51 research outputs found

    Gamification for Maths and Physics in University Degrees through a Transportation Challenge

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    Our society is immersed in the Fourth Industrial Revolution due to the fast evolution of the new technologies that are modifying the labor market. In the near future, technologies related to Industry 4.0 will produce totally new goods and services. Therefore, the educational systems should adapt their programs to the future needs of an uncertain labor market. In particular, mathematics will play a key role in future jobs and there is a strong need to connect its teaching methodologies to the new technological scene. This work uses the STEAM approach (science, technology, engineering, arts and mathematics) along with active methodologies and educational robotics with the aim of developing a new strategy for the application of mathematics and physics in an engineering degree. In particular, a transportation challenge is posed to tackle the teaching–learning process of the Bézier curves and their applications in physics. A pilot project is developed using a LEGO EV3 robot and an active methodology, where students become the center of the learning process. The experimental results of the pilot study indicate an increase in the motivation due to the use of robots and the realistic context of the challenge

    Hybrid PSO-cubic spline for autonomous robots optimal trajectory planning

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    This paper presents a new version of the Particle Swarm Optimization algorithm where the particles are replaced by spline functions. The developed algorithm generates smooth motion trajectories with two times continuously differentiable curvature avoiding obstacles placed in the workspace. It can be used for autonomous robot path planning or transport problems. The spline based trajectory generation gives us continuous, smooth and optimized path trajectories. Simulation and experimental results demonstrate the effectiveness of the proposed method.info:eu-repo/semantics/publishedVersio

    Cooperative Path-Planning for Multi-Vehicle Systems

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    In this paper, we propose a collision avoidance algorithm for multi-vehicle systems, which is a common problem in many areas, including navigation and robotics. In dynamic environments, vehicles may become involved in potential collisions with each other, particularly when the vehicle density is high and the direction of travel is unrestricted. Cooperatively planning vehicle movement can effectively reduce and fairly distribute the detour inconvenience before subsequently returning vehicles to their intended paths. We present a novel method of cooperative path planning for multi-vehicle systems based on reinforcement learning to address this problem as a decision process. A dynamic system is described as a multi-dimensional space formed by vectors as states to represent all participating vehicles’ position and orientation, whilst considering the kinematic constraints of the vehicles. Actions are defined for the system to transit from one state to another. In order to select appropriate actions whilst satisfying the constraints of path smoothness, constant speed and complying with a minimum distance between vehicles, an approximate value function is iteratively developed to indicate the desirability of every state-action pair from the continuous state space and action space. The proposed scheme comprises two phases. The convergence of the value function takes place in the former learning phase, and it is then used as a path planning guideline in the subsequent action phase. This paper summarizes the concept and methodologies used to implement this online cooperative collision avoidance algorithm and presents results and analysis regarding how this cooperative scheme improves upon two baseline schemes where vehicles make movement decisions independently

    Collision avoidance and dynamic modeling for wheeled mobile robots and industrial manipulators

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    Collision Avoidance and Dynamic Modeling are key topics for researchers dealing with mobile and industrial robotics. A wide variety of algorithms, approaches and methodologies have been exploited, designed or adapted to tackle the problems of finding safe trajectories for mobile robots and industrial manipulators, and of calculating reliable dynamics models able to capture expected and possible also unexpected behaviors of robots. The knowledge of these two aspects and their potential is important to ensure the efficient and correct functioning of Industry 4.0 plants such as automated warehouses, autonomous surveillance systems and assembly lines. Collision avoidance is a crucial aspect to improve automation and safety, and to solve the problem of planning collision-free trajectories in systems composed of multiple autonomous agents such as unmanned mobile robots and manipulators with several degrees of freedom. A rigorous and accurate model explaining the dynamics of robots, is necessary to tackle tasks such as simulation, torque estimation, reduction of mechanical vibrations and design of control law
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