10,090 research outputs found

    Commitments, Intentions, Truth and Nash Equilibria

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    Games with multiple Nash equilibria are believed to be easier to play if players can communicate. We present a simple model of communication in games and investigate the importance of when communication takes place. Sending a message before play captures talk about intentions, after play captures talk about past commitments. We focus on equilibria where messages are believed whenever possible. Applying our results to Aumann’s Stag Hunt game we find that communication is useless if talk is about commitments, while the efficient outcome is selected if talk is about intentions. This confirms intuition and empirical findings in the literature

    Strategic Argumentation is NP-Complete

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    In this paper we study the complexity of strategic argumentation for dialogue games. A dialogue game is a 2-player game where the parties play arguments. We show how to model dialogue games in a skeptical, non-monotonic formalism, and we show that the problem of deciding what move (set of rules) to play at each turn is an NP-complete problem

    Probabilistic movement modeling for intention inference in human-robot interaction.

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    Intention inference can be an essential step toward efficient humanrobot interaction. For this purpose, we propose the Intention-Driven Dynamics Model (IDDM) to probabilistically model the generative process of movements that are directed by the intention. The IDDM allows to infer the intention from observed movements using Bayes ’ theorem. The IDDM simultaneously finds a latent state representation of noisy and highdimensional observations, and models the intention-driven dynamics in the latent states. As most robotics applications are subject to real-time constraints, we develop an efficient online algorithm that allows for real-time intention inference. Two human-robot interaction scenarios, i.e., target prediction for robot table tennis and action recognition for interactive humanoid robots, are used to evaluate the performance of our inference algorithm. In both intention inference tasks, the proposed algorithm achieves substantial improvements over support vector machines and Gaussian processes.

    Topic-centric Classification of Twitter User's Political Orientation

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    In the recent Scottish Independence Referendum (hereafter, IndyRef), Twitter offered a broad platform for people to express their opinions, with millions of IndyRef tweets posted over the campaign period. In this paper, we aim to classify people's voting intentions by the content of their tweets---their short messages communicated on Twitter. By observing tweets related to the IndyRef, we find that people not only discussed the vote, but raised topics related to an independent Scotland including oil reserves, currency, nuclear weapons, and national debt. We show that the views communicated on these topics can inform us of the individuals' voting intentions ("Yes"--in favour of Independence vs. "No"--Opposed). In particular, we argue that an accurate classifier can be designed by leveraging the differences in the features' usage across different topics related to voting intentions. We demonstrate improvements upon a Naive Bayesian classifier using the topics enrichment method. Our new classifier identifies the closest topic for each unseen tweet, based on those topics identified in the training data. Our experiments show that our Topics-Based Naive Bayesian classifier improves accuracy by 7.8% over the classical Naive Bayesian baseline
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