1,886 research outputs found

    3D indoor scene modeling from RGB-D data: a survey

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    3D scene modeling has long been a fundamental problem in computer graphics and computer vision. With the popularity of consumer-level RGB-D cameras, there is a growing interest in digitizing real-world indoor 3D scenes. However, modeling indoor 3D scenes remains a challenging problem because of the complex structure of interior objects and poor quality of RGB-D data acquired by consumer-level sensors. Various methods have been proposed to tackle these challenges. In this survey, we provide an overview of recent advances in indoor scene modeling techniques, as well as public datasets and code libraries which can facilitate experiments and evaluation

    Analysis of uncertainty in a middle-cost device for 3D measurements in BIM perspective

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    Medium-cost devices equipped with sensors are being developed to get 3D measurements. Some allow for generating geometric models and point clouds. Nevertheless, the accuracy of these measurements should be evaluated, taking into account the requirements of the Building Information Model (BIM). This paper analyzes the uncertainty in outdoor/indoor three-dimensional coordinate measures and point clouds (using Spherical Accuracy Standard (SAS) methods) for Eyes Map, a medium-cost tablet manufactured by e-Capture Research & Development Company, Mérida, Spain. To achieve it, in outdoor tests, by means of this device, the coordinates of targets were measured from 1 to 6 m and cloud points were obtained. Subsequently, these were compared to the coordinates of the same targets measured by a Total Station. The Euclidean average distance error was 0.005–0.027 m for measurements by Photogrammetry and 0.013–0.021 m for the point clouds. All of them satisfy the tolerance for point cloud acquisition (0.051 m) according to the BIM Guide for 3D Imaging (General Services Administration); similar results are obtained in the indoor tests, with values of 0.022 m. In this paper, we establish the optimal distances for the observations in both, Photogrammetry and 3D Photomodeling modes (outdoor) and point out some working conditions to avoid in indoor environments. Finally, the authors discuss some recommendations for improving the performance and working methods of the device.peerReviewe

    A Review of Hybrid Indoor Positioning Systems Employing WLAN Fingerprinting and Image Processing

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    Location-based services (LBS) are a significant permissive technology. One of the main components in indoor LBS is the indoor positioning system (IPS). IPS utilizes many existing technologies such as radio frequency, images, acoustic signals, as well as magnetic sensors, thermal sensors, optical sensors, and other sensors that are usually installed in a mobile device. The radio frequency technologies used in IPS are WLAN, Bluetooth, Zig Bee, RFID, frequency modulation, and ultra-wideband. This paper explores studies that have combined WLAN fingerprinting and image processing to build an IPS. The studies on combined WLAN fingerprinting and image processing techniques are divided based on the methods used. The first part explains the studies that have used WLAN fingerprinting to support image positioning. The second part examines works that have used image processing to support WLAN fingerprinting positioning. Then, image processing and WLAN fingerprinting are used in combination to build IPS in the third part. A new concept is proposed at the end for the future development of indoor positioning models based on WLAN fingerprinting and supported by image processing to solve the effect of people presence around users and the user orientation problem
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