12,156 research outputs found
Machine Analysis of Facial Expressions
No abstract
Personalized Automatic Estimation of Self-reported Pain Intensity from Facial Expressions
Pain is a personal, subjective experience that is commonly evaluated through
visual analog scales (VAS). While this is often convenient and useful,
automatic pain detection systems can reduce pain score acquisition efforts in
large-scale studies by estimating it directly from the participants' facial
expressions. In this paper, we propose a novel two-stage learning approach for
VAS estimation: first, our algorithm employs Recurrent Neural Networks (RNNs)
to automatically estimate Prkachin and Solomon Pain Intensity (PSPI) levels
from face images. The estimated scores are then fed into the personalized
Hidden Conditional Random Fields (HCRFs), used to estimate the VAS, provided by
each person. Personalization of the model is performed using a newly introduced
facial expressiveness score, unique for each person. To the best of our
knowledge, this is the first approach to automatically estimate VAS from face
images. We show the benefits of the proposed personalized over traditional
non-personalized approach on a benchmark dataset for pain analysis from face
images.Comment: Computer Vision and Pattern Recognition Conference, The 1st
International Workshop on Deep Affective Learning and Context Modelin
Ensemble of Hankel Matrices for Face Emotion Recognition
In this paper, a face emotion is considered as the result of the composition
of multiple concurrent signals, each corresponding to the movements of a
specific facial muscle. These concurrent signals are represented by means of a
set of multi-scale appearance features that might be correlated with one or
more concurrent signals. The extraction of these appearance features from a
sequence of face images yields to a set of time series. This paper proposes to
use the dynamics regulating each appearance feature time series to recognize
among different face emotions. To this purpose, an ensemble of Hankel matrices
corresponding to the extracted time series is used for emotion classification
within a framework that combines nearest neighbor and a majority vote schema.
Experimental results on a public available dataset shows that the adopted
representation is promising and yields state-of-the-art accuracy in emotion
classification.Comment: Paper to appear in Proc. of ICIAP 2015. arXiv admin note: text
overlap with arXiv:1506.0500
Robust Modeling of Epistemic Mental States
This work identifies and advances some research challenges in the analysis of
facial features and their temporal dynamics with epistemic mental states in
dyadic conversations. Epistemic states are: Agreement, Concentration,
Thoughtful, Certain, and Interest. In this paper, we perform a number of
statistical analyses and simulations to identify the relationship between
facial features and epistemic states. Non-linear relations are found to be more
prevalent, while temporal features derived from original facial features have
demonstrated a strong correlation with intensity changes. Then, we propose a
novel prediction framework that takes facial features and their nonlinear
relation scores as input and predict different epistemic states in videos. The
prediction of epistemic states is boosted when the classification of emotion
changing regions such as rising, falling, or steady-state are incorporated with
the temporal features. The proposed predictive models can predict the epistemic
states with significantly improved accuracy: correlation coefficient (CoERR)
for Agreement is 0.827, for Concentration 0.901, for Thoughtful 0.794, for
Certain 0.854, and for Interest 0.913.Comment: Accepted for Publication in Multimedia Tools and Application, Special
Issue: Socio-Affective Technologie
Machine Understanding of Human Behavior
A widely accepted prediction is that computing will move to the background, weaving itself into the fabric of our everyday living spaces and projecting the human user into the foreground. If this prediction is to come true, then next generation computing, which we will call human computing, should be about anticipatory user interfaces that should be human-centered, built for humans based on human models. They should transcend the traditional keyboard and mouse to include natural, human-like interactive functions including understanding and emulating certain human behaviors such as affective and social signaling. This article discusses a number of components of human behavior, how they might be integrated into computers, and how far we are from realizing the front end of human computing, that is, how far are we from enabling computers to understand human behavior
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