267 research outputs found
Beating Greedy for Stochastic Bipartite Matching
We consider the maximum bipartite matching problem in stochastic settings,
namely the query-commit and price-of-information models. In the query-commit
model, an edge e independently exists with probability . We can query
whether an edge exists or not, but if it does exist, then we have to take it
into our solution. In the unweighted case, one can query edges in the order
given by the classical online algorithm of Karp, Vazirani, and Vazirani to get
a -approximation. In contrast, the previously best known algorithm in
the weighted case is the -approximation achieved by the greedy algorithm
that sorts the edges according to their weights and queries in that order.
Improving upon the basic greedy, we give a -approximation algorithm
in the weighted query-commit model. We use a linear program (LP) to upper bound
the optimum achieved by any strategy. The proposed LP admits several structural
properties that play a crucial role in the design and analysis of our
algorithm. We also extend these techniques to get a -approximation
algorithm for maximum bipartite matching in the price-of-information model
introduced by Singla, who also used the basic greedy algorithm to give a
-approximation.Comment: Published in ACM-SIAM Symposium on Discrete Algorithms (SODA19
On Conceptually Simple Algorithms for Variants of Online Bipartite Matching
We present a series of results regarding conceptually simple algorithms for
bipartite matching in various online and related models. We first consider a
deterministic adversarial model. The best approximation ratio possible for a
one-pass deterministic online algorithm is , which is achieved by any
greedy algorithm. D\"urr et al. recently presented a -pass algorithm called
Category-Advice that achieves approximation ratio . We extend their
algorithm to multiple passes. We prove the exact approximation ratio for the
-pass Category-Advice algorithm for all , and show that the
approximation ratio converges to the inverse of the golden ratio
as goes to infinity. The convergence is
extremely fast --- the -pass Category-Advice algorithm is already within
of the inverse of the golden ratio.
We then consider a natural greedy algorithm in the online stochastic IID
model---MinDegree. This algorithm is an online version of a well-known and
extensively studied offline algorithm MinGreedy. We show that MinDegree cannot
achieve an approximation ratio better than , which is guaranteed by any
consistent greedy algorithm in the known IID model.
Finally, following the work in Besser and Poloczek, we depart from an
adversarial or stochastic ordering and investigate a natural randomized
algorithm (MinRanking) in the priority model. Although the priority model
allows the algorithm to choose the input ordering in a general but well defined
way, this natural algorithm cannot obtain the approximation of the Ranking
algorithm in the ROM model
Matroid Online Bipartite Matching and Vertex Cover
The Adwords and Online Bipartite Matching problems have enjoyed a renewed
attention over the past decade due to their connection to Internet advertising.
Our community has contributed, among other things, new models (notably
stochastic) and extensions to the classical formulations to address the issues
that arise from practical needs. In this paper, we propose a new generalization
based on matroids and show that many of the previous results extend to this
more general setting. Because of the rich structures and expressive power of
matroids, our new setting is potentially of interest both in theory and in
practice.
In the classical version of the problem, the offline side of a bipartite
graph is known initially while vertices from the online side arrive one at a
time along with their incident edges. The objective is to maintain a decent
approximate matching from which no edge can be removed. Our generalization,
called Matroid Online Bipartite Matching, additionally requires that the set of
matched offline vertices be independent in a given matroid. In particular, the
case of partition matroids corresponds to the natural scenario where each
advertiser manages multiple ads with a fixed total budget.
Our algorithms attain the same performance as the classical version of the
problems considered, which are often provably the best possible. We present
-competitive algorithms for Matroid Online Bipartite Matching under the
small bid assumption, as well as a -competitive algorithm for Matroid
Online Bipartite Matching in the random arrival model. A key technical
ingredient of our results is a carefully designed primal-dual waterfilling
procedure that accommodates for matroid constraints. This is inspired by the
extension of our recent charging scheme for Online Bipartite Vertex Cover.Comment: 19 pages, to appear in EC'1
Online Matching with Stochastic Rewards: Optimal Competitive Ratio via Path Based Formulation
The problem of online matching with stochastic rewards is a generalization of
the online bipartite matching problem where each edge has a probability of
success. When a match is made it succeeds with the probability of the
corresponding edge. Introducing this model, Mehta and Panigrahi (FOCS 2012)
focused on the special case of identical edge probabilities. Comparing against
a deterministic offline LP, they showed that the Ranking algorithm of Karp et
al. (STOC 1990) is 0.534 competitive and proposed a new online algorithm with
an improved guarantee of for vanishingly small probabilities. For the
case of vanishingly small but heterogeneous probabilities Mehta et al. (SODA
2015), gave a 0.534 competitive algorithm against the same LP benchmark. For
the more general vertex-weighted version of the problem, to the best of our
knowledge, no results being were previously known even for identical
probabilities.
We focus on the vertex-weighted version and give two improvements. First, we
show that a natural generalization of the Perturbed-Greedy algorithm of
Aggarwal et al. (SODA 2011), is competitive when probabilities
decompose as a product of two factors, one corresponding to each vertex of the
edge. This is the best achievable guarantee as it includes the case of
identical probabilities and in particular, the classical online bipartite
matching problem. Second, we give a deterministic competitive algorithm
for the previously well studied case of fully heterogeneous but vanishingly
small edge probabilities. A key contribution of our approach is the use of
novel path-based analysis. This allows us to compare against the natural
benchmarks of adaptive offline algorithms that know the sequence of arrivals
and the edge probabilities in advance, but not the outcomes of potential
matches.Comment: Preliminary version in EC 202
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