182 research outputs found

    Using humanoid robots to study human behavior

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    Our understanding of human behavior advances as our humanoid robotics work progresses-and vice versa. This team's work focuses on trajectory formation and planning, learning from demonstration, oculomotor control and interactive behaviors. They are programming robotic behavior based on how we humans “program” behavior in-or train-each other

    BRAHMS: Novel middleware for integrated systems computation

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    Biological computational modellers are becoming increasingly interested in building large, eclectic models, including components on many different computational substrates, both biological and non-biological. At the same time, the rise of the philosophy of embodied modelling is generating a need to deploy biological models as controllers for robots in real-world environments. Finally, robotics engineers are beginning to find value in seconding biomimetic control strategies for use on practical robots. Together with the ubiquitous desire to make good on past software development effort, these trends are throwing up new challenges of intellectual and technological integration (for example across scales, across disciplines, and even across time) - challenges that are unmet by existing software frameworks. Here, we outline these challenges in detail, and go on to describe a newly developed software framework, BRAHMS. that meets them. BRAHMS is a tool for integrating computational process modules into a viable, computable system: its generality and flexibility facilitate integration across barriers, such as those described above, in a coherent and effective way. We go on to describe several cases where BRAHMS has been successfully deployed in practical situations. We also show excellent performance in comparison with a monolithic development approach. Additional benefits of developing in the framework include source code self-documentation, automatic coarse-grained parallelisation, cross-language integration, data logging, performance monitoring, and will include dynamic load-balancing and 'pause and continue' execution. BRAHMS is built on the nascent, and similarly general purpose, model markup language, SystemML. This will, in future, also facilitate repeatability and accountability (same answers ten years from now), transparent automatic software distribution, and interfacing with other SystemML tools. (C) 2009 Elsevier Ltd. All rights reserved

    Biomimetic tactile target acquisition, tracking and capture

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    Good performance in unstructured/uncertain environments is an ongoing problem in robotics; in biology, it is an everyday observation. Here, we model a particular biological system - hunting in the Etruscan shrew - as a case study in biomimetic robot design. These shrews strike rapidly and accurately after gathering very limited sensory information from their whiskers; we attempt to mimic this performance by using model-based simultaneous discrimination and localisation of a 'prey' robot (i.e. by using strong priors to make sense of limited sensory data), building on our existing low-level models of attention and appetitive behaviour in small mammals. We report performance that is comparable, given the spatial and temporal scale differences, to shrew performance, and discuss what this study reveals about biomimetic robot design in general. © 2013 Elsevier B.V. All rights reserved

    Insect inspired visual motion sensing and flying robots

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    International audienceFlying insects excellently master visual motion sensing techniques. They use dedicated motion processing circuits at a low energy and computational costs. Thanks to observations obtained on insect visual guidance, we developed visual motion sensors and bio-inspired autopilots dedicated to flying robots. Optic flow-based visuomotor control systems have been implemented on an increasingly large number of sighted autonomous robots. In this chapter, we present how we designed and constructed local motion sensors and how we implemented bio-inspired visual guidance scheme on-board several micro-aerial vehicles. An hyperacurate sensor in which retinal micro-scanning movements are performed via a small piezo-bender actuator was mounted onto a miniature aerial robot. The OSCAR II robot is able to track a moving target accurately by exploiting the microscan-ning movement imposed to its eye's retina. We also present two interdependent control schemes driving the eye in robot angular position and the robot's body angular position with respect to a visual target but without any knowledge of the robot's orientation in the global frame. This "steering-by-gazing" control strategy, which is implemented on this lightweight (100 g) miniature sighted aerial robot, demonstrates the effectiveness of this biomimetic visual/inertial heading control strategy

    Steering by Gazing: An Efficient Biomimetic Control Strategy for Visually-guided Micro-Air Vehicles

