable. A huge class of resource-sharing systems – like large-scale computers, client–server architectures, networks – can accurately be described using such stochastic specification formalisms. The main emphasis of this paper is the treatment of operational semantics, notions of equivalence, and (sound and complete) axiomatisations of these equivalences for different types of Markovian process algebras, where delays are governed by exponential distributions. Starting from a simple actionless algebra for describing time-homogeneous continuous-time Markov chains, we consider the integration of actions and random delays both as a single entity (like in known Markovian process algebras like TIPP, PEPA and EMPA) and as separate entities (like in the timed process algebras timed CSP and TCCS). In total we consider four related calculi and investigate their relationship to existing Markovian process algebras. We also briefly indicate how one can profit from the separation of time and actions when incorporating more general, non-Markovian distributions

    Bisimulation Equivalence of First-Order Grammars is ACKERMANN-Complete

    Full text link
    Checking whether two pushdown automata with restricted silent actions are weakly bisimilar was shown decidable by S\'enizergues (1998, 2005). We provide the first known complexity upper bound for this famous problem, in the equivalent setting of first-order grammars. This ACKERMANN upper bound is optimal, and we also show that strong bisimilarity is primitive-recursive when the number of states of the automata is fixed

    Process-Centric Views of Data-Driven Business Artifacts

    Get PDF
    Declarative, data-aware workflow models are becoming increasingly pervasive. While these have numerous benefits, classical process-centric specifications retain certain advantages. Workflow designers are used to development tools such as BPMN or UML diagrams, that focus on control flow. Views describing valid sequences of tasks are also useful to provide stake-holders with high-level descriptions of the workflow, stripped of the accompanying data. In this paper we study the problem of recovering process-centric views from declarative, data-aware workflow specifications in a variant of IBM\u27s business artifact model. We focus on the simplest and most natural process-centric views, specified by finite-state transition systems, and describing regular languages. The results characterize when process-centric views of artifact systems are regular, using both linear and branching-time semantics. We also study the impact of data dependencies on regularity of the views
    corecore