38,924 research outputs found
Automatic Sampling of Geographic objects
Today, one's disposes of large datasets composed of thousands of geographic
objects. However, for many processes, which require the appraisal of an expert
or much computational time, only a small part of these objects can be taken
into account. In this context, robust sampling methods become necessary. In
this paper, we propose a sampling method based on clustering techniques. Our
method consists in dividing the objects in clusters, then in selecting in each
cluster, the most representative objects. A case-study in the context of a
process dedicated to knowledge revision for geographic data generalisation is
presented. This case-study shows that our method allows to select relevant
samples of objects
Learning Aerial Image Segmentation from Online Maps
This study deals with semantic segmentation of high-resolution (aerial)
images where a semantic class label is assigned to each pixel via supervised
classification as a basis for automatic map generation. Recently, deep
convolutional neural networks (CNNs) have shown impressive performance and have
quickly become the de-facto standard for semantic segmentation, with the added
benefit that task-specific feature design is no longer necessary. However, a
major downside of deep learning methods is that they are extremely data-hungry,
thus aggravating the perennial bottleneck of supervised classification, to
obtain enough annotated training data. On the other hand, it has been observed
that they are rather robust against noise in the training labels. This opens up
the intriguing possibility to avoid annotating huge amounts of training data,
and instead train the classifier from existing legacy data or crowd-sourced
maps which can exhibit high levels of noise. The question addressed in this
paper is: can training with large-scale, publicly available labels replace a
substantial part of the manual labeling effort and still achieve sufficient
performance? Such data will inevitably contain a significant portion of errors,
but in return virtually unlimited quantities of it are available in larger
parts of the world. We adapt a state-of-the-art CNN architecture for semantic
segmentation of buildings and roads in aerial images, and compare its
performance when using different training data sets, ranging from manually
labeled, pixel-accurate ground truth of the same city to automatic training
data derived from OpenStreetMap data from distant locations. We report our
results that indicate that satisfying performance can be obtained with
significantly less manual annotation effort, by exploiting noisy large-scale
training data.Comment: Published in IEEE TRANSACTIONS ON GEOSCIENCE AND REMOTE SENSIN
Knowledge revision in systems based on an informed tree search strategy : application to cartographic generalisation
Many real world problems can be expressed as optimisation problems. Solving
this kind of problems means to find, among all possible solutions, the one that
maximises an evaluation function. One approach to solve this kind of problem is
to use an informed search strategy. The principle of this kind of strategy is
to use problem-specific knowledge beyond the definition of the problem itself
to find solutions more efficiently than with an uninformed strategy. This kind
of strategy demands to define problem-specific knowledge (heuristics). The
efficiency and the effectiveness of systems based on it directly depend on the
used knowledge quality. Unfortunately, acquiring and maintaining such knowledge
can be fastidious. The objective of the work presented in this paper is to
propose an automatic knowledge revision approach for systems based on an
informed tree search strategy. Our approach consists in analysing the system
execution logs and revising knowledge based on these logs by modelling the
revision problem as a knowledge space exploration problem. We present an
experiment we carried out in an application domain where informed search
strategies are often used: cartographic generalisation.Comment: Knowledge Revision; Problem Solving; Informed Tree Search Strategy;
Cartographic Generalisation., Paris : France (2008
Remote sensing in forestry: Promises and problems
There are no author-identified significant results in this report
Data DNA: The Next Generation of Statistical Metadata
Describes the components of a complete statistical metadata system and suggests ways to create and structure metadata for better access and understanding of data sets by diverse users
Trying to break new ground in aerial archaeology
Aerial reconnaissance continues to be a vital tool for landscape-oriented archaeological research. Although a variety of remote sensing platforms operate within the earth’s atmosphere, the majority of aerial archaeological information is still derived from oblique photographs collected during observer-directed reconnaissance flights, a prospection approach which has dominated archaeological aerial survey for the past century. The resulting highly biased imagery is generally catalogued in sub-optimal (spatial) databases, if at all, after which a small selection of images is orthorectified and interpreted. For decades, this has been the standard approach. Although many innovations, including digital cameras, inertial units, photogrammetry and computer vision algorithms, geographic(al) information systems and computing power have emerged, their potential has not yet been fully exploited in order to re-invent and highly optimise this crucial branch of landscape archaeology. The authors argue that a fundamental change is needed to transform the way aerial archaeologists approach data acquisition and image processing. By addressing the very core concepts of geographically biased aerial archaeological photographs and proposing new imaging technologies, data handling methods and processing procedures, this paper gives a personal opinion on how the methodological components of aerial archaeology, and specifically aerial archaeological photography, should evolve during the next decade if developing a more reliable record of our past is to be our central aim. In this paper, a possible practical solution is illustrated by outlining a turnkey aerial prospection system for total coverage survey together with a semi-automated back-end pipeline that takes care of photograph correction and image enhancement as well as the management and interpretative mapping of the resulting data products. In this way, the proposed system addresses one of many bias issues in archaeological research: the bias we impart to the visual record as a result of selective coverage. While the total coverage approach outlined here may not altogether eliminate survey bias, it can vastly increase the amount of useful information captured during a single reconnaissance flight while mitigating the discriminating effects of observer-based, on-the-fly target selection. Furthermore, the information contained in this paper should make it clear that with current technology it is feasible to do so. This can radically alter the basis for aerial prospection and move landscape archaeology forward, beyond the inherently biased patterns that are currently created by airborne archaeological prospection
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a museum
In recent years there has been a growing interest into the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discovering and following the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present MusA (Museum Assistant), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these application
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