578 research outputs found

    Advanced information processing system: Local system services

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    The Advanced Information Processing System (AIPS) is a multi-computer architecture composed of hardware and software building blocks that can be configured to meet a broad range of application requirements. The hardware building blocks are fault-tolerant, general-purpose computers, fault-and damage-tolerant networks (both computer and input/output), and interfaces between the networks and the computers. The software building blocks are the major software functions: local system services, input/output, system services, inter-computer system services, and the system manager. The foundation of the local system services is an operating system with the functions required for a traditional real-time multi-tasking computer, such as task scheduling, inter-task communication, memory management, interrupt handling, and time maintenance. Resting on this foundation are the redundancy management functions necessary in a redundant computer and the status reporting functions required for an operator interface. The functional requirements, functional design and detailed specifications for all the local system services are documented

    Learning Video Object Segmentation with Visual Memory

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    This paper addresses the task of segmenting moving objects in unconstrained videos. We introduce a novel two-stream neural network with an explicit memory module to achieve this. The two streams of the network encode spatial and temporal features in a video sequence respectively, while the memory module captures the evolution of objects over time. The module to build a "visual memory" in video, i.e., a joint representation of all the video frames, is realized with a convolutional recurrent unit learned from a small number of training video sequences. Given a video frame as input, our approach assigns each pixel an object or background label based on the learned spatio-temporal features as well as the "visual memory" specific to the video, acquired automatically without any manually-annotated frames. The visual memory is implemented with convolutional gated recurrent units, which allows to propagate spatial information over time. We evaluate our method extensively on two benchmarks, DAVIS and Freiburg-Berkeley motion segmentation datasets, and show state-of-the-art results. For example, our approach outperforms the top method on the DAVIS dataset by nearly 6%. We also provide an extensive ablative analysis to investigate the influence of each component in the proposed framework

    Full Reference Objective Quality Assessment for Reconstructed Background Images

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    With an increased interest in applications that require a clean background image, such as video surveillance, object tracking, street view imaging and location-based services on web-based maps, multiple algorithms have been developed to reconstruct a background image from cluttered scenes. Traditionally, statistical measures and existing image quality techniques have been applied for evaluating the quality of the reconstructed background images. Though these quality assessment methods have been widely used in the past, their performance in evaluating the perceived quality of the reconstructed background image has not been verified. In this work, we discuss the shortcomings in existing metrics and propose a full reference Reconstructed Background image Quality Index (RBQI) that combines color and structural information at multiple scales using a probability summation model to predict the perceived quality in the reconstructed background image given a reference image. To compare the performance of the proposed quality index with existing image quality assessment measures, we construct two different datasets consisting of reconstructed background images and corresponding subjective scores. The quality assessment measures are evaluated by correlating their objective scores with human subjective ratings. The correlation results show that the proposed RBQI outperforms all the existing approaches. Additionally, the constructed datasets and the corresponding subjective scores provide a benchmark to evaluate the performance of future metrics that are developed to evaluate the perceived quality of reconstructed background images.Comment: Associated source code: https://github.com/ashrotre/RBQI, Associated Database: https://drive.google.com/drive/folders/1bg8YRPIBcxpKIF9BIPisULPBPcA5x-Bk?usp=sharing (Email for permissions at: ashrotreasuedu

    3D Neural Embedding Likelihood for Robust Probabilistic Inverse Graphics

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    The ability to perceive and understand 3D scenes is crucial for many applications in computer vision and robotics. Inverse graphics is an appealing approach to 3D scene understanding that aims to infer the 3D scene structure from 2D images. In this paper, we introduce probabilistic modeling to the inverse graphics framework to quantify uncertainty and achieve robustness in 6D pose estimation tasks. Specifically, we propose 3D Neural Embedding Likelihood (3DNEL) as a unified probabilistic model over RGB-D images, and develop efficient inference procedures on 3D scene descriptions. 3DNEL effectively combines learned neural embeddings from RGB with depth information to improve robustness in sim-to-real 6D object pose estimation from RGB-D images. Performance on the YCB-Video dataset is on par with state-of-the-art yet is much more robust in challenging regimes. In contrast to discriminative approaches, 3DNEL's probabilistic generative formulation jointly models multi-object scenes, quantifies uncertainty in a principled way, and handles object pose tracking under heavy occlusion. Finally, 3DNEL provides a principled framework for incorporating prior knowledge about the scene and objects, which allows natural extension to additional tasks like camera pose tracking from video

    Distributed eventual leader election in the crash-recovery and general omission failure models.

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    102 p.Distributed applications are present in many aspects of everyday life. Banking, healthcare or transportation are examples of such applications. These applications are built on top of distributed systems. Roughly speaking, a distributed system is composed of a set of processes that collaborate among them to achieve a common goal. When building such systems, designers have to cope with several issues, such as different synchrony assumptions and failure occurrence. Distributed systems must ensure that the delivered service is trustworthy.Agreement problems compose a fundamental class of problems in distributed systems. All agreement problems follow the same pattern: all processes must agree on some common decision. Most of the agreement problems can be considered as a particular instance of the Consensus problem. Hence, they can be solved by reduction to consensus. However, a fundamental impossibility result, namely (FLP), states that in an asynchronous distributed system it is impossible to achieve consensus deterministically when at least one process may fail. A way to circumvent this obstacle is by using unreliable failure detectors. A failure detector allows to encapsulate synchrony assumptions of the system, providing (possibly incorrect) information about process failures. A particular failure detector, called Omega, has been shown to be the weakest failure detector for solving consensus with a majority of correct processes. Informally, Omega lies on providing an eventual leader election mechanism

    On security and privacy of consensus-based protocols in blockchain and smart grid

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    In recent times, distributed consensus protocols have received widespread attention in the area of blockchain and smart grid. Consensus algorithms aim to solve an agreement problem among a set of nodes in a distributed environment. Participants in a blockchain use consensus algorithms to agree on data blocks containing an ordered set of transactions. Similarly, agents in the smart grid employ consensus to agree on specific values (e.g., energy output, market-clearing price, control parameters) in distributed energy management protocols. This thesis focuses on the security and privacy aspects of a few popular consensus-based protocols in blockchain and smart grid. In the blockchain area, we analyze the consensus protocol of one of the most popular payment systems: Ripple. We show how the parameters chosen by the Ripple designers do not prevent the occurrence of forks in the system. Furthermore, we provide the conditions to prevent any fork in the Ripple network. In the smart grid area, we discuss the privacy issues in the Economic Dispatch (ED) optimization problem and some of its recent solutions using distributed consensus-based approaches. We analyze two state of the art consensus-based ED protocols from Yang et al. (2013) and Binetti et al. (2014). We show how these protocols leak private information about the participants. We propose privacy-preserving versions of these consensus-based ED protocols. In some cases, we also improve upon the communication cost
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