267 research outputs found

    Beating Greedy for Stochastic Bipartite Matching

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    We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability pep_e. We can query whether an edge exists or not, but if it does exist, then we have to take it into our solution. In the unweighted case, one can query edges in the order given by the classical online algorithm of Karp, Vazirani, and Vazirani to get a (1βˆ’1/e)(1-1/e)-approximation. In contrast, the previously best known algorithm in the weighted case is the (1/2)(1/2)-approximation achieved by the greedy algorithm that sorts the edges according to their weights and queries in that order. Improving upon the basic greedy, we give a (1βˆ’1/e)(1-1/e)-approximation algorithm in the weighted query-commit model. We use a linear program (LP) to upper bound the optimum achieved by any strategy. The proposed LP admits several structural properties that play a crucial role in the design and analysis of our algorithm. We also extend these techniques to get a (1βˆ’1/e)(1-1/e)-approximation algorithm for maximum bipartite matching in the price-of-information model introduced by Singla, who also used the basic greedy algorithm to give a (1/2)(1/2)-approximation.Comment: Published in ACM-SIAM Symposium on Discrete Algorithms (SODA19

    On Conceptually Simple Algorithms for Variants of Online Bipartite Matching

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    We present a series of results regarding conceptually simple algorithms for bipartite matching in various online and related models. We first consider a deterministic adversarial model. The best approximation ratio possible for a one-pass deterministic online algorithm is 1/21/2, which is achieved by any greedy algorithm. D\"urr et al. recently presented a 22-pass algorithm called Category-Advice that achieves approximation ratio 3/53/5. We extend their algorithm to multiple passes. We prove the exact approximation ratio for the kk-pass Category-Advice algorithm for all kβ‰₯1k \ge 1, and show that the approximation ratio converges to the inverse of the golden ratio 2/(1+5)β‰ˆ0.6182/(1+\sqrt{5}) \approx 0.618 as kk goes to infinity. The convergence is extremely fast --- the 55-pass Category-Advice algorithm is already within 0.01%0.01\% of the inverse of the golden ratio. We then consider a natural greedy algorithm in the online stochastic IID model---MinDegree. This algorithm is an online version of a well-known and extensively studied offline algorithm MinGreedy. We show that MinDegree cannot achieve an approximation ratio better than 1βˆ’1/e1-1/e, which is guaranteed by any consistent greedy algorithm in the known IID model. Finally, following the work in Besser and Poloczek, we depart from an adversarial or stochastic ordering and investigate a natural randomized algorithm (MinRanking) in the priority model. Although the priority model allows the algorithm to choose the input ordering in a general but well defined way, this natural algorithm cannot obtain the approximation of the Ranking algorithm in the ROM model

    Matroid Online Bipartite Matching and Vertex Cover

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    The Adwords and Online Bipartite Matching problems have enjoyed a renewed attention over the past decade due to their connection to Internet advertising. Our community has contributed, among other things, new models (notably stochastic) and extensions to the classical formulations to address the issues that arise from practical needs. In this paper, we propose a new generalization based on matroids and show that many of the previous results extend to this more general setting. Because of the rich structures and expressive power of matroids, our new setting is potentially of interest both in theory and in practice. In the classical version of the problem, the offline side of a bipartite graph is known initially while vertices from the online side arrive one at a time along with their incident edges. The objective is to maintain a decent approximate matching from which no edge can be removed. Our generalization, called Matroid Online Bipartite Matching, additionally requires that the set of matched offline vertices be independent in a given matroid. In particular, the case of partition matroids corresponds to the natural scenario where each advertiser manages multiple ads with a fixed total budget. Our algorithms attain the same performance as the classical version of the problems considered, which are often provably the best possible. We present 1βˆ’1/e1-1/e-competitive algorithms for Matroid Online Bipartite Matching under the small bid assumption, as well as a 1βˆ’1/e1-1/e-competitive algorithm for Matroid Online Bipartite Matching in the random arrival model. A key technical ingredient of our results is a carefully designed primal-dual waterfilling procedure that accommodates for matroid constraints. This is inspired by the extension of our recent charging scheme for Online Bipartite Vertex Cover.Comment: 19 pages, to appear in EC'1

    Online Matching with Stochastic Rewards: Optimal Competitive Ratio via Path Based Formulation

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    The problem of online matching with stochastic rewards is a generalization of the online bipartite matching problem where each edge has a probability of success. When a match is made it succeeds with the probability of the corresponding edge. Introducing this model, Mehta and Panigrahi (FOCS 2012) focused on the special case of identical edge probabilities. Comparing against a deterministic offline LP, they showed that the Ranking algorithm of Karp et al. (STOC 1990) is 0.534 competitive and proposed a new online algorithm with an improved guarantee of 0.5670.567 for vanishingly small probabilities. For the case of vanishingly small but heterogeneous probabilities Mehta et al. (SODA 2015), gave a 0.534 competitive algorithm against the same LP benchmark. For the more general vertex-weighted version of the problem, to the best of our knowledge, no results being 1/21/2 were previously known even for identical probabilities. We focus on the vertex-weighted version and give two improvements. First, we show that a natural generalization of the Perturbed-Greedy algorithm of Aggarwal et al. (SODA 2011), is (1βˆ’1/e)(1-1/e) competitive when probabilities decompose as a product of two factors, one corresponding to each vertex of the edge. This is the best achievable guarantee as it includes the case of identical probabilities and in particular, the classical online bipartite matching problem. Second, we give a deterministic 0.5960.596 competitive algorithm for the previously well studied case of fully heterogeneous but vanishingly small edge probabilities. A key contribution of our approach is the use of novel path-based analysis. This allows us to compare against the natural benchmarks of adaptive offline algorithms that know the sequence of arrivals and the edge probabilities in advance, but not the outcomes of potential matches.Comment: Preliminary version in EC 202
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