8,670 research outputs found

    CRAFT: A library for easier application-level Checkpoint/Restart and Automatic Fault Tolerance

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    In order to efficiently use the future generations of supercomputers, fault tolerance and power consumption are two of the prime challenges anticipated by the High Performance Computing (HPC) community. Checkpoint/Restart (CR) has been and still is the most widely used technique to deal with hard failures. Application-level CR is the most effective CR technique in terms of overhead efficiency but it takes a lot of implementation effort. This work presents the implementation of our C++ based library CRAFT (Checkpoint-Restart and Automatic Fault Tolerance), which serves two purposes. First, it provides an extendable library that significantly eases the implementation of application-level checkpointing. The most basic and frequently used checkpoint data types are already part of CRAFT and can be directly used out of the box. The library can be easily extended to add more data types. As means of overhead reduction, the library offers a build-in asynchronous checkpointing mechanism and also supports the Scalable Checkpoint/Restart (SCR) library for node level checkpointing. Second, CRAFT provides an easier interface for User-Level Failure Mitigation (ULFM) based dynamic process recovery, which significantly reduces the complexity and effort of failure detection and communication recovery mechanism. By utilizing both functionalities together, applications can write application-level checkpoints and recover dynamically from process failures with very limited programming effort. This work presents the design and use of our library in detail. The associated overheads are thoroughly analyzed using several benchmarks

    Execution replay and debugging

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    As most parallel and distributed programs are internally non-deterministic -- consecutive runs with the same input might result in a different program flow -- vanilla cyclic debugging techniques as such are useless. In order to use cyclic debugging tools, we need a tool that records information about an execution so that it can be replayed for debugging. Because recording information interferes with the execution, we must limit the amount of information and keep the processing of the information fast. This paper contains a survey of existing execution replay techniques and tools.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop on Automated Debugging (AADebug 2000), August 2000, Munich. cs.SE/001003

    Teaching Parallel Programming Using Java

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    This paper presents an overview of the "Applied Parallel Computing" course taught to final year Software Engineering undergraduate students in Spring 2014 at NUST, Pakistan. The main objective of the course was to introduce practical parallel programming tools and techniques for shared and distributed memory concurrent systems. A unique aspect of the course was that Java was used as the principle programming language. The course was divided into three sections. The first section covered parallel programming techniques for shared memory systems that include multicore and Symmetric Multi-Processor (SMP) systems. In this section, Java threads was taught as a viable programming API for such systems. The second section was dedicated to parallel programming tools meant for distributed memory systems including clusters and network of computers. We used MPJ Express-a Java MPI library-for conducting programming assignments and lab work for this section. The third and the final section covered advanced topics including the MapReduce programming model using Hadoop and the General Purpose Computing on Graphics Processing Units (GPGPU).Comment: 8 Pages, 6 figures, MPJ Express, MPI Java, Teaching Parallel Programmin

    Bio-inspired call-stack reconstruction for performance analysis

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    The correlation of performance bottlenecks and their associated source code has become a cornerstone of performance analysis. It allows understanding why the efficiency of an application falls behind the computer's peak performance and enabling optimizations on the code ultimately. To this end, performance analysis tools collect the processor call-stack and then combine this information with measurements to allow the analyst comprehend the application behavior. Some tools modify the call-stack during run-time to diminish the collection expense but at the cost of resulting in non-portable solutions. In this paper, we present a novel portable approach to associate performance issues with their source code counterpart. To address it, we capture a reduced segment of the call-stack (up to three levels) and then process the segments using an algorithm inspired by multi-sequence alignment techniques. The results of our approach are easily mapped to detailed performance views, enabling the analyst to unveil the application behavior and its corresponding region of code. To demonstrate the usefulness of our approach, we have applied the algorithm to several first-time seen in-production applications to describe them finely, and optimize them by using tiny modifications based on the analyses.We thankfully acknowledge Mathis Bode for giving us access to the Arts CF binaries, and Miguel Castrillo and Kim Serradell for their valuable insight regarding Nemo. We would like to thank Forschungszentrum Jülich for the computation time on their Blue Gene/Q system. This research has been partially funded by the CICYT under contracts No. TIN2012-34557 and TIN2015-65316-P.Peer ReviewedPostprint (author's final draft

    Checkpointing as a Service in Heterogeneous Cloud Environments

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    A non-invasive, cloud-agnostic approach is demonstrated for extending existing cloud platforms to include checkpoint-restart capability. Most cloud platforms currently rely on each application to provide its own fault tolerance. A uniform mechanism within the cloud itself serves two purposes: (a) direct support for long-running jobs, which would otherwise require a custom fault-tolerant mechanism for each application; and (b) the administrative capability to manage an over-subscribed cloud by temporarily swapping out jobs when higher priority jobs arrive. An advantage of this uniform approach is that it also supports parallel and distributed computations, over both TCP and InfiniBand, thus allowing traditional HPC applications to take advantage of an existing cloud infrastructure. Additionally, an integrated health-monitoring mechanism detects when long-running jobs either fail or incur exceptionally low performance, perhaps due to resource starvation, and proactively suspends the job. The cloud-agnostic feature is demonstrated by applying the implementation to two very different cloud platforms: Snooze and OpenStack. The use of a cloud-agnostic architecture also enables, for the first time, migration of applications from one cloud platform to another.Comment: 20 pages, 11 figures, appears in CCGrid, 201
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