74 research outputs found

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

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    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Deciding Semantic Finiteness of Pushdown Processes and First-Order Grammars w.r.t. Bisimulation Equivalence

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    The problem if a given configuration of a pushdown automaton (PDA) is bisimilar with some (unspecified) finite-state process is shown to be decidable. The decidability is proven in the framework of first-order grammars, which are given by finite sets of labelled rules that rewrite roots of first-order terms. The framework is equivalent to PDA where also deterministic popping epsilon-steps are allowed, i.e. to the model for which Senizergues showed an involved procedure deciding bisimilarity (FOCS 1998). Such a procedure is here used as a black-box part of the algorithm. For deterministic PDA the regularity problem was shown decidable by Valiant (JACM 1975) but the decidability question for nondeterministic PDA, answered positively here, had been open (as indicated, e.g., by Broadbent and Goeller, FSTTCS 2012)

    Bisimulation Equivalence of First-Order Grammars is ACKERMANN-Complete

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    Checking whether two pushdown automata with restricted silent actions are weakly bisimilar was shown decidable by S\'enizergues (1998, 2005). We provide the first known complexity upper bound for this famous problem, in the equivalent setting of first-order grammars. This ACKERMANN upper bound is optimal, and we also show that strong bisimilarity is primitive-recursive when the number of states of the automata is fixed

    Pushdown Normal-Form Bisimulation: A Nominal Context-Free Approach to Program Equivalence

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    We propose Pushdown Normal Form (PDNF) Bisimulation to verify contextual equivalence in higher-order functional programming languages with local state. Similar to previous work on Normal Form (NF) bisimulation, PDNF Bisimulation is sound and complete with respect to contextual equivalence. However, unlike traditional NF Bisimulation, PDNF Bisimulation is also decidable for a class of program terms that reach bounded configurations but can potentially have unbounded call stacks and input an unbounded number of unknown functions from their context. Our approach relies on the principle that, in model-checking for reachability, pushdown systems can be simulated by finite-state automata designed to accept their initial/final stack content. We embody this in a stackless Labelled Transition System (LTS), together with an on-the-fly saturation procedure for call stacks, upon which bisimulation is defined. To enhance the effectiveness of our bisimulation, we develop up-to techniques and confirm their soundness for PDNF Bisimulation. We develop a prototype implementation of our technique which is able to verify equivalence in examples from practice and the literature that were out of reach for previous work

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

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    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Lattice structures for bisimilar Probabilistic Automata

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    The paper shows that there is a deep structure on certain sets of bisimilar Probabilistic Automata (PA). The key prerequisite for these structures is a notion of compactness of PA. It is shown that compact bisimilar PA form lattices. These results are then used in order to establish normal forms not only for finite automata, but also for infinite automata, as long as they are compact.Comment: In Proceedings INFINITY 2013, arXiv:1402.661

    Decidability of Bisimulation Equivalence for Pushdown Processes

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    We show that bisimulation equivalence is decidable for pushdown automata without epsilon-transitions
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