23,138 research outputs found
SWI-Prolog and the Web
Where Prolog is commonly seen as a component in a Web application that is
either embedded or communicates using a proprietary protocol, we propose an
architecture where Prolog communicates to other components in a Web application
using the standard HTTP protocol. By avoiding embedding in external Web servers
development and deployment become much easier. To support this architecture, in
addition to the transfer protocol, we must also support parsing, representing
and generating the key Web document types such as HTML, XML and RDF.
This paper motivates the design decisions in the libraries and extensions to
Prolog for handling Web documents and protocols. The design has been guided by
the requirement to handle large documents efficiently. The described libraries
support a wide range of Web applications ranging from HTML and XML documents to
Semantic Web RDF processing.
To appear in Theory and Practice of Logic Programming (TPLP)Comment: 31 pages, 24 figures and 2 tables. To appear in Theory and Practice
of Logic Programming (TPLP
A meta-model for automatic modeling dynamic web applications
This paper proposes an approach to automatically transform source code of a web application into an abstraction model. A Web Application Program Dependency (WAPD) meta-model is being proposed to store dependency information based on a multi-tiered architecture, corresponding to web application’s behavior. A WebParseTree is used as an intermediate model for the transformation from the source code to the WAPD model. The WebParseTree is a DOM-like tree that consists of statements and dependencies stored information and behavior in the tree. To ensure that the resulting model is valid, it must conform to the defined web application rules. This validation step can be done automatically by a constraint validator using Object Constraint Language (OCL). The WAPD model will be represented as a generic model for web applications which can be used for many purposes such as automatic test case generation and automatic code transformation
A Reliable and Cost-Efficient Auto-Scaling System for Web Applications Using Heterogeneous Spot Instances
Cloud providers sell their idle capacity on markets through an auction-like
mechanism to increase their return on investment. The instances sold in this
way are called spot instances. In spite that spot instances are usually 90%
cheaper than on-demand instances, they can be terminated by provider when their
bidding prices are lower than market prices. Thus, they are largely used to
provision fault-tolerant applications only. In this paper, we explore how to
utilize spot instances to provision web applications, which are usually
considered availability-critical. The idea is to take advantage of differences
in price among various types of spot instances to reach both high availability
and significant cost saving. We first propose a fault-tolerant model for web
applications provisioned by spot instances. Based on that, we devise novel
auto-scaling polices for hourly billed cloud markets. We implemented the
proposed model and policies both on a simulation testbed for repeatable
validation and Amazon EC2. The experiments on the simulation testbed and the
real platform against the benchmarks show that the proposed approach can
greatly reduce resource cost and still achieve satisfactory Quality of Service
(QoS) in terms of response time and availability
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a museum
In recent years there has been a growing interest into the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discovering and following the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present MusA (Museum Assistant), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these application
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