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    International audienceOSCAR 2 is a twin-engine aerial demonstrator equipped with a monocular visual system, which manages to keep its gaze and its heading steadily fixed on a target (a dark edge or a bar) in spite of the severe random perturbations applied to its body via a ducted fan. The tethered robot stabilizes its gaze on the basis of two Oculomotor Reflexes (ORs) inspired by studies on animals: - a Visual Fixation Reflex (VFR) - a Vestibulo-ocular Reflex (VOR) One of the key features of this robot is the fact that the eye is decoupled mechanically from the body about the vertical (yaw) axis. To meet the conflicting requirements of high accuracy and fast ocular responses, a miniature (2.4-gram) Voice Coil Motor (VCM) was used, which enables the eye to make a change of orientation within an unusually short rise time (19ms). The robot, which was equipped with a high bandwidth (7Hz) "Vestibulo-Ocular Reflex (VOR)" based on an inertial micro-rate gyro, is capable of accurate visual fixation as long as there is light. The robot is also able to pursue a moving target in the presence of erratic gusts of wind. Here we present the two interdependent control schemes driving the eye in the robot and the robot in space without any knowledge of the robot's angular position. This "steering by gazing" control strategy implemented on this lightweight (100-gram) miniature aerial robot demonstrates the effectiveness of this biomimetic visual/inertial heading control strategy

    A sighted aerial robot with fast gaze and heading stabilization

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    International audienceAutonomous guidance of Micro-Air Vehicles (MAVs) in unknown environments is a challenging task because these artificial creatures have small aeromechanical time constants, which make them prone to be disturbed by gusts of wind. Flying insects are subject to quite similar kinds of disturbances, yet they navigate swiftly and deftly. Flying insects display highperformance visuo-motor control systems that have stood the test of time. They can therefore teach us how vision can be used for immediate and vital actions. We built a 50-gram tethered aerial demonstrator, called OSCAR II, which manages to keep its gaze steadily fixating a target (a dark edge), in spite of nasty thumps that we deliberately gave to its body with a custom-made "slapping machine". The robot's agile yaw reactions are based on: - a mechanical decoupling of the eye from the body - an active coupling of the robot's heading with its gaze - a Visual Fixation Reflex (VFR) - a Vestibulo-Ocular Reflex (VOR) - an accurate and fast actuator (Voice Coil Motor, VCM) The actuator is a 2.4-gram voice coil motor that is able to rotate the eye with a rise time as small as 12ms, that is, much shorter than the rise time of human oculo-motor saccades. In connection with a micro-rate gyro, this actuator endows the robot with a high performance "vestibulo ocular reflex" that keeps the gaze locked onto the target whatever perturbations in yaw affect the robot's body. Whenever the robot is destabilized (e.g., by a slap applied on one side), the gaze keeps fixating the target, while being the reference to which the robot's heading is servoed. It then takes the robot only 0:6s to realign its heading with its gaze

    Towards the Formalization of Fractional Calculus in Higher-Order Logic

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    Fractional calculus is a generalization of classical theories of integration and differentiation to arbitrary order (i.e., real or complex numbers). In the last two decades, this new mathematical modeling approach has been widely used to analyze a wide class of physical systems in various fields of science and engineering. In this paper, we describe an ongoing project which aims at formalizing the basic theories of fractional calculus in the HOL Light theorem prover. Mainly, we present the motivation and application of such formalization efforts, a roadmap to achieve our goals, current status of the project and future milestones.Comment: 9 page

    Adaptive saccade controller inspired by the primates' cerebellum

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    Saccades are fast eye movements that allow humans and robots to bring the visual target in the center of the visual field. Saccades are open loop with respect to the vision system, thus their execution require a precise knowledge of the internal model of the oculomotor system. In this work, we modeled the saccade control, taking inspiration from the recurrent loops between the cerebellum and the brainstem. In this model, the brainstem acts as a fixed-inverse model of the oculomotor system, while the cerebellum acts as an adaptive element that learns the internal model of the oculomotor system. The adaptive filter is implemented using a state-of-the-art neural network, called I-SSGPR. The proposed approach, namely recurrent architecture, was validated through experiments performed both in simulation and on an antropomorphic robotic head. Moreover, we compared the recurrent architecture with another model of the cerebellum, the feedback error learning. Achieved results show that the recurrent architecture outperforms the feedback error learning in terms of accuracy and insensitivity to the choice of the feedback controller
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