519 research outputs found

    I hear you eat and speak: automatic recognition of eating condition and food type, use-cases, and impact on ASR performance

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    We propose a new recognition task in the area of computational paralinguistics: automatic recognition of eating conditions in speech, i. e., whether people are eating while speaking, and what they are eating. To this end, we introduce the audio-visual iHEARu-EAT database featuring 1.6 k utterances of 30 subjects (mean age: 26.1 years, standard deviation: 2.66 years, gender balanced, German speakers), six types of food (Apple, Nectarine, Banana, Haribo Smurfs, Biscuit, and Crisps), and read as well as spontaneous speech, which is made publicly available for research purposes. We start with demonstrating that for automatic speech recognition (ASR), it pays off to know whether speakers are eating or not. We also propose automatic classification both by brute-forcing of low-level acoustic features as well as higher-level features related to intelligibility, obtained from an Automatic Speech Recogniser. Prediction of the eating condition was performed with a Support Vector Machine (SVM) classifier employed in a leave-one-speaker-out evaluation framework. Results show that the binary prediction of eating condition (i. e., eating or not eating) can be easily solved independently of the speaking condition; the obtained average recalls are all above 90%. Low-level acoustic features provide the best performance on spontaneous speech, which reaches up to 62.3% average recall for multi-way classification of the eating condition, i. e., discriminating the six types of food, as well as not eating. The early fusion of features related to intelligibility with the brute-forced acoustic feature set improves the performance on read speech, reaching a 66.4% average recall for the multi-way classification task. Analysing features and classifier errors leads to a suitable ordinal scale for eating conditions, on which automatic regression can be performed with up to 56.2% determination coefficient

    Real-time human ambulation, activity, and physiological monitoring:taxonomy of issues, techniques, applications, challenges and limitations

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    Automated methods of real-time, unobtrusive, human ambulation, activity, and wellness monitoring and data analysis using various algorithmic techniques have been subjects of intense research. The general aim is to devise effective means of addressing the demands of assisted living, rehabilitation, and clinical observation and assessment through sensor-based monitoring. The research studies have resulted in a large amount of literature. This paper presents a holistic articulation of the research studies and offers comprehensive insights along four main axes: distribution of existing studies; monitoring device framework and sensor types; data collection, processing and analysis; and applications, limitations and challenges. The aim is to present a systematic and most complete study of literature in the area in order to identify research gaps and prioritize future research directions

    Machine Learning for Human Activity Detection in Smart Homes

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    Recognizing human activities in domestic environments from audio and active power consumption sensors is a challenging task since on the one hand, environmental sound signals are multi-source, heterogeneous, and varying in time and on the other hand, the active power consumption varies significantly for similar type electrical appliances. Many systems have been proposed to process environmental sound signals for event detection in ambient assisted living applications. Typically, these systems use feature extraction, selection, and classification. However, despite major advances, several important questions remain unanswered, especially in real-world settings. A part of this thesis contributes to the body of knowledge in the field by addressing the following problems for ambient sounds recorded in various real-world kitchen environments: 1) which features, and which classifiers are most suitable in the presence of background noise? 2) what is the effect of signal duration on recognition accuracy? 3) how do the SNR and the distance between the microphone and the audio source affect the recognition accuracy in an environment in which the system was not trained? We show that for systems that use traditional classifiers, it is beneficial to combine gammatone frequency cepstral coefficients and discrete wavelet transform coefficients and to use a gradient boosting classifier. For systems based on deep learning, we consider 1D and 2D CNN using mel-spectrogram energies and mel-spectrograms images, as inputs, respectively and show that the 2D CNN outperforms the 1D CNN. We obtained competitive classification results for two such systems and validated the performance of our algorithms on public datasets (Google Brain/TensorFlow Speech Recognition Challenge and the 2017 Detection and Classification of Acoustic Scenes and Events Challenge). Regarding the problem of the energy-based human activity recognition in a household environment, machine learning techniques to infer the state of household appliances from their energy consumption data are applied and rule-based scenarios that exploit these states to detect human activity are used. Since most activities within a house are related with the operation of an electrical appliance, this unimodal approach has a significant advantage using inexpensive smart plugs and smart meters for each appliance. This part of the thesis proposes the use of unobtrusive and easy-install tools (smart plugs) for data collection and a decision engine that combines energy signal classification using dominant classifiers (compared in advanced with grid search) and a probabilistic measure for appliance usage. It helps preserving the privacy of the resident, since all the activities are stored in a local database. DNNs received great research interest in the field of computer vision. In this thesis we adapted different architectures for the problem of human activity recognition. We analyze the quality of the extracted features, and more specifically how model architectures and parameters affect the ability of the automatically extracted features from DNNs to separate activity classes in the final feature space. Additionally, the architectures that we applied for our main problem were also applied to text classification in which we consider the input text as an image and apply 2D CNNs to learn the local and global semantics of the sentences from the variations of the visual patterns of words. This work helps as a first step of creating a dialogue agent that would not require any natural language preprocessing. Finally, since in many domestic environments human speech is present with other environmental sounds, we developed a Convolutional Recurrent Neural Network, to separate the sound sources and applied novel post-processing filters, in order to have an end-to-end noise robust system. Our algorithm ranked first in the Apollo-11 Fearless Steps Challenge.Horizon 2020 research and innovation program under the Marie Sklodowska-Curie grant agreement No. 676157, project ACROSSIN

    On-line Human Activity Recognition from Audio and Home Automation Sensors: comparison of sequential and non-sequential models in realistic Smart Homes

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    International audienceAutomatic human Activity Recognition (AR) is an important process for the provision of context-aware services in smart spaces such as voice-controlled smart homes. In this paper, we present an on-line Activities of Daily Living (ADL) recognition method for automatic identification within homes in which multiple sensors, actuators and automation equipment coexist, including audio sensors. Three sequence-based models are presented and compared: a Hidden Markov Model (HMM), Conditional Random Fields (CRF) and a sequential Markov Logic Network (MLN). These methods have been tested in two real Smart Homes thanks to experiments involving more than 30 participants. Their results were compared to those of three non-sequential models: a Support Vector Machine (SVM), a Random Forest (RF) and a non-sequential MLN. This comparative study shows that CRF gave the best results for on-line activity recognition from non-visual, audio and home automation sensors

    Learning Representations for Nonspeech Audio Events through Their Similarities to Speech Patterns

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    The human auditory system is very well matched to both human speech and environmental sounds. Therefore, the question arises whether human speech material may provide useful information for training systems for analyzing nonspeech audio signals, for example, in a classification task. In order to answer this question, we consider speech patterns as basic acoustic concepts which embody and represent the target nonspeech signal. To find out how similar the nonspeech signal is to speech, we classify it with a classifier trained on the speech patterns and use the classification posteriors to represent the closeness to the speech bases. The speech similarities are finally employed as a descriptor to represent the target signal. We further show that a better descriptor can be obtained by learning to organize the speech categories hierarchically with a tree structure. Furthermore, these descriptors are generic. That is, once the speech classifier has been learned, it can be employed as a feature extractor for different datasets without re-training. Lastly, we propose an algorithm to select a sufficient subset which provides an approximate representation capability of the entire set of available speech patterns. We conduct experiments for the application of audio event analysis. Phone triplets from the TIMIT dataset were used as speech patterns to learn the descriptors for audio events of three different datasets with different complexity, including UPC-TALP, Freiburg-106, and NAR. The experimental results on the event classification task show that a good performance can be easily obtained even if a simple linear classifier is used. Furthermore, fusion of the learned descriptors as an additional source leads to state-of-the-art performance on all the three target datasets
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