1,533 research outputs found
3D Visual Perception for Self-Driving Cars using a Multi-Camera System: Calibration, Mapping, Localization, and Obstacle Detection
Cameras are a crucial exteroceptive sensor for self-driving cars as they are
low-cost and small, provide appearance information about the environment, and
work in various weather conditions. They can be used for multiple purposes such
as visual navigation and obstacle detection. We can use a surround multi-camera
system to cover the full 360-degree field-of-view around the car. In this way,
we avoid blind spots which can otherwise lead to accidents. To minimize the
number of cameras needed for surround perception, we utilize fisheye cameras.
Consequently, standard vision pipelines for 3D mapping, visual localization,
obstacle detection, etc. need to be adapted to take full advantage of the
availability of multiple cameras rather than treat each camera individually. In
addition, processing of fisheye images has to be supported. In this paper, we
describe the camera calibration and subsequent processing pipeline for
multi-fisheye-camera systems developed as part of the V-Charge project. This
project seeks to enable automated valet parking for self-driving cars. Our
pipeline is able to precisely calibrate multi-camera systems, build sparse 3D
maps for visual navigation, visually localize the car with respect to these
maps, generate accurate dense maps, as well as detect obstacles based on
real-time depth map extraction
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Under vehicle perception for high level safety measures using a catadioptric camera system
In recent years, under vehicle surveillance and the classification of the vehicles become an indispensable task that must be achieved for security measures in certain areas such as shopping centers, government buildings, army camps etc. The main challenge to achieve this task is to monitor the under
frames of the means of transportations. In this paper, we present a novel solution to achieve this aim. Our solution consists of three main parts: monitoring, detection and classification. In the first part we design a new catadioptric camera system in which the perspective camera points downwards to the catadioptric mirror mounted to the body of a mobile robot. Thanks to the
catadioptric mirror the scenes against the camera optical axis direction can be viewed. In the second part we use speeded up robust features (SURF) in an object recognition algorithm. Fast appearance based mapping algorithm (FAB-MAP) is exploited for the classification of the means of transportations in the third
part. Proposed technique is implemented in a laboratory environment
Pop-up SLAM: Semantic Monocular Plane SLAM for Low-texture Environments
Existing simultaneous localization and mapping (SLAM) algorithms are not
robust in challenging low-texture environments because there are only few
salient features. The resulting sparse or semi-dense map also conveys little
information for motion planning. Though some work utilize plane or scene layout
for dense map regularization, they require decent state estimation from other
sources. In this paper, we propose real-time monocular plane SLAM to
demonstrate that scene understanding could improve both state estimation and
dense mapping especially in low-texture environments. The plane measurements
come from a pop-up 3D plane model applied to each single image. We also combine
planes with point based SLAM to improve robustness. On a public TUM dataset,
our algorithm generates a dense semantic 3D model with pixel depth error of 6.2
cm while existing SLAM algorithms fail. On a 60 m long dataset with loops, our
method creates a much better 3D model with state estimation error of 0.67%.Comment: International Conference on Intelligent Robots and Systems (IROS)
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Keyframe-based monocular SLAM: design, survey, and future directions
Extensive research in the field of monocular SLAM for the past fifteen years
has yielded workable systems that found their way into various applications in
robotics and augmented reality. Although filter-based monocular SLAM systems
were common at some time, the more efficient keyframe-based solutions are
becoming the de facto methodology for building a monocular SLAM system. The
objective of this paper is threefold: first, the paper serves as a guideline
for people seeking to design their own monocular SLAM according to specific
environmental constraints. Second, it presents a survey that covers the various
keyframe-based monocular SLAM systems in the literature, detailing the
components of their implementation, and critically assessing the specific
strategies made in each proposed solution. Third, the paper provides insight
into the direction of future research in this field, to address the major
limitations still facing monocular SLAM; namely, in the issues of illumination
changes, initialization, highly dynamic motion, poorly textured scenes,
repetitive textures, map maintenance, and failure recovery
UcoSLAM: Simultaneous Localization and Mapping by Fusion of KeyPoints and Squared Planar Markers
This paper proposes a novel approach for Simultaneous Localization and
Mapping by fusing natural and artificial landmarks. Most of the SLAM approaches
use natural landmarks (such as keypoints). However, they are unstable over
time, repetitive in many cases or insufficient for a robust tracking (e.g. in
indoor buildings). On the other hand, other approaches have employed artificial
landmarks (such as squared fiducial markers) placed in the environment to help
tracking and relocalization. We propose a method that integrates both
approaches in order to achieve long-term robust tracking in many scenarios.
Our method has been compared to the start-of-the-art methods ORB-SLAM2 and
LDSO in the public dataset Kitti, Euroc-MAV, TUM and SPM, obtaining better
precision, robustness and speed. Our tests also show that the combination of
markers and keypoints achieves better accuracy than each one of them
independently.Comment: Paper submitted to Pattern Recognitio
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