5,308 research outputs found

    Communication Complexity of Cake Cutting

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    We study classic cake-cutting problems, but in discrete models rather than using infinite-precision real values, specifically, focusing on their communication complexity. Using general discrete simulations of classical infinite-precision protocols (Robertson-Webb and moving-knife), we roughly partition the various fair-allocation problems into 3 classes: "easy" (constant number of rounds of logarithmic many bits), "medium" (poly-logarithmic total communication), and "hard". Our main technical result concerns two of the "medium" problems (perfect allocation for 2 players and equitable allocation for any number of players) which we prove are not in the "easy" class. Our main open problem is to separate the "hard" from the "medium" classes.Comment: Added efficient communication protocol for the monotone crossing proble

    When Do Envy-Free Allocations Exist?

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    We consider a fair division setting in which mm indivisible items are to be allocated among nn agents, where the agents have additive utilities and the agents' utilities for individual items are independently sampled from a distribution. Previous work has shown that an envy-free allocation is likely to exist when m=Ω(nlogn)m=\Omega(n\log n) but not when m=n+o(n)m=n+o(n), and left open the question of determining where the phase transition from non-existence to existence occurs. We show that, surprisingly, there is in fact no universal point of transition---instead, the transition is governed by the divisibility relation between mm and nn. On the one hand, if mm is divisible by nn, an envy-free allocation exists with high probability as long as m2nm\geq 2n. On the other hand, if mm is not "almost" divisible by nn, an envy-free allocation is unlikely to exist even when m=Θ(nlogn/loglogn)m=\Theta(n\log n/\log\log n).Comment: Appears in the 33rd AAAI Conference on Artificial Intelligence (AAAI), 201

    An Algorithmic Framework for Strategic Fair Division

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    We study the paradigmatic fair division problem of allocating a divisible good among agents with heterogeneous preferences, commonly known as cake cutting. Classical cake cutting protocols are susceptible to manipulation. Do their strategic outcomes still guarantee fairness? To address this question we adopt a novel algorithmic approach, by designing a concrete computational framework for fair division---the class of Generalized Cut and Choose (GCC) protocols}---and reasoning about the game-theoretic properties of algorithms that operate in this model. The class of GCC protocols includes the most important discrete cake cutting protocols, and turns out to be compatible with the study of fair division among strategic agents. In particular, GCC protocols are guaranteed to have approximate subgame perfect Nash equilibria, or even exact equilibria if the protocol's tie-breaking rule is flexible. We further observe that the (approximate) equilibria of proportional GCC protocols---which guarantee each of the nn agents a 1/n1/n-fraction of the cake---must be (approximately) proportional. Finally, we design a protocol in this framework with the property that its Nash equilibrium allocations coincide with the set of (contiguous) envy-free allocations

    Pairing games and markets

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    Pairing Games or Markets studied here are the non-two-sided NTU generalization of assignment games. We show that the Equilibrium Set is nonempty, that it is the set of stable allocations or the set of semistable allocations, and that it has has several notable structural properties. We also introduce the solution concept of pseudostable allocations and show that they are in the Demand Bargaining Set. We give a dynamic Market Procedure that reaches the Equilibrium Set in a bounded number of steps. We use elementary tools of graph theory and a representation theorem obtained here
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