606 research outputs found

    Bit-Vector Model Counting using Statistical Estimation

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    Approximate model counting for bit-vector SMT formulas (generalizing \#SAT) has many applications such as probabilistic inference and quantitative information-flow security, but it is computationally difficult. Adding random parity constraints (XOR streamlining) and then checking satisfiability is an effective approximation technique, but it requires a prior hypothesis about the model count to produce useful results. We propose an approach inspired by statistical estimation to continually refine a probabilistic estimate of the model count for a formula, so that each XOR-streamlined query yields as much information as possible. We implement this approach, with an approximate probability model, as a wrapper around an off-the-shelf SMT solver or SAT solver. Experimental results show that the implementation is faster than the most similar previous approaches which used simpler refinement strategies. The technique also lets us model count formulas over floating-point constraints, which we demonstrate with an application to a vulnerability in differential privacy mechanisms

    ISIPTA'07: Proceedings of the Fifth International Symposium on Imprecise Probability: Theories and Applications

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    Penniless propagation in join trees

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    Dynamic Importance Sampling in Bayesian Networks Based on Probability Trees

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    In this paper we introduce a new dynamic importance sampling propagation algorithm for Bayesian networks. Importance sampling is based on using an auxiliary sampling distribution from which a set of con gurations of the variables in the network is drawn, and the performance of the algorithm depends on the variance of the weights associated with the simulated con gurations. The basic idea of dynamic importance sampling is to use the simulation of a con guration to modify the sampling distribution in order to improve its quality and so reducing the variance of the future weights. The paper shows that this can be achieved with a low computational effort. The experiments carried out show that the nal results can be very good even in the case that the initial sampling distribution is far away from the optimum

    Learning and Type Compatibility in Signaling Games

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    Which equilibria will arise in signaling games depends on how the receiver interprets deviations from the path of play. We develop a micro-foundation for these off-path beliefs, and an associated equilibrium refinement, in a model where equilibrium arises through non-equilibrium learning by populations of patient and long-lived senders and receivers. In our model, young senders are uncertain about the prevailing distribution of play, so they rationally send out-of-equilibrium signals as experiments to learn about the behavior of the population of receivers. Differences in the payoff functions of the types of senders generate different incentives for these experiments. Using the Gittins index (Gittins, 1979), we characterize which sender types use each signal more often, leading to a constraint on the receiver's off-path beliefs based on "type compatibility" and hence a learning-based equilibrium selection

    Probabilistic Bag-Of-Hyperlinks Model for Entity Linking

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    Many fundamental problems in natural language processing rely on determining what entities appear in a given text. Commonly referenced as entity linking, this step is a fundamental component of many NLP tasks such as text understanding, automatic summarization, semantic search or machine translation. Name ambiguity, word polysemy, context dependencies and a heavy-tailed distribution of entities contribute to the complexity of this problem. We here propose a probabilistic approach that makes use of an effective graphical model to perform collective entity disambiguation. Input mentions (i.e.,~linkable token spans) are disambiguated jointly across an entire document by combining a document-level prior of entity co-occurrences with local information captured from mentions and their surrounding context. The model is based on simple sufficient statistics extracted from data, thus relying on few parameters to be learned. Our method does not require extensive feature engineering, nor an expensive training procedure. We use loopy belief propagation to perform approximate inference. The low complexity of our model makes this step sufficiently fast for real-time usage. We demonstrate the accuracy of our approach on a wide range of benchmark datasets, showing that it matches, and in many cases outperforms, existing state-of-the-art methods

    Default reasoning using maximum entropy and variable strength defaults

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    PhDThe thesis presents a computational model for reasoning with partial information which uses default rules or information about what normally happens. The idea is to provide a means of filling the gaps in an incomplete world view with the most plausible assumptions while allowing for the retraction of conclusions should they subsequently turn out to be incorrect. The model can be used both to reason from a given knowledge base of default rules, and to aid in the construction of such knowledge bases by allowing their designer to compare the consequences of his design with his own default assumptions. The conclusions supported by the proposed model are justified by the use of a probabilistic semantics for default rules in conjunction with the application of a rational means of inference from incomplete knowledge the principle of maximum entropy (ME). The thesis develops both the theory and algorithms for the ME approach and argues that it should be considered as a general theory of default reasoning. The argument supporting the thesis has two main threads. Firstly, the ME approach is tested on the benchmark examples required of nonmonotonic behaviour, and it is found to handle them appropriately. Moreover, these patterns of commonsense reasoning emerge as consequences of the chosen semantics rather than being design features. It is argued that this makes the ME approach more objective, and its conclusions more justifiable, than other default systems. Secondly, the ME approach is compared with two existing systems: the lexicographic approach (LEX) and system Z+. It is shown that the former can be equated with ME under suitable conditions making it strictly less expressive, while the latter is too crude to perform the subtle resolution of default conflict which the ME approach allows. Finally, a program called DRS is described which implements all systems discussed in the thesis and provides a tool for testing their behaviours.Engineering and Physical Science Research Council (EPSRC
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