136 research outputs found

    Approximations on minimum weight pseudo-triangulations using ant colony optimization metaheuristic

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    Globally optimal pseudo-triangulations are di cult to be found by deterministic methods as, for most type of criteria, no polynomial algorithm is known. In this work, we consider the Minimum Weight Pseudo-Triangulation (MWPT) problem of a given set of n points in the plane. This paper shows how the Ant Colony Optimization (ACO) metaheuristic can be used to nd optimal pseudo-triangulations of minimum weight. For the experimental study presented here we have created a set of instances for MWPT since no reference to benchmarks for these problems were found in the literature. We assess through the experimental evaluation the applicability of the ACO metaheuristic for MWPT.Presentado en el X Workshop Agentes y Sistemas InteligentesRed de Universidades con Carreras en Informática (RedUNCI

    Approximations on minimum weight pseudo-triangulations using ant colony optimization metaheuristic

    Get PDF
    Globally optimal pseudo-triangulations are di cult to be found by deterministic methods as, for most type of criteria, no polynomial algorithm is known. In this work, we consider the Minimum Weight Pseudo-Triangulation (MWPT) problem of a given set of n points in the plane. This paper shows how the Ant Colony Optimization (ACO) metaheuristic can be used to nd optimal pseudo-triangulations of minimum weight. For the experimental study presented here we have created a set of instances for MWPT since no reference to benchmarks for these problems were found in the literature. We assess through the experimental evaluation the applicability of the ACO metaheuristic for MWPT.Presentado en el X Workshop Agentes y Sistemas InteligentesRed de Universidades con Carreras en Informática (RedUNCI

    New Applications of Nearest-Neighbor Chains: Euclidean TSP and Motorcycle Graphs

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    We show new applications of the nearest-neighbor chain algorithm, a technique that originated in agglomerative hierarchical clustering. We use it to construct the greedy multi-fragment tour for Euclidean TSP in O(n log n) time in any fixed dimension and for Steiner TSP in planar graphs in O(n sqrt(n)log n) time; we compute motorcycle graphs, a central step in straight skeleton algorithms, in O(n^(4/3+epsilon)) time for any epsilon>0
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